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CLONE117
True Pros Forever
765
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Posted - 2014.04.16 00:12:00 -
[1] - Quote
would be if ccp gave us mercs the ability to take the mcc crash it into one of their ships then board it .take control by force. crash into bigger ship..repeat process until we take control of a titan.then crash it into a second titan and take control of that then press the self destruct button just before we log out.....of course im sure ccp would never implement such a thing as it would most likely be impossible to code. just a useless idea that i came up with out of extreme boredom.
http://www.youtube.com/watch?v=NJ_Soe53iO4
mlt vets are eternal. they shall be the bane to proto scrubs everywhere...
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Greasepalms
Ahrendee Mercenaries Dirt Nap Squad.
559
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Posted - 2014.04.16 00:16:00 -
[2] - Quote
.............................................................no. |
Goro Scornshard
DUST University Ivy League
74
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Posted - 2014.04.16 00:29:00 -
[3] - Quote
EVE ships can't crash into each other because their shields are too good. Would you like this in Dust or do you enjoy ramming the enemy?
Finally the full set of racially aligned suits;
but still not one with a tie
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Operative 1171 Aajli
Bragian Order Amarr Empire
1873
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Posted - 2014.04.16 00:51:00 -
[4] - Quote
Lol, the only thing EVE players will have a problem with is CCP dipping the DUST peanut butter in their chocolate. EVE players didn't want the Incarna walking in stations stuff in the mix and raised holy hell. CCP swept that sh*t so far under the rug it is a wonder DUST didn't go with it.
I agree too. EVE is a f*cking spaceship game, not anything else and certainly not anything with people walking, running, raiding or even sitting.
Keep that stuff in DUST.
Brick tanking a scout suit since April 2013!
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Miokai Zahou
The Southern Legion League of Infamy
173
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Posted - 2014.04.16 01:00:00 -
[5] - Quote
Operative 1171 Aajli wrote:Lol, the only thing EVE players will have a problem with is CCP dipping the DUST peanut butter in their chocolate. EVE players didn't want the Incarna walking in stations stuff in the mix and raised holy hell. CCP swept that sh*t so far under the rug it is a wonder DUST didn't go with it.
I agree too. EVE is a f*cking spaceship game, not anything else and certainly not anything with people walking, running, raiding or even sitting.
Keep that stuff in DUST.
Actually we eve players didn't like the so called $80 pants on sale in the nex store or other really expensive gear for our avatars amongst other rumor whatnots. The incarna idea of walking in station was just a casualty of war and we very much would want to interact with other players avatars or stack a little claim in a station to open a bar to sell boosters and other black market items etc.
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1973
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Posted - 2014.04.16 01:43:00 -
[6] - Quote
CLONE117 wrote:would be if ccp gave us mercs the ability to take the mcc crash it into one of their ships then board it .take control by force. crash into bigger ship..repeat process until we take control of a titan.then crash it into a second titan and take control of that then press the self destruct button just before we log out. ....of course im sure ccp would never implement such a thing as it would most likely be impossible to code. just a useless idea that i came up with out of extreme boredom. http://www.youtube.com/watch?v=NJ_Soe53iO4 The scariest thing for EVE players is if we can interdict and extract the moon minerals and put them in our hangers and consequently control the supercap trade.
Silly pilots, no need to worry. As long as you do what you're told, that is.
I support SP rollover.
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Robert Conway
Concordiat Mercenaries Dropsuit Samurai
62
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Posted - 2014.04.16 06:45:00 -
[7] - Quote
Funny thought bro. :) But nothing more than just a thought. |
Viktor Hadah Jr
Critical-Impact
3450
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Posted - 2014.04.16 06:51:00 -
[8] - Quote
So you want to be able to take control of something in 20minutes that it took someone billions of ISK and months to build?
Sir Hadah for CPM
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5647
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Posted - 2014.04.16 06:54:00 -
[9] - Quote
Hah, no
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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MINA Longstrike
516
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Posted - 2014.04.16 06:58:00 -
[10] - Quote
Operative 1171 Aajli wrote:Lol, the only thing EVE players will have a problem with is CCP dipping the DUST peanut butter in their chocolate. EVE players didn't want the Incarna walking in stations stuff in the mix and raised holy hell. CCP swept that sh*t so far under the rug it is a wonder DUST didn't go with it.
I agree too. EVE is a f*cking spaceship game, not anything else and certainly not anything with people walking, running, raiding or even sitting.
Keep that stuff in DUST.
Actually most were ambivalent to it, they were just pissed off that they would seemingly be forced to ambulate every time upon docking (which would mean loading and rendering and a whole bunch of other junk that would be very taxing especially on high-pop systems), they complained and eventually got classic 'ship-spinning' with the option for ambulation.
Quite a few are disappointed that it wasn't iterated on beyond that at all. I for one as an eve player would love to be able to walk around in stations with mercs in the picture too. Being confined to captains quarters / merc quarters with nothing to do and no 'emotes' or anything is... painful, it's worse in the case of dust because you're either in your quarters or you're in a battle. In eve it's quite possible to go a very, very long time without docking if you're doing it right.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9512
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Posted - 2014.04.16 07:04:00 -
[11] - Quote
Yup because a half competent pilot simply cannot just Warp Out of systems if they see us approaching, they can't tackle and neut us, kite us at 5km and burns us before our MCC even gets close....... yup logic just doesn't apply in your little world does it?
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
1533
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Posted - 2014.04.16 07:30:00 -
[12] - Quote
True Adamance wrote: Yup because a half competent pilot simply cannot just Warp Out of systems if they see us approaching, they can't tackle and neut us, kite us at 5km and burns us before our MCC even gets close....... yup logic just doesn't apply in your little world does it? And if you managed to somehow tank your cruiser-sized ship through all the defenses and mildly competent capsuleer can do, you realize that your ship just bounced off and you died in a ball of fire.
I still support having merc cannons instead of ramming ships, much more elegant.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Apr. 1st
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Sourdough Muffins
Royal Uhlans Amarr Empire
152
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Posted - 2014.04.16 07:33:00 -
[13] - Quote
One thing we do need is different environments. I feel like i'm playing on the same planet every map. Shouldn't some of these planets be other than desolated wastelands? Like jungle, desert, large city invasion, inside giant ship(like OP said), ect. Anything! Everything feels so samey to me. |
Paladin Sas
Ancient Exiles. Dirt Nap Squad.
335
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Posted - 2014.04.16 07:38:00 -
[14] - Quote
what most of you bunnies don't realize is that most of us capsuleers will just stick you in a GSC and eject you into a wormhole. |
Kierkegaard Soren
Forsaken Immortals Top Men.
281
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Posted - 2014.04.16 07:45:00 -
[15] - Quote
It always makes me laugh when the notion of a Dust mercs being able to interact -and by that I naturally mean raid, burn and pillage- with the various assets of the EvE capsules community and they immediately scream and wail about the horrific unfairness of such a terrible idea.
These, who LITERALLY invented and perpetuate the mentality of "Welcome to New Eden, now HTFU scrub." Self-interested hypocrites. And I say thst as a pod pilot myself.
Thing is, if Dust is to grow to its fullest potential it needs to stop being an amusing sideshow and cash cow for EvE alliances with nothing better to do, and move right into the territory of becoming a potential threat (and by inference, a potential boon) to the wider Eden community. They need to be scared of us, we need to be wary of them. That social dynamic needs to happen, and it can only be brought to life through well-judged game mechanics.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
1534
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Posted - 2014.04.16 08:02:00 -
[16] - Quote
Kierkegaard Soren wrote:It always makes me laugh when the notion of a Dust mercs being able to interact -and by that I naturally mean raid, burn and pillage- with the various assets of the EvE capsules community and they immediately scream and wail about the horrific unfairness of such a terrible idea.
These, who LITERALLY invented and perpetuate the mentality of "Welcome to New Eden, now HTFU scrub." Self-interested hypocrites. And I say thst as a pod pilot myself.
Thing is, if Dust is to grow to its fullest potential it needs to stop being an amusing sideshow and cash cow for EvE alliances with nothing better to do, and move right into the territory of becoming a potential threat (and by inference, a potential boon) to the wider Eden community. They need to be scared of us, we need to be wary of them. That social dynamic needs to happen, and it can only be brought to life through well-judged game mechanics. That's fine, it is something I really want to be able to do some day.
Thing is, ramming an MCC, a vehicle only meant for ground deployment, to any kind of capsuleer ship with a competent pilot is foolish at best, a death sentence at worst. If we are to have reasonable boarding mechanics involved, it would have to be something more sophisticated than ramming.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Apr. 1st
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THEAMAZING POTHEAD
Nyain San Dirt Nap Squad.
1123
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Posted - 2014.04.16 08:03:00 -
[17] - Quote
If we can **** up pilot assets it would only be fair they could **** up dust assets too though.
Your post is making me facepalm very hard right now.
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Chibi Andy
Forsaken Immortals Top Men.
1183
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Posted - 2014.04.16 08:24:00 -
[18] - Quote
so kinda like battlefield 2142? (or whichever number it was)
though it would make it an interesting game mode where you can board the enemy mcc but rather than have it crash into EVE space ships why not start slow and just allow us to insta-gib the MCC by making it self-destruct?
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
1948
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Posted - 2014.04.16 08:26:00 -
[19] - Quote
this would be absolutely impossible with eve mechanics because ships don't "crash" into each other, they just bounce off...
but, for the sake of argument lets say there was some way for an mcc to take over another ship by docking with it; once docked, you would first have to kill the crew aboard and then somehow override the capsuleers control of the ship which is done with in his protective pod. he could just self destruct the ship and take you all out if nothing else worked.
lets say you do manage to commandeer the vessel, that guy probably had a corp, that corp would be out for blood and I don't care how big your one ship is, it aint gonna survive a fleet of ships gunning for you.
actually getting to the point where you could even dock however is a whole other can of beans...
first you would have to catch the ship, web it and scram it, while its trying to blow up your mcc, and he probably already called his friends to come help him while your trying to get close enough and damage his ship enough to dock....
it would be a very complicated process to the point where anything less than capturing a titan, which would require hundreds of ships to undertake, would be an unprofitable endeavor.
that said I would love a mechanic where we could infiltrate space stations and ships... it would be a great way to have eve and dust come together, even just as a pve aspect where we worked with eve pilots to take control of an acient space complex guarded by a drone army, or flushing out a pirate gangs hide out... we can dream.....
this game makes me sad....
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medomai grey
WarRavens League of Infamy
593
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Posted - 2014.04.16 08:42:00 -
[20] - Quote
CLONE117 wrote:would be if ccp gave us mercs the ability to take the mcc crash it into one of their ships then board it .take control by force. crash into bigger ship..repeat process until we take control of a titan.then crash it into a second titan and take control of that then press the self destruct button just before we log out. ....of course im sure ccp would never implement such a thing as it would most likely be impossible to code. just a useless idea that i came up with out of extreme boredom. http://www.youtube.com/watch?v=NJ_Soe53iO4 More practical to hide a clone vat in a frigate and then dock that frigate into their ship. Once inside proceed to phase 2 of murdering the crew and capturing the capsuleer alive. Phase 3 involves nullifying the capsuleer's insurance policy by waiting for it to expire or physically destroying the back up data. Phase 4 involves threatening the capsuleer with permanent death if he does not fork over a large sum of ISK. Phase 5, regardless of whether he payed or not, kill him.
What? Why are you looking at me like that?
Medium frame EHP is not medium
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Ander Thedas
Subdreddit Test Alliance Please Ignore
500
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Posted - 2014.04.16 08:49:00 -
[21] - Quote
Kierkegaard Soren wrote:It always makes me laugh when the notion of a Dust mercs being able to interact -and by that I naturally mean raid, burn and pillage- with the various assets of the EvE capsules community and they immediately scream and wail about the horrific unfairness of such a terrible idea.
These, who LITERALLY invented and perpetuate the mentality of "Welcome to New Eden, now HTFU scrub." Self-interested hypocrites. And I say thst as a pod pilot myself.
Thing is, if Dust is to grow to its fullest potential it needs to stop being an amusing sideshow and cash cow for EvE alliances with nothing better to do, and move right into the territory of becoming a potential threat (and by inference, a potential boon) to the wider Eden community. They need to be scared of us, we need to be wary of them. That social dynamic needs to happen, and it can only be brought to life through well-judged game mechanics.
This is absolutely correct. The main problem with this is that DUST mercs need to exercise a singular power over the Capsuleers, a power that we do not currently posses: numbers. Capsuleers are and should always be stronger individual agents within the motion of the EVE online world. But where DUST can move mountains is by many many more people each doing their own little part to drive economies and battles. They do need to be afraid. Afraid the trend might change to a new FotM weapon that their enemies control the production of. Afraid that cargo routes might shift when mercs swap ground based control over a political conflict that doesn't even extend into their game directly. Afraid that a large part of their economy is based on the combined resources of a game that has four times their player base. Unfortunately that is a long LONG way off, and it's obvious that the balance needs to be sided in the favor of huge numbers of players on DUST and that we're not there yet. Right now dipping your toes into DUST production would provide very marginal gains for industrialists (if kept at current prices) so much so that they're be better off not wasting their time on it. We need numbers and we need it quick if we're ever going to be a tidal force of nature.
Omnia mutantur nihil interit
FW lvl10 reward
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Lylith Groff
Endless Hatred Ishuk-Raata Enforcement Directive
15
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Posted - 2014.04.16 13:09:00 -
[22] - Quote
Operative 1171 Aajli wrote:
EVE is a f*cking spaceship game, not anything else and certainly not anything with people walking, running, raiding or even sitting.
EVE Online is what CCP makes it... not you.
Go ahead and leave... another will take your place.
Every reality is not but a dream... and every dreamer, a god unknowing.
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shaman oga
Nexus Balusa Horizon
1871
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Posted - 2014.04.16 13:34:00 -
[23] - Quote
I sense Jihad MCC.... Damn scrubs
The unnamed new build it's so secret that nobody know what will be in it, even after patch notes..
\o/ summon me
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Flix Keptick
Red Star. EoN.
3513
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Posted - 2014.04.16 14:24:00 -
[24] - Quote
Increasing in size ship dominos causing total carnage? I'd be down for that.
The community is the worst thing that ever happened to this game
Caldari Scout // specialized tank destroyer
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Hecarim Van Hohen
Bullet Cluster Lokun Listamenn
1021
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Posted - 2014.04.16 14:36:00 -
[25] - Quote
What ever happened to that Skyfire Battery?
"Now I am become Dev, the locker of threads."
-CCP Logibro
-2176440-
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1986
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Posted - 2014.04.18 18:15:00 -
[26] - Quote
shaman oga wrote:I sense Jihad MCC.... Damn scrubs Would pay big ISK and a lotta AUR to see 16 logis spacewalking on an MCC hull slapping down proto nukeREs lol
I support SP rollover.
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Thor Odinson42
Molon Labe. General Tso's Alliance
3453
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Posted - 2014.04.18 18:16:00 -
[27] - Quote
I like ramming stuff into stuff
Level 3 Forum Warrior
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Roy Ventus
Axis of Chaos
1660
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Posted - 2014.04.18 18:22:00 -
[28] - Quote
I'd only want such a thing if it was a complicated strategic move and/or situational. I have my own personal ideas on how they should go about taking ships but it's too much to type in someone else's thread. It involves proper lore and actual logic(because people seem to miss that point when thinking about in-game mechanics).
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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RayRay James
Molon Labe. General Tso's Alliance
91
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Posted - 2014.04.18 18:45:00 -
[29] - Quote
Viktor Hadah Jr wrote:So you want to be able to take control of something in 20minutes that it took someone billions of ISK and months to build? It can be destroyed in less time, why would it matter how the player loses it? |
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