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5881. The Reason Why Sharpshooter Was Removed - in General Discussions [original thread]
Himiko Kuronaga wrote: It wasn't my feedback that got weapon ranges nerfed to oblivion, I assure you. The way to fix hit detection would have been to fix hit detection. Instead, they swept it under the rug by destroying weapon range across the ...
- by Aeon Amadi - at 2013.05.07 18:32:00
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5882. The Reason Why Sharpshooter Was Removed - in General Discussions [original thread]
Himiko Kuronaga wrote: In a game about guns, limiting weapon range via disappearing shots is a pathetic way to balance. We had a Ballistics system and everyone complained about hit detection - thus, Hit Scan. That system was put in place by ...
- by Aeon Amadi - at 2013.05.07 18:02:00
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5883. The Reason Why Sharpshooter Was Removed - in General Discussions [original thread]
Noticed there's a lot of people complaining about weapon ranges, mostly because of the Assault Rifle, so I decided to answer your question. BECAUSE IT'S A BLASTER DUDE! EVElopedia wrote: Blasters are an extremely short range, highly destructi...
- by Aeon Amadi - at 2013.05.07 17:58:00
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5884. Scout Suits more CPU starved in Uprising?? - in General Discussions [original thread]
Syther Shadows wrote: inb4 people abused signature radius and stealth when it comes out Cloaking will only alleviate the problem if - and only if - it's Scout specific. Heavy's have Heavy Weapons but there's nothing a Scout can do that anoth...
- by Aeon Amadi - at 2013.05.06 04:11:00
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5885. Farewell Brave Soul - in General Discussions [original thread]
Osydisious wrote: Today was supposed to be a good day, a new build to hallmark the beginning of the mercenary influence upon the world of New Eden. However in the war barge of Zion TCD, a sad cloud looms over us as we mourn the loss of our most...
- by Aeon Amadi - at 2013.05.06 04:07:00
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5886. last day..63-0 skirmish 41-0 ambush - in General Discussions [original thread]
Disturbingly Bored wrote: Tank or no tank? (It's the difference between respect or no respect.) Probably an AR/LR stacked with Complex Damage Mods camping a Clone Reserve Unit. Signature Imperfects MO.
- by Aeon Amadi - at 2013.05.06 04:05:00
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5887. Uprising Dropsuits ALL STATISICS - in General Discussions [original thread]
Chances Ghost wrote: im dissapointed that theres no slot layouts, i guess this thread doesnt actually contain "all statistics" Find me the information and I'll edit the spreadsheet. The only slot layouts that we've seen thus far were on the ...
- by Aeon Amadi - at 2013.05.06 04:03:00
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5888. Uprising Dropsuits ALL STATISICS - in General Discussions [original thread]
ladwar wrote: scan radius 2.. I think that's wrong I think it's wrong as well but that's exactly what was listed on the CSV file. The Scouts took a major hit with their scan radius going from 25m to 5.
- by Aeon Amadi - at 2013.05.06 01:01:00
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5889. Uprising Dropsuits ALL STATISICS - in General Discussions [original thread]
Higgs flagrantfool wrote: Where are the scout stats? Where are the slot stats? Where are the racial bonuses? Where are the basic suits? Scout stats are bottom right - being as there are no Amarr/Caldari scouts. Slot stats were not listed in...
- by Aeon Amadi - at 2013.05.06 01:00:00
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5890. Scout Suits more CPU starved in Uprising?? - in General Discussions [original thread]
Comparing to my old notes, the Gallente Scouts are getting a very -SLIGHT- bonus to their base CPU and Stamina. Everything else stays the same. Check it: Old Notes: https://docs.google.com/spreadsheet/ccc?key=0AijMolZU5dtXdG00VFhiOEVHWTZVNXdnS...
- by Aeon Amadi - at 2013.05.06 00:59:00
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5891. Why tomorrow is going to be a big Heavy Suit BUFF - in General Discussions [original thread]
From what I checked, the Heavy is actually getting bumped down in the Armor Department. 450/450 shields and armor. If anything, I'd call that a nerf.
- by Aeon Amadi - at 2013.05.06 00:53:00
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5892. Racial Combat Philosophy in Uprising doesn't make sense - in General Discussions [original thread]
Logi Bro wrote: Minmatar are wild cards. Their completely unique bonuses fit perfectly well with the, "wild card," description, and last I checked the Amarr suits all had the highest raw eHP, in exchange for less total module slots, which fits ...
- by Aeon Amadi - at 2013.05.06 00:51:00
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5893. Uprising Dropsuits ALL STATISICS - in General Discussions [original thread]
Minus fitting space like high/low slots. You're on your own on that one. https://docs.google.com/spreadsheet/pub?key=0AijMolZU5dtXdHNqQm5nSkhPYldXeVFvNnRDcjJ0Z0E&single=true&gid=0&output=html Lot of weird numbers on these suits bu...
- by Aeon Amadi - at 2013.05.06 00:44:00
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5894. Racial Combat Philosophy in Uprising doesn't make sense - in General Discussions [original thread]
Tiluvo wrote: Some of the suits and bonuses may be odd-looking at first, but this is a new side of EVE military philosophy. Different branches can have different combat doctrines and equipment standards. The Minmatar may use shields in space, b...
- by Aeon Amadi - at 2013.05.06 00:33:00
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5895. Racial Combat Philosophy in Uprising doesn't make sense - in General Discussions [original thread]
Tiluvo wrote: Some of the suits and bonuses may be odd-looking at first, but this is a new side of EVE military philosophy. Different branches can have different combat doctrines and equipment standards. The Minmatar may use shields in space, b...
- by Aeon Amadi - at 2013.05.06 00:28:00
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5896. Racial Combat Philosophy in Uprising doesn't make sense - in General Discussions [original thread]
WyrmHero1945 wrote: It seems the true armor tankers are the Gallente. If you see the Amarr sentinel and assault they both have equal shields/armor ratio so I guess Amarr likes balance. Minmatar suits have lower base HP in exchange for speed, yo...
- by Aeon Amadi - at 2013.05.06 00:26:00
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5897. Racial Combat Philosophy in Uprising doesn't make sense - in General Discussions [original thread]
Minmatar Assault Suit - the only series of assault suits to have it - has a base 1 HP/sec repair rate on Armor without any modules? Minmatar Assault Suits have the lowest shield recharge rate? Lower shields than the Amarr Assault? Amarr Assault ...
- by Aeon Amadi - at 2013.05.06 00:14:00
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5898. Fretting over Prototypes in Uprising is silly - in General Discussions [original thread]
Sontie wrote: It's just kinda much. There is no way to play test anything in this game. It discourages experimentation. Pretty much, we all have to roll the dice and guess which suit will suit our needs best, then commit 3 months at least of SP...
- by Aeon Amadi - at 2013.05.02 11:37:00
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5899. Anyone else notice... - in General Discussions [original thread]
Jason Pearson wrote: Aeon Amadi wrote: Jason Pearson wrote: Aeon Amadi wrote: Jason Pearson wrote: Fact is, they're right. Oh yeah? On what aspects? That it's not fair that they can't afford to run all proto gear 100% of the tim...
- by Aeon Amadi - at 2013.05.02 11:35:00
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5900. Questions about the new Skill Tree total ammount of SP - in General Discussions [original thread]
xaerael Kabiel wrote: I think these CoDnoobs would choke if they saw how long it takes to train up to be an effective Titan pilot. (on my reasonably skilled character, it would take another 131 DAYS just to get in the HULL.) You're not meant...
- by Aeon Amadi - at 2013.05.02 11:33:00
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