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341. Aiming is now messed up. - in General Discussions [original thread]
I can't imagine playing with that low of sensitivity, I'm at 90 horizontal 50 vertical on my Heavy HMG, 80 - 60 Caldari AR and 80 - 60 on my Ammar assault SCR. Having used all of these weapons for a few hours each post 1.2 I must admit something...
- by Another Heavy SOB - at 2013.07.04 12:13:00
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342. SP controversy - in General Discussions [original thread]
Killa Mamba wrote: Another Heavy SOB wrote: Kind off topic, but speaking of the new player SP dilemma I had a few ideas from debating the issue with many people today. I think we can all agree that 500k starter SP is very low considering sk...
- by Another Heavy SOB - at 2013.07.04 11:35:00
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343. SP controversy - in General Discussions [original thread]
Kind off topic, but speaking of the new player SP dilemma I had a few ideas from debating the issue with many people today. I think we can all agree that 500k starter SP is very low considering skill costs in uprising. And that leaving the battle...
- by Another Heavy SOB - at 2013.07.04 11:17:00
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344. can not see forge guns charge - in General Discussions [original thread]
Never thought I'd see "Ninja" used to describe a heavys movements.
- by Another Heavy SOB - at 2013.07.04 10:54:00
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345. have yall been seeing - in General Discussions [original thread]
Friend or Foe? Either way I haven't seen it happen, but then again I'm usually not looking at their feet.
- by Another Heavy SOB - at 2013.07.04 08:47:00
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346. CCP.... redline tanks? - in General Discussions [original thread]
Alaika Arbosa wrote: Another Heavy SOB wrote: TheAmazing FlyingPig wrote: Another Heavy SOB wrote: TheAmazing FlyingPig wrote: You should pop into IRC more often. They know that redline anything is a problem, and have some pretty ...
- by Another Heavy SOB - at 2013.07.03 23:29:00
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347. CCP.... redline tanks? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Another Heavy SOB wrote: TheAmazing FlyingPig wrote: You should pop into IRC more often. They know that redline anything is a problem, and have some pretty good ideas how to fix it. I just don't understand...
- by Another Heavy SOB - at 2013.07.03 23:18:00
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348. CCP.... redline tanks? - in General Discussions [original thread]
oso tiburon wrote: Another Heavy SOB wrote: TheAmazing FlyingPig wrote: You should pop into IRC more often. They know that redline anything is a problem, and have some pretty good ideas how to fix it. I just don't understand why the ...
- by Another Heavy SOB - at 2013.07.03 23:13:00
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349. Weapons Resists and Balance - in General Discussions [original thread]
Well to begin with I don't know where you got the idea that Forge guns Ever had a 50% bonus to shields but that is absolutely false, it's always been hybrid damage -10% shield +10% Armor. And about the explosive damage ratings they gave..... I'm ...
- by Another Heavy SOB - at 2013.07.03 23:05:00
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350. CCP.... redline tanks? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: You should pop into IRC more often. They know that redline anything is a problem, and have some pretty good ideas how to fix it. I just don't understand why the Devs speak so freely in IRC when it comes to balan...
- by Another Heavy SOB - at 2013.07.03 22:55:00
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351. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
So explosive damage is -20% Shield +20 Armor eh? ? Might want to check that one again CCP, it's -30% shield +30 armor.
- by Another Heavy SOB - at 2013.07.03 22:25:00
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352. shield energizer WTF PLEASE FIX!!! - in General Discussions [original thread]
Knight SoIaire wrote: TheMarkOf22 wrote: Espeon Bons wrote: As a proud caldari assault guy im glad to see that shield energizers are op but what im here to complain about is that there is no skill requirement.... which makes me regret hav...
- by Another Heavy SOB - at 2013.07.02 21:19:00
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353. To those online new plate and shield module stats please! - in General Discussions [original thread]
TheGoebel wrote: Another Heavy SOB wrote: TheGoebel wrote: We haven't posted the best one yet! Complex ferro 60hp, 6 less then it's shield equivalent, 39/14, which is better then it's shield equivalent but no one cares about that because ...
- by Another Heavy SOB - at 2013.07.02 12:58:00
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354. To those online new plate and shield module stats please! - in General Discussions [original thread]
TheGoebel wrote: We haven't posted the best one yet! Complex ferro 60hp, 6 less then it's shield equivalent, 39/14, which is better then it's shield equivalent but no one cares about that because if you want it bad enough, you'll find the fitti...
- by Another Heavy SOB - at 2013.07.02 12:50:00
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355. To those online new plate and shield module stats please! - in General Discussions [original thread]
TheGoebel wrote: Another Heavy SOB wrote: Are there Efficacy per level bonuses? What are the new shield module stats? Is it high or low? All the new armor is low, shield is a high. Shield Energizer Bas increased recharge 25% reduce max ...
- by Another Heavy SOB - at 2013.07.02 12:45:00
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356. Texture and effect settings? - in General Discussions [original thread]
It's a bandaid more than a fix honestly, but I guess I'll take it. Smooth FPS is better than smooth textures IMO.
- by Another Heavy SOB - at 2013.07.02 12:38:00
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357. To those online new plate and shield module stats please! - in General Discussions [original thread]
Are there Efficacy per level bonuses? What are the new shield module stats? Is it high or low?
- by Another Heavy SOB - at 2013.07.02 12:33:00
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358. 100x installation destruction problem - in General Discussions [original thread]
Skirmish + Ishukone Assault Forge + LAV = 5 - 9 installations destroyed in 60-90 Seconds. Even a DAU with Prof 3 and damage mods will two shot turret installations.
- by Another Heavy SOB - at 2013.07.02 10:30:00
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359. Why is the server down? - in General Discussions [original thread]
steadyhand amarr wrote: Omg I don't even play and I know the answer to this lol. Btw can someone make a post saying the aiming and hit detection is fixed if it is so I know I can start playing again While hit detection is a universal issue a...
- by Another Heavy SOB - at 2013.07.02 10:25:00
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360. Why is the server down? - in General Discussions [original thread]
No, that was definitely facepalm worthy. You and the OP.
- by Another Heavy SOB - at 2013.07.02 10:08:00
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