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21. [Feedback] Hotfix Beta grenade and RE recommendation - in Feedback/Requests [original thread]
Adipem Nothi wrote: TL;DR: If you're concerned about "Frisbee RE" then convince Rattati to increase arming time. Nerfing any other aspect of REs (A) is unwarranted and (B) will interfere with AV functions. As someone that has all 4 command...
- by Appia Nappia - at 2014.06.02 04:13:00
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22. Dampening nerf to cloaks only makes the caldari scout stronger... - in Feedback/Requests [original thread]
Cat Merc wrote: HOWDIDHEKILLME wrote: A proto cal scout with 4 complex mods should be able to see a gal scout with 4 complex damps unless he also runs a cloak.... Then only a gal logi with a focused scanner should see him. But a gal scout sh...
- by Appia Nappia - at 2014.06.01 18:10:00
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23. [Feedback] Variants in Alpha and beyond with data, Rattati here plea... - in Feedback/Requests [original thread]
IMO I'd bring the other weapons down to the Gallente Assault Rifle's level instead of buffing it. In one of the various charts I made the difference in TTK between 1.7 and 1.8 was about 3 bullets per 100HP your suit has. I'd go search for that... ...
- by Appia Nappia - at 2014.05.26 13:45:00
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24. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Cross Atu wrote: Luk Manag wrote: Let us have more custom fittings. Raise the cap (30) to 40 or 50. Also, folders ;) (or is that too heavily client side?) Organize Items BPOs at the top, MLT underneath, STD below that, ADV, then PRO at ...
- by Appia Nappia - at 2014.05.16 16:52:00
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25. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
1) missing Breach and Burst Scrambler Pistols at prototype level, despite it being in the SDE and having us look at them for so long just out of reach 2) The IA5 Tactical Scrambler Pistol being removed from the market during Uprising 1.0 yet stil...
- by Appia Nappia - at 2014.05.16 15:59:00
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26. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Completely forgot. Combat Rifle will always be vastly superior because of the highest rate of fire. Stun Lock / seize mechanic exists and was confirmed. As long as being damaged slows you down the combat rifle with a higher rate of fire will slow...
- by Appia Nappia - at 2014.05.16 15:56:00
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27. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: This will be interesting. First I would like to get relative parity or usage between the racial variants, within each class (std, adv, pro) and leave the gallente variants and other race full auto variants out of the picture...
- by Appia Nappia - at 2014.05.16 15:16:00
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28. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Amarr Scout bonus looks so lame. Gallente get a complex dampener and a complex range amplifier Caldari get a complex range amplifier and 5% better than a complex precision enhancer Minmatar get a complex codebreaker and 15% more than a complex l...
- by Appia Nappia - at 2014.01.26 06:34:00
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