Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
7661. Anti-Testers - in General Discussions [original thread]
Alright, so - I'm throwing this out there to everyone. There are easier ways to boost in this game than to fire one round and have someone repair the damage. So, when you see three people on the Oceania server (because, yanno, we don't have a t...
- by Aeon Amadi - at 2013.08.06 07:49:00
|
7662. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Aeon Amadi wrote: FLAYLOCK Steve wrote: So nerf the mass driver again until it doesn't work? Well I guess so. This would be a buff by anyone's rights. You need to lose the opinionated ideals and see past the red l...
- by Aeon Amadi - at 2013.08.06 07:30:00
|
7663. [Bug] Joining at end of match causes permanent load screen - in Technical Support/Bugs [original thread]
Have to reset in order to get back into the game.
- by Aeon Amadi - at 2013.08.06 07:29:00
|
7664. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: So nerf the mass driver again until it doesn't work? Well I guess so. This would be a buff by anyone's rights. You need to lose the opinionated ideals and see past the red line at what's really going on, because if the ...
- by Aeon Amadi - at 2013.08.06 07:12:00
|
7665. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Aeon Amadi wrote: We tested Grenades sparsely, we're going to test those rather extensively later on once we have a more thorough understanding of what is actually happening and whether or not it applies with all weapo...
- by Aeon Amadi - at 2013.08.06 07:11:00
|
7666. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
RINON114 wrote: The efficiency of the sniper rifle is off too. It has 90% on shields. Railguns, by design, do less damage to shields and more damage to armor - so this actually makes sense.
- by Aeon Amadi - at 2013.08.06 06:30:00
|
7667. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
D legendary hero wrote: hey can you do a perfecting the roles on ARs next? it would be interesting AR's are a finicky subject but I can see what I can do. They are my weapon of choice as well so there will definitely be some inevitable bias ...
- by Aeon Amadi - at 2013.08.06 05:57:00
|
7668. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Thank for your work, CPM Hans got it forwarded. Awesome. I'm actually wondering how the Flaylock thing would have gone down had this been applied correctly in the past o_o;;;
- by Aeon Amadi - at 2013.08.06 05:24:00
|
7669. Random Installation kills - in General Discussions [original thread]
I've actually been killed by a AI Railgun from 417m away (presumably the enemy base) as soon as I dropped out of the MCC. Yes, it actually killed me as I was falling from the sky.
- by Aeon Amadi - at 2013.08.05 22:05:00
|
7670. Putting Together a AV vs HAV 'Think Tank' - in General Discussions [original thread]
Alright - look people. This thread wasn't made for discussion of AV vs HAVs, nor was it made for idea proposals. We'll have everything outlined on our own and if we feel the need for something to be brought up we'll look into it. So, thanks for ...
- by Aeon Amadi - at 2013.08.05 21:43:00
|
7671. [Bug] War Barge Misaligned Texture - in Technical Support/Bugs [original thread]
http://i.imgur.com/E61CsPU.jpg http://i.imgur.com/Yr0zZbP.jpg http://i.imgur.com/RLSxtA8.jpg On the left side stairs (facing the planet) infront of the spawn screen, floor just at the base of the stairs has some jacked up textures and a h...
- by Aeon Amadi - at 2013.08.05 21:24:00
|
7672. Putting Together a AV vs HAV 'Think Tank' - in General Discussions [original thread]
Alright, let's do it this way - anyone interested just get ahold of me on Skype. Username: mrsmm1991 Don't be offended if I don't respond right away, I use that username to contact a wide variety of people for anything from Testing to general Eve...
- by Aeon Amadi - at 2013.08.05 20:30:00
|
7673. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Added video in middle of post.
- by Aeon Amadi - at 2013.08.05 20:28:00
|
7674. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=99917&find=unread
- by Aeon Amadi - at 2013.08.05 20:09:00
|
7675. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Leovarian L Lavitz wrote: Probably a bug. Before 1.3 I was dealing reduced damage to shields with splash, I haven't run a non-grenade weapon with splash after the update. My grenades appear to be having their damage reduced appropriately again...
- by Aeon Amadi - at 2013.08.05 19:51:00
|
7676. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
I'm going to try to keep this edition of the 'Perfecting the Roles' series as brief as possible because it's honestly not as in depth as some of my previous posts. That doesn't make it any less important however and honestly I feel that this edit...
- by Aeon Amadi - at 2013.08.05 19:35:00
|
7677. Putting Together a AV vs HAV 'Think Tank' - in General Discussions [original thread]
daishi mk03 wrote: Aeon Amadi wrote: I slightly disagree with this because HAVs are actually not that expensive when put up against someone in a Prototype suit with all complex mods, which can run in the 100,000 - 200,000 ISK range. Regard...
- by Aeon Amadi - at 2013.08.05 17:59:00
|
7678. Putting Together a AV vs HAV 'Think Tank' - in General Discussions [original thread]
Scheneighnay McBob wrote: I'm not going to be a part of this one, but I good idea to bring up right away is simply making HAVs cheaper to match their effectiveness. HAV drivers will be able to profit, and AVers will be able to actually make WP ...
- by Aeon Amadi - at 2013.08.05 16:36:00
|
7679. Putting Together a AV vs HAV 'Think Tank' - in General Discussions [original thread]
daishi mk03 wrote: This is a great idea and might lead to a fruitful discussion. It would be important to make a list / script during the conference and upload it later for publicity. Will definitely consider this. Will definitely be a long ...
- by Aeon Amadi - at 2013.08.05 16:16:00
|
7680. Putting Together a AV vs HAV 'Think Tank' - in General Discussions [original thread]
Scheneighnay McBob wrote: Forgot this one guy's name, but there's someone who will volunteer, but won't give a logical argument- they want nothing short of the old HAVs that required an entire team of proto AV to destroy. Edit: I remember now:...
- by Aeon Amadi - at 2013.08.05 16:15:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
First page | Previous page | Next page | Last page |