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3361. (FW) been a month since 1.7 - in General Discussions [original thread]
If you play Minmatar or Gallente FW your standings is not that impressive.
- by Aero Yassavi - at 2014.01.13 22:53:00
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3362. Respec looking rather obvious - in General Discussions [original thread]
Ghermard-ol Dizeriois wrote: DeadlyAztec11 wrote: {...} slot change {...} Source? https://forums.dust514.com/default.aspx?g=posts&m=1714603#post1714603 - Confirms scout slot changes There are also other Dev mentions of various...
- by Aero Yassavi - at 2014.01.13 20:31:00
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3363. My Blueprints: will they simply rot? - in General Discussions [original thread]
I was able to send in a support ticket and get my SEVER Logistics BPO refunded in Aurum, but this was back at the launch of Uprising when they were refunding all Aurum purchases except BPOs. It had to do with inconsistent pricing of these BPOs, bu...
- by Aero Yassavi - at 2014.01.13 20:15:00
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3364. What the universal scout bonus should be. - in General Discussions [original thread]
No reason why you can't have multiple bonuses, the Assault Dropships have two racial bonuses each (rate of fire bonus for specific turrets and ammo capacity for specific turrets).
- by Aero Yassavi - at 2014.01.13 20:10:00
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3365. Respec looking rather obvious - in General Discussions [original thread]
A full infantry respec (Dropsuit Command, Dropsuit Upgrades, Weaponry) isn't even a question, it's happening. I see no way CCP makes any other decision.
- by Aero Yassavi - at 2014.01.13 20:08:00
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3366. Time to introduce */II, */2-Series and *k.1 suit variants? - in General Discussions [original thread]
Reav Hannari wrote: Attempted to dig this suggestion out of other threads where several of us have suggested it for scouts and it's already buried on the second page? Too much stuff going on in the forums right now, hard to keep anything on t...
- by Aero Yassavi - at 2014.01.13 19:51:00
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3367. Melee damage MN skill worthless - in General Discussions [original thread]
It wasn't there for players to use both, rather one or the other. If you wanted to use NK then you got a nice bonus, but if you didn't then you still got some bonus to melee. Also they will be buffing the scout's base melee damage.
- by Aero Yassavi - at 2014.01.13 19:49:00
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3368. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Tyjus Vacca wrote: Arkena Wyrnspire wrote: Aero Yassavi wrote: Arkena Wyrnspire wrote: Tyjus Vacca wrote: i dont have to qualify myself. plenty of people know ive been here from the beginning and have excelled in every build. ur w...
- by Aero Yassavi - at 2014.01.13 19:29:00
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3369. racial heavies - in General Discussions [original thread]
Reav Hannari wrote: Jacques Cayton II wrote: When are the heavies getting new suits? 1.8 is out of the question so when? I just can't wait to get my Caldari heavy and strut around mowing people down then while I'm reloading watch as my shiel...
- by Aero Yassavi - at 2014.01.13 19:28:00
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3370. Time to introduce */II, */2-Series and *k.1 suit variants? - in General Discussions [original thread]
Giving players more options does not make sense in a sandbox FPS
- by Aero Yassavi - at 2014.01.13 19:22:00
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3371. Event Suggestion: Officer Weapon Creation Contest - in Feedback/Requests [original thread]
We are long overdue for more officer weapons, as the only officer weapons in the game are the ones that originally launched with Dust closed beta. So why not run a contest of sorts? This was influenced by this post, https://forums.dust514.com/def...
- by Aero Yassavi - at 2014.01.13 19:17:00
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3372. [WORD] Why Proto? - in General Discussions [original thread]
Baal Omniscient wrote: CCP Logibro wrote: Within the context of the universe, the prototype gear is exactly that: prototype. While it might be easily accessible to you guys, it's much harder for anyone that isn't an immortal engineered death...
- by Aero Yassavi - at 2014.01.13 19:13:00
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3373. [WORD] Why Proto? - in General Discussions [original thread]
CCP Logibro wrote: Within the context of the universe, the prototype gear is exactly that: prototype. While it might be easily accessible to you guys, it's much harder for anyone that isn't an immortal engineered death dealing machine to get th...
- by Aero Yassavi - at 2014.01.13 19:11:00
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3374. Will Cloaks Reduce SIgnature Profile? - in General Discussions [original thread]
No, and it really shouldn't either. You are already visually invisible (or close to invisible), there needs to be a way to counter that. And to be clear, if you get scanned that doesn't mean your cloak breaks or you flash like a light on screen,...
- by Aero Yassavi - at 2014.01.13 19:08:00
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3375. CCP Remnant confirms scouts will lose a sidearm but gain an equipment - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: I posted this on another thread but would like to hear what Aero and everyone else thought about this idea: I think Scouts should have a L and S weapon slot and 2 equipment slots but; equipping a Light and a Side...
- by Aero Yassavi - at 2014.01.13 19:03:00
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3376. hey lets add stuff to the game nobody ever mentioned from early on - in General Discussions [original thread]
Arkena Wyrnspire wrote: Whenever we get new content, people whine about it not being the content that they specifically wanted. This is why we can't have nice things. Or you can just ignore the whiners and have nice things anyways.
- by Aero Yassavi - at 2014.01.13 18:59:00
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3377. hey lets add stuff to the game nobody ever mentioned from early on - in General Discussions [original thread]
Michael-J-Fox Richards wrote: and not the stuff that we did mention from early, like cloaks instead of all the racial suits/gun/vehicles or even stuff that was in game but pulled out. cloaks! squeeee! forget meaningful reform. i cant wait to se...
- by Aero Yassavi - at 2014.01.13 18:58:00
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3378. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Arkena Wyrnspire wrote: Tyjus Vacca wrote: Aero Yassavi wrote: Tyjus Vacca wrote: u might consider who ur talking to first. I fully understand and accept TTK for scouts will be short, assaults will be medium and heavies will be long i...
- by Aero Yassavi - at 2014.01.13 18:51:00
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3379. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Prius Vecht wrote: Aero Yassavi wrote: Tyjus Vacca wrote: Aero Yassavi wrote: Tyjus Vacca wrote: u might consider who ur talking to first. I fully understand and accept TTK for scouts will be short, assaults will be medium and heav...
- by Aero Yassavi - at 2014.01.13 18:49:00
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3380. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Tyjus Vacca wrote: Aero Yassavi wrote: Tyjus Vacca wrote: u might consider who ur talking to first. I fully understand and accept TTK for scouts will be short, assaults will be medium and heavies will be long in comparison..i have no pro...
- by Aero Yassavi - at 2014.01.13 18:09:00
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