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2641. So it's 6 hours after downtime and... - in General Discussions [original thread]
Killface Hunt wrote: Faction Warfare is still borked for me. Anyone been getting games? It's been super crappy all week. most of the time it is because there is a lack of people to fill the opposite side to start a match because cal have been...
- by Apothecary Za'ki - at 2014.09.09 18:24:00
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2642. so who's still here? i feel left out not having destiny :( - in General Discussions [original thread]
saxonmish wrote: ^ the tank whores and scouts with rifles are still here it seems
- by Apothecary Za'ki - at 2014.09.09 15:10:00
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2643. Look at the damn scout's stats. - in General Discussions [original thread]
Kin Cat wrote: People seem to dislike that I speak the truth. Stop insulting me just because you dislike my opinion. It's true that scouts have every single statistic better than all the other frames except HP. And mediums have more slots. Tha...
- by Apothecary Za'ki - at 2014.09.09 11:28:00
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2644. Uplinks, keeps battle speed high. - in General Discussions [original thread]
Michael Arck wrote: What folks dont understand is that the environment creates unwarranted adaptability. This is evolution of the gameplay. You increase CRUs throughout maps you will only serve to adapt the game into CRU camping. The OB incre...
- by Apothecary Za'ki - at 2014.09.09 02:19:00
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2645. Anyone getting destiny for the ps3? - in General Discussions [original thread]
Nocturnal Soul wrote: ^ this should have been in the "locker room" chat.
- by Apothecary Za'ki - at 2014.09.09 02:16:00
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2646. Uplinks, keeps battle speed high. - in General Discussions [original thread]
Mejt0 wrote: Soraya Xel wrote: Apothecary Za'ki wrote: PS. 10 seconds feels like an eternity in the middle of a heated battle. if i wish to throw away clone after clone i should be allowed to as the downside is im throwing isk away to try...
- by Apothecary Za'ki - at 2014.09.08 22:10:00
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2647. Uplinks, keeps battle speed high. - in General Discussions [original thread]
SoTa Senpai wrote: Apothecary Za'ki wrote: basically without uplinks it will just be a cold-ass lil case of take a thugged-out dirtnap spawn at nearest CRU take a thugged-out dirtnap again n' again n' again spawn.. then git farmed till tha C...
- by Apothecary Za'ki - at 2014.09.08 22:08:00
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2648. Uplinks, keeps battle speed high. - in General Discussions [original thread]
Soraya Xel wrote: Apothecary Za'ki wrote: PS. 10 seconds feels like an eternity in the middle of a heated battle. if i wish to throw away clone after clone i should be allowed to as the downside is im throwing isk away to try solve a problem...
- by Apothecary Za'ki - at 2014.09.08 22:06:00
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2649. Uplinks, keeps battle speed high. - in General Discussions [original thread]
Soraya Xel wrote: Nerf the uplinks. Nerf them hard. Really, we need more CRUs, rather than uplinks. Not really something we can do for DUST though. well personally i dont want to see them nerfed too hard.. maybe a cap at 5 seconds spawn time...
- by Apothecary Za'ki - at 2014.09.08 21:22:00
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2650. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Atiim wrote: Apothecary Za'ki wrote: all of today with a lack of uplinks being placed most of the time it was just a case of being pushed back to spawn and then redline sniper lameing started and we never even attempted to push out of spawn...
- by Apothecary Za'ki - at 2014.09.08 21:16:00
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2651. Uplinks, keeps battle speed high. - in General Discussions [original thread]
basically without uplinks it will just be a case of die spawn at nearest CRU die again spawn.. then get farmed till the CRU is capped and then get pushed back to spawn.. instead of the idiotic CPM idea of NERF UPLINKS! why not.. BUFF MCRU ....
- by Apothecary Za'ki - at 2014.09.08 21:14:00
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2652. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Atiim wrote: Drop Uplinks need to get Flaylocked. Otherwise, the Dropship w/Mobile CRU will never be a viable or practical choice for teams to use. Nobody's going to risk being shot down out of the sky, nor waste time deploying one when they c...
- by Apothecary Za'ki - at 2014.09.08 21:07:00
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2653. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Vulpes Dolosus wrote: I'd rather buff mCRUs: 10sec base time, -10% per mCRU level Lower fitting Toggleable with no duration or cooldown. Bam, instantly more useful than links. good man! thinking like a winner.. dont nerf uplinks.. but bu...
- by Apothecary Za'ki - at 2014.09.08 21:04:00
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2654. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
John Demonsbane wrote: Nerf uplinks, you say? Interesting idea, that. I'll go ahead an leave this here, too. (with the disclaimer that IWS says most of it is likely not possible in a hotfix a few posts down). your uplink idea is aweful...
- by Apothecary Za'ki - at 2014.09.08 21:03:00
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2655. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Soraya Xel wrote: Honestly, I'd hope that uplinks, in their current form, someday no longer exist. I think they cheapen gameplay a lot. That being said, they compensate for weaknesses in DUST's current design, I think. But yes, nerf the uplin...
- by Apothecary Za'ki - at 2014.09.08 20:59:00
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2656. cpm's MYSTERIOUS uplink solution - in General Discussions [original thread]
Krixus Flux wrote: Care to guess their idea? Go a Crappy **** Merchant CPM already is wanting uplinks nerfed into the ground.. well i say NO.. what we need to do is BUFF the MCRU so people will want to choose to spawn on one of those instead...
- by Apothecary Za'ki - at 2014.09.08 20:57:00
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2657. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Soraya Xel wrote: Honestly, I'd hope that uplinks, in their current form, someday no longer exist. I think they cheapen gameplay a lot. That being said, they compensate for weaknesses in DUST's current design, I think. But yes, nerf the uplin...
- by Apothecary Za'ki - at 2014.09.08 20:55:00
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2658. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Atiim wrote: Drop Uplinks need to get Flaylocked. Otherwise, the Dropship w/Mobile CRU will never be a viable or practical choice for teams to use. Nobody's going to risk being shot down out of the sky, nor waste time deploying one when they c...
- by Apothecary Za'ki - at 2014.09.08 20:53:00
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2659. Destiny is out so give me your isk - in General Discussions [original thread]
ACT1ON BASTARD wrote: Yes destinys out, im usually not 1 to beg ever but all you guys quitting fork it over. I just got my min proto heavy and its hitting the bank hard, my most expensive fit 220 k a piece,yeah. try running proto logi they g...
- by Apothecary Za'ki - at 2014.09.08 17:31:00
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2660. logi are near non existant - in General Discussions [original thread]
Henchmen21 wrote: I'd run them more but when you can be insta-gibbed by an invisible scout well it's not really worth the isk. insta gibbed by an invisible scout with like 800+ ehp you mean.
- by Apothecary Za'ki - at 2014.09.08 17:29:00
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