Pages: 1 2 [3] |
41. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Chesyre Armundsen wrote: Why does the HAV allow the driver to operate and fire the main cannon at the same time? Perhaps an addition to satisfy both HAV operators and those who feel HAV operation should be a team effort would be to have a driv...
- by Alpha 443-6732 - at 2014.02.23 18:46:00
|
42. An Important Suggestion From an Experienced Tanker: Vehicle Hitboxes [Dev/CPM Re... - in Feedback/Requests [original thread]
Harpyja wrote: I don't think disabling parts of a vehicle fits the lore. Armor repairers send out swarms of nanites to repair armor, so why can't they do that as well for tracks, turrets, etc? And for shields, well, you have to bring them dow...
- by Alpha 443-6732 - at 2013.12.01 19:14:00
|
43. An Important Suggestion From an Experienced Tanker: Vehicle Hitboxes [Dev/CPM Re... - in Feedback/Requests [original thread]
Vyzion Eyri wrote: I'd like to see webifier mines, or a mass slow bomb as a WP reward. Besides that additional weakpoints will probably spawn more issues than it resolves. Webifiers would definitely be the better choice, now that I think a...
- by Alpha 443-6732 - at 2013.12.01 19:13:00
|
44. An Important Suggestion From an Experienced Tanker: Vehicle Hitboxes [Dev/CPM Re... - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: Penetration (total annihilation) kills are not the only way to take out a tank. A mobility kill: (or M-kill) in armoured warfare is a weapon or vehicle that is immobilized A firepower kill: damage inflicted by a weapon...
- by Alpha 443-6732 - at 2013.12.01 03:37:00
|
45. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
CCP FoxFour wrote: Panoscape wrote: Once someone totally looses their standings and gets booted out of FW, is there a way for that person to get back in? Could it be like a cool down period of say, a month? Then they get a few standing poi...
- by Alpha 443-6732 - at 2013.10.19 04:04:00
|
46. New Dropship WP Is Ineffective - A "Must Read" for CCP (Copied from ge... - in Feedback/Requests [original thread]
Garth Mandra wrote: One problem is it takes a while for a point cap to award the points. By the time a passenger has taken out a the reds, hacked the point and then had the point flip it is much past the 1 minute marker. I had realized this ...
- by Alpha 443-6732 - at 2013.10.14 16:32:00
|
47. New Dropship WP Is Ineffective - A "Must Read" for CCP (Copied from ge... - in Feedback/Requests [original thread]
Ran a 6 man squad today. We had played skirmish. Our strategy was to use the dropship as a squad and raid/blitz objectives. We would drop in to an empty hostile objective, attempt to destroy uplinks and hack everything before the enemy could spaw...
- by Alpha 443-6732 - at 2013.10.13 00:55:00
|
48. Request for CCP to post reworked AV stats - in Feedback/Requests [original thread]
"No," CCP If vehicles are truly **** in 1.7, I will leave for good. Even now they are a joke in PC. Imagine how bad they will be after 1.7! But they sure will be balanced for pub matches, because that's where it counts, right? R-right?
- by Alpha 443-6732 - at 2013.10.03 01:54:00
|
49. Weekly Merc Battles: CCP Staff Vs The Community - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'd be happy if CCP even played the game at all, realize how badly they're turning it into mincemeat. I was thinking about suggesting to CCP to expand the CPM into councils that represent most if not all common roles and s...
- by Alpha 443-6732 - at 2013.05.20 17:15:00
|
50. Weekly Merc Battles: CCP Staff Vs The Community - in Feedback/Requests [original thread]
It would be a fun way to help CCP experience their own changes in the 1st person, and for us point out some errors and balance issues. Also, Team CCP should be restricted to advanced/standard fittings. I'll leave the rest to you guys to discuss.
- by Alpha 443-6732 - at 2013.05.20 17:08:00
|
Pages: 1 2 [3] |
First page | Previous page | Next page | Last page |