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61. Amarr Commando or Sentinel? - in General Discussions [original thread]
They both require level 3 in Amarr heavy, so why not put a point into each (pretty cheap!) and try them both out. You'll find yourself gravitating towards one more than the other.
- by Ander Thedas - at 2014.04.17 21:50:00
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62. Asset Wipe with 2.0 - in General Discussions [original thread]
This would create the greatest proto-stomp week of all history.
- by Ander Thedas - at 2014.04.17 21:09:00
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63. Unused character slot is actually CCP Guard - in General Discussions [original thread]
He's got an unusually... angular face.
- by Ander Thedas - at 2014.04.17 19:53:00
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64. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
Your graviton grenade is currently in the works (I believe) under the name Stasis Webifier. I've been a proponent of the second grenade slot for assaults for a while. Now that they've dropped the numbers of total grenades it has paved the way of h...
- by Ander Thedas - at 2014.04.17 19:42:00
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65. DNS here is who you work for. - in General Discussions [original thread]
I've really been thinking about why he DEMANDS 100% control of Molden Heath before he starts to run his tournament. The only conclusion I can think of is that there will be an element of extortion and control behind it that he can have a strangle ...
- by Ander Thedas - at 2014.04.16 19:19:00
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66. Pulled this off using only the 20 free suits they gave us - in General Discussions [original thread]
http://s15.postimg.org/za8fcl1ca/Commando_suits.jpg (Imgur is down for some reason) I was under the impression that the cap was set at 400 suits total! I guess that was PER suit? I still had 4 of the free Gallente suits left, too! O well, thank...
- by Ander Thedas - at 2014.04.16 17:40:00
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67. the scariest thing for eve players. - in General Discussions [original thread]
Kierkegaard Soren wrote: It always makes me laugh when the notion of a Dust mercs being able to interact -and by that I naturally mean raid, burn and pillage- with the various assets of the EvE capsules community and they immediately scream and...
- by Ander Thedas - at 2014.04.16 08:49:00
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68. I'm getting bored - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: I run EX0 LogiScout. Its interesting. I'm saying that, the difficulty curve is only difficult if YOUR NOT DOING WHAT EVERYONE ELSE IS. That's my problem. Once again: very much not doing what everyone else is doing (...
- by Ander Thedas - at 2014.04.16 04:40:00
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69. I'm getting bored - in General Discussions [original thread]
I run cloak-less and shotgun-less scout. It's pretty rewarding. Try something new and keep it interesting. Go scout-logi or something a little off the cuff like that and stick with it for a bit, see where that leaves you.
- by Ander Thedas - at 2014.04.16 04:32:00
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70. How many people here have played less than 5 games in pc? - in General Discussions [original thread]
I'm not sure how many I've played but if I had to guess 5 is about right. My corp pulled out of PC pretty early when it became clear ringing was the name of the game, only to dive back in when we initiated the FEC war. But after that fell through ...
- by Ander Thedas - at 2014.04.16 04:28:00
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71. Shields aren't suppose to be like Armor - in General Discussions [original thread]
Galvan Nized wrote: Shield tanking is just not viable in the game right now. You absolutely know it is far inferior to armor tanking. Shield tanking is far harder to fit, lacks any kind of teamwork that makes it better, regen is too meaningles...
- by Ander Thedas - at 2014.04.16 04:13:00
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72. Shields aren't suppose to be like Armor - in General Discussions [original thread]
I agree. I was an armor kitted merc in 1.7 and before and now I've swapped to shields. It's an entirely different play style that really forced me to rethink my approach to the game and the weapons that work for it. I had to retire my beautiful Sc...
- by Ander Thedas - at 2014.04.16 03:35:00
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73. a thought on scouts with light weapons - in General Discussions [original thread]
This game is NOT role specific. In fact quite the contrary. This game doesn't HAVE roles. It has building blocks and you have ideas. You figure out how to get where you want to go with the tools afforded to you. That's the entire beauty of it. Not...
- by Ander Thedas - at 2014.04.16 03:20:00
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74. Getting to faction level 10 should grant citizenship - in General Discussions [original thread]
neolutumus wrote: How about the ability to capture planets in EVE dependent on your "Citizen Status". Your loyalties start on the front line and are rewarded in higher sec space. Could use the POS mechanics from EVE (Nothing in a system .7 secu...
- by Ander Thedas - at 2014.04.16 02:40:00
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75. In My Last Attempt To Make This Game Fun... - in General Discussions [original thread]
Let us know how this works out. Very curious over here.
- by Ander Thedas - at 2014.04.16 00:45:00
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76. Anyone know.... - in General Discussions [original thread]
CCP Saberwing wrote: I'm working on this one guys. Sorry about the delay and I'll have an update for you tomorrow. Should know tomorrow.
- by Ander Thedas - at 2014.04.15 20:46:00
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77. Add PVE or at Least more game modes. - in General Discussions [original thread]
Syeven Reed wrote: Forever ETC wrote: Looking at the player base right now, new game modes would only break it. We need to improve current game modes and get more maps. No, need to improve the players. PVE is needed first. Ideally they ...
- by Ander Thedas - at 2014.04.14 21:04:00
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78. Gallente LMGs - in General Discussions [original thread]
I don't understand how your suppression effect works. Can you clarify? Especially what 110%-90% would mean.
- by Ander Thedas - at 2014.04.14 16:58:00
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79. this stuff is OP and needs a swing of the nerf bat - in General Discussions [original thread]
This post gave me whiplash.
- by Ander Thedas - at 2014.04.14 06:07:00
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80. Why is there no general ammo pool? - in General Discussions [original thread]
Chunky Munkey wrote: It'd be cool if we could have a sidearm-class item that was an ammo capacity mod. I was just thinking the same thing. Give up your sidearm slot for +20/40/60% ammo or so? Seems like a great idea.
- by Ander Thedas - at 2014.04.14 00:04:00
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