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821. Heavy Frame Hacking Speed - in Feedback/Requests [original thread]
Fox Gaden wrote: Mossellia Delt wrote: Fox Gaden wrote: Sentinels are the only suit that do not have Equipment. If you take away hacking they will only get War Points from Kills and Assists. Sentinels already get less WP than any other...
- by Apothecary Za'ki - at 2014.06.19 01:09:00
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822. Heavy Frame Hacking Speed - in Feedback/Requests [original thread]
Mossellia Delt wrote: Fox Gaden wrote: Sentinels are the only suit that do not have Equipment. If you take away hacking they will only get War Points from Kills and Assists. Sentinels already get less WP than any other class. If this goes...
- by Apothecary Za'ki - at 2014.06.19 01:04:00
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823. Heavy Frame Hacking Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Mossellia Delt wrote: The sentinel and heavy frame could be good, the commando I don't agree with at all. Raises a good point, honestly I don't believe all three should be treated equally. I'm not opposed to some degree of...
- by Apothecary Za'ki - at 2014.06.19 01:02:00
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824. Heavy Frame Hacking Speed - in Feedback/Requests [original thread]
heavy speed is same as medium and scout its then differentiated by factors like hacking skill and hacking moduals and in some instances Race+suit (see minmatar scout) i agree with the person who said about commandos.. they need medium suit hackin...
- by Apothecary Za'ki - at 2014.06.19 00:53:00
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825. Suggestions for Charlie Hotfix No drama just suggestions please - in Feedback/Requests [original thread]
agree.. AV mines need buffing either damage or amount carried/active and also review the proximity/trigger time so LAVs at high speed can pass over them with some luck while tanks will get BLAMMED hard
- by Apothecary Za'ki - at 2014.06.19 00:43:00
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826. Change scan profiles slightly. - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: I don't think that it is unreasonable for a medium suit to be able to passively scan a light suit if the medium suit is equipped with sufficient precision enhancement modules. it wasn't so bad before, but since upd...
- by Apothecary Za'ki - at 2014.06.19 00:40:00
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827. Hotfix Charlie Suggestion: Side Strafing - in Feedback/Requests [original thread]
beating straifers 101. lesson 1. Strafe the same direction they are wile aiming at their leading arm.. IE if im strafing right(left on your screen) you strafe left to match me and shoot at my right arm(the left side of my body/direction im trave...
- by Apothecary Za'ki - at 2014.06.19 00:35:00
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828. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Alternative Idea Add "spool-up" time to HMG there is already spoolup on standard HMGs think its .20 or .25(like RR) though its removed on advanced and higher.
- by Apothecary Za'ki - at 2014.06.19 00:29:00
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829. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Killar-12 wrote: This is to those who know the power of 2-3 HMG Heavies on a letter, Two Suggestions will be given 1) Reduce the HMG's Magazine to 300 Rounds And 2) Reduce the Maximum Turning speed of the The Heavy also if 2 or 3 heavys are...
- by Apothecary Za'ki - at 2014.06.19 00:28:00
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830. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Macchi00 wrote: HMG need effective range nerf. finally a sensable person.. how abotu the "short" version still keeps its range but effective is maybe 0m-20m and the "long" version is like 0m-35m but reduced damage hey that sounds like how t...
- by Apothecary Za'ki - at 2014.06.19 00:21:00
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831. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Moguns Ja'Xon wrote: Killar-12 wrote: Moguns Ja'Xon wrote: 1) NO 2) NO I have a hard time turning as it is. Us heavies are slow as f***. Theres barely any heavies guarding points anymore. Just people with shotguns, ars, and combat rifles...
- by Apothecary Za'ki - at 2014.06.19 00:16:00
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832. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Vicious Minotaur wrote: I have been a heavy since chromosome, so I may be a little biased but: HMG needs a few tweaks. Right now, it rewards spray&pray "tactics" too much. More heat buildup would be welcome. In addition, there needs to be ...
- by Apothecary Za'ki - at 2014.06.19 00:15:00
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833. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Killar-12 wrote: Alena Ventrallis wrote: Reducing turning speed is bad bad bad. We went through this before. Simply increase HMG dispersion. Seems like a fair Idea. more dispersion would lower effective range even more.. but how about i...
- by Apothecary Za'ki - at 2014.06.18 23:57:00
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834. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
RogueTrooper 2000AD wrote: Gavr1Io Pr1nc1p wrote: Apothecary Za'ki wrote: 1. no. scouts alreayd have an easy time circle strafeing heavys. 2. NO. it already takes like 100 bullets to kill a player as it is.. abotu 150 if its a brick tank...
- by Apothecary Za'ki - at 2014.06.18 23:56:00
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835. Hotfix Charlie Suggestions (Orbital Strikes) - in Feedback/Requests [original thread]
my only problem with orbitals is lack of notification when you can use one.
- by Apothecary Za'ki - at 2014.06.18 12:14:00
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836. Death taxis are a broken tactic - in Feedback/Requests [original thread]
after reading all the nerf heavy and nerf HMG comming from scouts and non heavy users it makes sence to use death taxi's cause at range heavys are at a severe disadvantage. with the plasma cannon changes and such it shouldnt be hard to keep poppi...
- by Apothecary Za'ki - at 2014.06.18 12:07:00
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837. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Glyd Path wrote: How about someone that is not the OP posting this? Maybe someone exactly like @CCP Rattiti. Unless it is from him, this is just a waste of bits. Unless whining about heavies because you don't know how to use a grenade or a R...
- by Apothecary Za'ki - at 2014.06.18 11:55:00
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838. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Gavr1Io Pr1nc1p wrote: Apothecary Za'ki wrote: 1. no. scouts alreayd have an easy time circle strafeing heavys. 2. NO. it already takes like 100 bullets to kill a player as it is.. abotu 150 if its a brick tanked gallente MEDIUM frame.. can...
- by Apothecary Za'ki - at 2014.06.18 11:39:00
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839. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
1. no. scouts alreayd have an easy time circle strafeing heavys. 2. NO. it already takes like 100 bullets to kill a player as it is.. abotu 150 if its a brick tanked gallente MEDIUM frame.. can take a full 400+ to kill a heavy... and you wont be ...
- by Apothecary Za'ki - at 2014.06.18 11:30:00
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840. [Feedback/Question] On the HMG - in Feedback/Requests [original thread]
heat build up is a bad idea.. many times in heavy combat i have had it heat-lock on me.. especially heavy vs heavy and more so vs bricktank heavys and in more open fights with longer range HMG it will lock up while your trying to kill some one on ...
- by Apothecary Za'ki - at 2014.06.18 11:26:00
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