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41. Burst AR is so bad... Is this really going to be the base for the Combat Rifle? - in General Discussions [original thread]
Burst suffers heavily at CQC. I find the TAR to be doing better at that range funnily enough :\
- by Argon Gas - at 2013.08.17 18:14:00
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42. Precision Strikes are a roadblock keeping many tings from progressing... - in General Discussions [original thread]
Wat
- by Argon Gas - at 2013.08.17 18:11:00
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43. Electronic Warfare and You - in General Discussions [original thread]
Takahiro Kashuken wrote: The 1 second use is meh tbh and the cooldown just hurts even more since swarms can easily refire in less than 5secs so it just stops that particular set plus the lazer idea im mean how far out would they reach Displac...
- by Argon Gas - at 2013.08.17 17:47:00
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44. CCP, you are fail at map design - in General Discussions [original thread]
Maken Tosch wrote: Argon Gas wrote: Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? Edit: Counter snipe is no excuse. That's pretty much the definiton of OP, a weapon th...
- by Argon Gas - at 2013.08.17 13:25:00
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45. armor needed a buff but isnt this a little much.... - in General Discussions [original thread]
Slower regen <-- Check Slower speed <--- Check Can't use CPU/PG upgrades <--- Check Can't use Kin cats <--- Check Have to give up slots for regen <--- Check Speed penalty not worth the HP boost <--- Check It was an underbuff IM...
- by Argon Gas - at 2013.08.17 13:22:00
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46. CCP, you are fail at map design - in General Discussions [original thread]
Rogatien Merc wrote: Argon Gas wrote: Naedeus wrote: Argon Gas wrote: Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? I thought that's what the sniper's job was....
- by Argon Gas - at 2013.08.17 13:17:00
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47. CCP, you are fail at map design - in General Discussions [original thread]
Interplanetary Insanitarium wrote: Argon Gas wrote: Naedeus wrote: Argon Gas wrote: You're forgetting the part where the sniper is in a position that I can't reach. There are plenty of ways to take out an enemy sniper. You just nee...
- by Argon Gas - at 2013.08.16 22:41:00
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48. CCP, you are fail at map design - in General Discussions [original thread]
Naedeus wrote: Argon Gas wrote: You're forgetting the part where the sniper is in a position that I can't reach. There are plenty of ways to take out an enemy sniper. You just need to know the right spot, or the right technique. You don'...
- by Argon Gas - at 2013.08.16 22:31:00
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49. CCP, you are fail at map design - in General Discussions [original thread]
Smooth Assassin wrote: Argon Gas wrote: Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? Edit: Counter snipe is no excuse. That's pretty much the definiton of OP, a weapo...
- by Argon Gas - at 2013.08.16 22:24:00
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50. CCP, you are fail at map design - in General Discussions [original thread]
Forlorn Destrier wrote: Your opinion, and you are welcome to it. If you look at the replies though, you'll see you're in the minority here. It's not opinion, it's fact. This is 100% bad design, simple as that.
- by Argon Gas - at 2013.08.16 22:18:00
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51. CCP, you are fail at map design - in General Discussions [original thread]
Naedeus wrote: Argon Gas wrote: Naedeus wrote: Argon Gas wrote: Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? I thought that's what the sniper's job was. Lock ...
- by Argon Gas - at 2013.08.16 22:17:00
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52. CCP, you are fail at map design - in General Discussions [original thread]
Forlorn Destrier wrote: Argon Gas wrote: Forlorn Destrier wrote: Argon Gas wrote: Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? They aren't untouchable. When t...
- by Argon Gas - at 2013.08.16 22:09:00
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53. CCP, you are fail at map design - in General Discussions [original thread]
Forlorn Destrier wrote: Argon Gas wrote: Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? They aren't untouchable. When they do this, I pull out my sniper rifle and sho...
- by Argon Gas - at 2013.08.16 21:57:00
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54. CCP, you are fail at map design - in General Discussions [original thread]
Naedeus wrote: Argon Gas wrote: Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable? I thought that's what the sniper's job was. Lock down a specific location to prevent en...
- by Argon Gas - at 2013.08.16 21:56:00
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55. Gallente logistics - The new OP suit - in General Discussions [original thread]
Vespasian Andendare wrote: BL4CKST4R wrote: Huh, must be my turn to shine then. Let me ask you something, did you do the math with PG/CPU? Because if I am not mistaken that suit has no room for equipment, a weapon above basic, or high slot m...
- by Argon Gas - at 2013.08.16 21:54:00
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56. CCP, you are fail at map design - in General Discussions [original thread]
Who the **** thought it's a good idea to let snipers lock down objectives from the redline, where they're untouchable?
- by Argon Gas - at 2013.08.16 21:52:00
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57. Heavies should do camera shake - in General Discussions [original thread]
This isn't a troll post :S
- by Argon Gas - at 2013.08.16 19:52:00
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58. Heavies should do camera shake - in General Discussions [original thread]
Whenever a heavy is walking near us the ground should shake.
- by Argon Gas - at 2013.08.16 19:40:00
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59. Increase draw distance to 1000 meters - in General Discussions [original thread]
It's just a bull excuse. BF3 has MUCH better graphics, destrucion, BULLET PHYSICS. And player models NEVER disappear on me! EVER! With how crappy Dust looks, the draw distance should be infinite.
- by Argon Gas - at 2013.08.16 17:56:00
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60. what's the biggest bonehead move you've made in Dust? - in General Discussions [original thread]
I missed all 60 bullets in my AR. How is that even possible...
- by Argon Gas - at 2013.08.16 17:21:00
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