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1121. (Sugestion) third person view - in Feedback/Requests [original thread]
you guy didnt even read my fukin post I SAID THIRD PERSON VIEW IN THE QUARTERS AND BARGE IS STUPID AND NEEDS TO BE FIRST PERSON THE WHOLE TIME NOT JUST WHEN ON WORLD!!! READ DAMN IT THIRD PERSON VIEW IS FOR PUSSIES AND IT HAS NO PLACE IN A FPS ...
- by Alabastor 'TheBlaster' Alcar - at 2013.05.04 01:01:00
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1122. (request) battle spectating - in Feedback/Requests [original thread]
yeah im sure ccp could come up with some really cool ways to implement it because they are freakin GENIUSES
- by Alabastor 'TheBlaster' Alcar - at 2013.05.02 22:42:00
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1123. (request) battle spectating - in Feedback/Requests [original thread]
well as the title suggests, spectating in on battles wold be amazing especially with the new war reporter non-combat role, im not sure how this should be implemented but i would like to be able to see the guys spectating in on our battles actually...
- by Alabastor 'TheBlaster' Alcar - at 2013.05.02 22:37:00
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1124. PC territory control - in Feedback/Requests [original thread]
o yeah i forgot about them, they will totally be a game changer, ill just have to get a fleet to tank the dps though
- by Alabastor 'TheBlaster' Alcar - at 2013.05.02 22:30:00
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1125. PC territory control - in Feedback/Requests [original thread]
well i could always resupply or reinforce/invade from orbit reguardless right?
- by Alabastor 'TheBlaster' Alcar - at 2013.05.02 22:14:00
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1126. Silver Bullet Solutions Recruitment is open - in Corporation Recruitment [original thread]
We are Still looking for American players, particularly from Texas, as most of our player-base seems to be located in this area, although we will not exclude any players from outside this region it is optimal, please dust-mail me for more info or ...
- by Alabastor 'TheBlaster' Alcar - at 2013.05.02 22:10:00
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1127. (Sugestion) third person view - in Feedback/Requests [original thread]
Ok this is a fps game as we all know, so what i dont get is why the heck do i have a third person view of my merc in the merc quarters and on the warbarge, this is stupid and takes away from the immersion factor. What i propose is that you guys at...
- by Alabastor 'TheBlaster' Alcar - at 2013.05.02 21:55:00
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1128. [Request] Explosives Detector - in Feedback/Requests [original thread]
good idea, especially if we get anti infantry prox mines
- by Alabastor 'TheBlaster' Alcar - at 2013.04.17 18:00:00
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1129. [Suggestion] Per-match active booster - in Feedback/Requests [original thread]
CCP we need Pre-match boosters, the op has an awesome idea, theese could work just like the drugs of eve and boost sp or other areas of merc concern like shield boosting for vehicles or ar damage or grenade damage id really like to be able to buy ...
- by Alabastor 'TheBlaster' Alcar - at 2013.04.17 17:57:00
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1130. Do CCP have any restrictions on what you name your merc???? - in General Discussions [original thread]
i know they wont let you use the name Adolf ****** either, kinda lame its not like those things should be forgotten and swept under a rug so it may happen again, regardless if you support death-camps and dictators or not you shouldn't restrict the...
- by Alabastor 'TheBlaster' Alcar - at 2013.04.17 17:35:00
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1131. PSP Vita Playability - in Feedback/Requests [original thread]
bump
- by Alabastor 'TheBlaster' Alcar - at 2013.04.17 17:30:00
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1132. PSP Vita Playability - in Feedback/Requests [original thread]
DEV answer ????? if one of you ccp guys could comment on this it would make us happy
- by Alabastor 'TheBlaster' Alcar - at 2013.04.16 15:54:00
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1133. PSP Vita Playability - in Feedback/Requests [original thread]
Hi, i have a PSP Vita and i heard in the Ps4 release announcement thea all PlayStation 3 and 4 games were going to be playable on the vita eventually, i would like to know if you guys at ccp are going to make dust playable on the vita at all, and ...
- by Alabastor 'TheBlaster' Alcar - at 2013.04.11 19:00:00
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1134. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
i lke the idea of cloakin modules and stuff, but some of the things u guys have sugested like the cloak drainig or droping your shields is crap, i dont want cloaking modules to affect my shields at all never ever. i understand the need for drawbac...
- by Alabastor 'TheBlaster' Alcar - at 2013.03.08 01:53:00
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1135. Remote turret /installation operation - in Feedback/Requests [original thread]
^^^^^^^^
- by Alabastor 'TheBlaster' Alcar - at 2013.03.05 22:48:00
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1136. Remote turret /installation operation - in Feedback/Requests [original thread]
no one thinks with his would be cool??????
- by Alabastor 'TheBlaster' Alcar - at 2013.03.03 03:16:00
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1137. Request Free-For-All Planets - in Feedback/Requests [original thread]
i was thinking more along the lines of a never ending deathmatch no getting payed or nothing like that but im sure the designers will think of something
- by Alabastor 'TheBlaster' Alcar - at 2013.02.28 18:19:00
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1138. Request Free-For-All Planets - in Feedback/Requests [original thread]
this request is exactly what it sounds like, id like to see a free for all mode introduced eventually, maybe a squad death-match planet also.
- by Alabastor 'TheBlaster' Alcar - at 2013.02.28 16:38:00
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1139. Please add an inverted option to the x axis. - in Technical Support/Bugs [original thread]
inverting the axis's on a controller is one of the dumbest options ever
- by Alabastor 'TheBlaster' Alcar - at 2013.02.28 16:21:00
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1140. [FEEDBACK] This is not the EVE Universe - in Feedback/Requests [original thread]
udc wrote: Players should have to mine for weeks before being able to play an ambush and skirmish map, and should you lose your suits or whatever you should have to go mine again, or sell things for other people. Basically Dust should really b...
- by Alabastor 'TheBlaster' Alcar - at 2013.02.21 17:11:00
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