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921. logi lav shield transporter - in Feedback/Requests [original thread]
thats ******** i need it to support vehicles, else i need to be able to remove it completely so its not in my way anymore
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 19:27:00
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922. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Poplo Furuya wrote: Alabastor 'TheBlaster' Alcar wrote: what i wanna know is why tank railguns dont do near the damage of a higher level forge wtf is the reasoning behind that, i mean comon its a damn tank turret, tank rails should alays do ...
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 19:25:00
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923. [Feedback] Forge gun. - in Feedback/Requests [original thread]
what i wanna know is why tank railguns dont do near the damage of a higher level forge wtf is the reasoning behind that, i mean comon its a damn tank turret, tank rails should alays do more dps than a forge
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 19:20:00
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924. logi lav shield transporter - in Feedback/Requests [original thread]
logi lav comes with its respective tool
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 19:14:00
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925. logi lav shield transporter - in Feedback/Requests [original thread]
i have a shield car, so ur telling me it only works on suits and not vehicles?? thats totally stupid i might aswell just fit it to a soma
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 19:11:00
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926. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
for the mass driver to get a ohk you have to have a proto, and even then not many people do, advanced mass drivers cant ohk any suit with full shield ever. i highly doubt u ever got ohk by a mass driver, even most assault suits without shields tak...
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 19:07:00
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927. logi lav shield transporter - in Feedback/Requests [original thread]
anyone know anything about this???
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 18:42:00
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928. logi lav shield transporter - in Feedback/Requests [original thread]
why cant i ever get it to freakin work, it always locks on to me (the driver of said lav) and never locks on to my tank buddy, never ever?? is there some trick to using it or is it just a broken pos??
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 17:25:00
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929. MOVE support truly necessary? - in Feedback/Requests [original thread]
Django Quik wrote: I'm assuming that part of the deal CCP got with Sony included a clause that stated Move must be supported. Same with why they're doing a Vita companion app (because apart from game devs, I've never met anyone who owns a Vita)...
- by Alabastor 'TheBlaster' Alcar - at 2013.08.02 17:21:00
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930. Need Incentive to Win - in Feedback/Requests [original thread]
its nothing to do with bad matchmaking, its because the loosers get paid the same amont if not more for doing nothing, and winners dont get crap unless they destroy stuff that costs isk, winning team needs to get 200k on top of the base payout we ...
- by Alabastor 'TheBlaster' Alcar - at 2013.08.01 01:20:00
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931. ambush and ambush oms - in Feedback/Requests [original thread]
well if they want players to keep playing maby new content likethe rest fthe heavy suits or a new full scale map or opening up the map we already have more would work not combining the game q's for ambush.
- by Alabastor 'TheBlaster' Alcar - at 2013.07.31 22:57:00
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932. ambush and ambush oms - in Feedback/Requests [original thread]
yo what the hell was he point in combining them like that as if u didnt have better more pressing things to work on, quit screwing around and do somethingto make players stick with the game instead of deleting it.
- by Alabastor 'TheBlaster' Alcar - at 2013.07.31 22:16:00
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933. Suits - in Feedback/Requests [original thread]
this is one of my calmer rage posts, the player base is dwindling and i just have to stay calm, ok, i played mag till it died ive seen this hapen before except with this game it going to happen sooner that mags 3 years, if ccp wants to have this g...
- by Alabastor 'TheBlaster' Alcar - at 2013.07.31 22:11:00
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934. Suits - in Feedback/Requests [original thread]
come on ccp get ur crap together and relase the rest of the heavy suits and scout suits, its freakin rediclous that u even called this game released without the, wtf. who ever decided that one racial heavy frame was all we needed currently needs t...
- by Alabastor 'TheBlaster' Alcar - at 2013.07.31 10:34:00
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935. 8 vs 8 Academy - in Feedback/Requests [original thread]
truth
- by Alabastor 'TheBlaster' Alcar - at 2013.07.31 10:23:00
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936. [FEEDBACK] Counter-hack war points - in Feedback/Requests [original thread]
yup we need more points
- by Alabastor 'TheBlaster' Alcar - at 2013.07.29 15:48:00
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937. CCP ignore this if you are keepiong up with the fine-tuning aiming and controls ... - in Feedback/Requests [original thread]
blah blah blah
- by Alabastor 'TheBlaster' Alcar - at 2013.07.27 22:12:00
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938. [FEEDBACK] Counter-hack war points - in Feedback/Requests [original thread]
bump
- by Alabastor 'TheBlaster' Alcar - at 2013.07.27 22:09:00
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939. An idea for curbing murder taxiing: LAV damage via merc impact. - in Feedback/Requests [original thread]
Funkmaster Whale wrote: This idea has already been suggested multiple times, and CCP has already responded by saying they don't plan to do something like this. Instead, they're fixing the collision models for the LAVs in 1.4 to make it a lot ...
- by Alabastor 'TheBlaster' Alcar - at 2013.07.27 22:04:00
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940. why - in Feedback/Requests [original thread]
why the heck would u guys at ccp make a game with four races and only relase half or maby less ofthe racial suits and vehicles?? why should my minmatar heavy skill into amar heavy frames when i am not amar?? why are there no racial milita weapons?...
- by Alabastor 'TheBlaster' Alcar - at 2013.07.27 21:58:00
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