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5461. [Feedback] Weapon Rebalance Needs to Happen Soon - in Feedback/Requests [original thread]
There's a few candidates that haven't survived the move to Uprising : There's a few candidates that were introduced with Uprising but haven't been touched since There's a few that were hit hard with the nerf bat and have yet to be given love ,...
- by Aeon Amadi - at 2014.01.24 09:26:00
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5462. Rifle "balance" - in General Discussions [original thread]
Fizzer94 wrote: Kira Takizawa wrote: Tectonic Fusion wrote: So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Hardest to use. Excels in one on one combat, ...
- by Aeon Amadi - at 2014.01.24 09:01:00
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5463. [Video] -Real- Sniping - in General Discussions [original thread]
Michael Arck wrote: I would say the bad snipers are insulting the good ones. In your video, you changed positions, called out locations, and provided help to the team...the very few things that most snipers do today in game. It's almost a catc...
- by Aeon Amadi - at 2014.01.24 07:40:00
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5464. [Video] -Real- Sniping - in General Discussions [original thread]
Michael Arck wrote: It was difficult hearing you. I know you know this, but your argument is most important to hear instead of your squadmates who brought up forum rebuttals to snipers in a condescending way. I really wanted to hear what you sa...
- by Aeon Amadi - at 2014.01.24 07:24:00
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5465. [Video] -Real- Sniping - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Game Balance =/= Fun =/= Realism Three very separate things. Wasn't an appeal to realism - was detracting from the "redline sniper" argument everyone seems to brandish as of late. Edit: But I'll edit the wording so ...
- by Aeon Amadi - at 2014.01.24 06:30:00
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5466. [Video] -Real- Sniping - in General Discussions [original thread]
Say what you want about red-line sniping; argue it all day if you want and I'll just respond with this Here's what real snipers do. Admittedly, my mic volume is a little low but I do call out troop positions frequently throughout the video. ...
- by Aeon Amadi - at 2014.01.24 06:10:00
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5467. [Bug] Snowy Corn Fields - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for your video. Did this happen just after the battle began or the field changed after doing something? Thank you. To my knowledge it was like that for the duration of the match. I had noticed it by ...
- by Aeon Amadi - at 2014.01.24 05:38:00
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5468. [Video] The Art of Flanking. - in General Discussions [original thread]
Well, sorta. You know; irritating spawn mechanics spawning enemies within hugging distance is always awesome. http://www.youtube.com/watch?v=Q6zg6YAUC-s&feature=youtu.be Warning: Video contains language NSFW and half-thought bitching about...
- by Aeon Amadi - at 2014.01.24 05:11:00
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5469. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Fizzer94 wrote: Mordecai Sanguine wrote: Tallen Ellecon wrote: They didn't hurt all Logis, just the support ones. And again no..... They created specialisation into the Logi role. Killed the Logi Slayers. Bring balance to equipements...
- by Aeon Amadi - at 2014.01.23 18:36:00
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5470. [Bug/Intended Design?] LAV Turret swivel without occupant - in Technical Support/Bugs [original thread]
Turret seems to turn independently of it's own volition when unmanned resulting in rather frustrating scenarios where you can lose your bearings when switching to the turret seat. http://www.youtube.com/watch?v=AhJadM5G9rg&feature=youtu.be
- by Aeon Amadi - at 2014.01.23 17:46:00
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5471. [BUG] When a vehicle has a RE on it and is destroyed the RE hangs in mid air - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I have tested those. REGÇÖs will float after the vehicle is recalled. But REGÇÖs will be destroyed if the vehicle is destroyed by enemies. Do you have more detail about this issue? I w...
- by Aeon Amadi - at 2014.01.23 13:34:00
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5472. Things Dust Bunnies Say! - in DUST 514 Technology Lab [original thread]
I actually find this rather terrifying. Pretty soon people are going to use this as "evidence" that something is over-powered. Edit: On a side note this is rather entertaining... "SaberwingHey!Yet another position has opened up at CCP, and I fig...
- by Aeon Amadi - at 2014.01.23 12:10:00
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5473. bug with the missile skills related to fitting - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I have checked skills and they donGÇÖt have proper bonuses. I will report this soon. Thank you. While you're at it could you please remind them that the Nanocircuitry skill is mis...
- by Aeon Amadi - at 2014.01.23 12:08:00
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5474. AUR weapons have more aim assist! - in General Discussions [original thread]
CCP Saberwing wrote: DeadlyAztec11 wrote: I don't think you guys meant to do it, but I think you did. It is extremely obvious in hip fire. I (very) highly doubt this is the case. I'd be interested in seeing some video evidence demonstrati...
- by Aeon Amadi - at 2014.01.23 12:07:00
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5475. [Bug] Drop Uplink Location causes a few glitches - in Technical Support/Bugs [original thread]
Sorry for two videos. My video editor subscription expired and I can't combine videos without a bunch of other issues. 1) https://www.youtube.com/watch?v=zIdOBhAXzyU 2) http://www.youtube.com/watch?v=1nA1fIGz3Ck This drop-uplink's location c...
- by Aeon Amadi - at 2014.01.23 03:39:00
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5476. [Bug Video] Supply depot destruction opens map - in Technical Support/Bugs [original thread]
http://www.youtube.com/watch?v=BqU3agG42hE&feature=youtu.be Using a supply depot as it explodes causes the map to open up.
- by Aeon Amadi - at 2014.01.23 01:46:00
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5477. Scout Stew - An Ode to the Pre-1.8 Scout - in General Discussions [original thread]
"Anyway, like I was sayin', scout is the fruit of the dust. You can barbecue 'em, boil 'em, broil 'em, bake 'em, saute 'em. Dey's uh, scout-kabobs, scout creole, scout gumbo. Pan fried, deep fried, stir-fried. There's pineapple scout, lemon scout,...
- by Aeon Amadi - at 2014.01.22 13:48:00
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5478. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Two questions for CCP Remnant: 1) How will cloaking affect Hacking? 2) How will cloaking affect the sound of the player's footsteps? A lot of times I rely heavily on the sound of another player's footsteps to determine their location when unabl...
- by Aeon Amadi - at 2014.01.22 13:25:00
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5479. Announcement:Celebrating One Year on the Ground! - in Announcement and Events [original thread]
CCP Frame wrote: Celebrate a year on the ground with DUST 514! The anniversary of the release of DUST 514 is upon us! It is a milestone that almost pales in comparison to the many amazing achievements of the game and its incredible community...
- by Aeon Amadi - at 2014.01.22 13:18:00
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5480. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Curious as to why the Caldari were the designers of the cloak field, other than the (sarcastic) fact that Caldari is the master race of Dust 514 and has all of the cool stuff. As far as equipment goes, Gallente and Amarr are very lacking with onl...
- by Aeon Amadi - at 2014.01.22 12:51:00
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