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181. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
SHANN da MAN wrote: OK, I'll bid on all 3 - 80 Mil each No problem. I have received one in game bid of 80mil just before you so you have high bid on #2 & #3 right now. I have started an in game channel "LAV BPO". Anyone can feel free to...
- by Agrios Endendros - at 2013.12.31 03:04:00
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182. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
SHANN da MAN wrote: When is bidding over? Will there be enough time to use codes? And will a refund be given if codes are expired? Bidding will end in plenty of time. I don't want to set an exact time right now, but tentatively downtime ton...
- by Agrios Endendros - at 2013.12.31 02:48:00
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183. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
SHANN da MAN wrote: I'd like to buy 2 (for my alt characters) if you still have them available and we can get the deal done before the deadline. Anybody got valid Codes left? There are 3 available for auction. I have two 75mil bids and a 5...
- by Agrios Endendros - at 2013.12.31 02:38:00
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184. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Am I too late here? I'd kill to get a LAV BPO. Bidding is still open. Starting bid is 75mil.
- by Agrios Endendros - at 2013.12.31 02:36:00
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185. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
Does anyone know EXACTLY when these expire? It just says 1/1/14. Just wondering if that means beginning or end of the day and what timezone they would use. They are North American PSN codes. Doesn't really matter, just curious.
- by Agrios Endendros - at 2013.12.31 01:03:00
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186. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
Ghosts Chance wrote: Agrios Endendros wrote: Ghosts Chance wrote: my main Chances Ghost will buy one of those handy dandy codes for 50mil I already have 2 of 3 buyers with bids of 75mil+ each. I'm pretty sure you'll be outbid by a thir...
- by Agrios Endendros - at 2013.12.30 23:22:00
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187. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
Ghosts Chance wrote: my main Chances Ghost will buy one of those handy dandy codes for 50mil I already have 2 of 3 buyers with bids of 75mil+ each. I'm pretty sure you'll be outbid by a third at 75mil.
- by Agrios Endendros - at 2013.12.30 21:50:00
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188. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
If this doesn't turn into an auction. I have a couple things to do. If I don't get more buyers than I have codes before later tonight sometime all will get for 75mil. If there are more buyers than codes they will go to highest bidders. I don't kno...
- by Agrios Endendros - at 2013.12.30 20:42:00
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189. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
Agrios Endendros wrote: WTS: I have a Guristas Saga LAV BPO code set available. It comes with: x1 Guristas Saga LAV BPO(Unlimited) x1 7-Day Active Booster x50 HK4M Shotgun x50 Fused Locus Grenade x50 Hacked Drop Uplink x50 1.5dn Myofibr...
- by Agrios Endendros - at 2013.12.30 20:34:00
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190. Dear CCP Nullarbor - in General Discussions [original thread]
Not that I don't get alright WPs on my tanker, but I earn WAY more on my non-tanker alts. My tanker spends a large amount of time hunting other tanks in a railtank. Most pilots bail before their vehicle blows. If I'm not able to switch into my bla...
- by Agrios Endendros - at 2013.12.30 11:43:00
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191. No Redline Points: a Solution to Redline Camping and Spawn Trapping - in General Discussions [original thread]
IrishWebster wrote: jenza aranda wrote: To be honest i dont think that would really work in FW and PC where only things that matter is the win and wp dont mean anything. I think a good way would be to halve the efficiency of any weapon or t...
- by Agrios Endendros - at 2013.12.27 20:43:00
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192. No Redline Points: a Solution to Redline Camping and Spawn Trapping - in General Discussions [original thread]
jenza aranda wrote: To be honest i dont think that would really work in FW and PC where only things that matter is the win and wp dont mean anything. I think a good way would be to halve the efficiency of any weapon or turret in or just near t...
- by Agrios Endendros - at 2013.12.27 20:41:00
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193. To much launching me into a skirmish/ambush that has already begun - in General Discussions [original thread]
Yesterday I launched into 4 almost finished/finished matches, in 2 of which there was no time to even deploy. With the loading screens, this tied up nearly 10 minutes of wasted time. I think this contributes to another issue too. Many matches I de...
- by Agrios Endendros - at 2013.12.27 05:30:00
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194. TK in Ambush? - in General Discussions [original thread]
I just got -50 for a TK in Ambush. Is that supposed to happen? He was in a LAV I was driving that crashed and blew up. I'm aware of the WP loss under faction contracts but never saw before in regular matches. Did that always happen?
- by Agrios Endendros - at 2013.12.26 22:52:00
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195. 14 Tickets..... - in General Discussions [original thread]
I have an old Fat PS3 and a new one and hundreds of hours of Dust play fine on both. I keep the fans clear, they aren't touching anything else that makes heat, and I keep them standing upright, on their narrow edge. They aren't against anything on...
- by Agrios Endendros - at 2013.12.24 20:17:00
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196. DESTINY.... who's leaving Dust for this awsome game? - in General Discussions [original thread]
Destiny looks good but its much more Borderlands-ish. The creators have said that the multiplayer will be second to the cooperative play. The division looks really good, too, but that is a third person, survival shooter. Neither of these really di...
- by Agrios Endendros - at 2013.12.23 18:03:00
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197. Is dust down again? - in General Discussions [original thread]
Back up
- by Agrios Endendros - at 2013.12.21 23:37:00
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198. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
I think we should severely shrink the boundaries and have the redline become an actual force barrier, that would only allow friendly coded objects to pass though. Ammunition, being too small, non physical in makeup, moving too fast, or some other ...
- by Agrios Endendros - at 2013.12.21 06:32:00
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199. Militia Tanks Need Adjusted From A Dedicated Tankers Prospective - in General Discussions [original thread]
I find it odd that all hardeners provide the same level of protection. I think just graduating that would fix alot.
- by Agrios Endendros - at 2013.12.13 21:35:00
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200. WP for damage done vs vehicles has to be implemented ASAP, this is why... - in General Discussions [original thread]
Flix Keptick wrote: Right now AV infantry has two options, team up to destroy tanks or push them back on your own without being able to solo them. The problem right now is that most blueberry teams are completely unorganized and it ends with on...
- by Agrios Endendros - at 2013.12.13 21:28:00
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