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4501. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: I think we need to continue the active dampener idea. short super dampener with slow regen. something that could allow a min scout to not be seen from inner ring passive scans to allow enough time to get a SINGLE kill and esc...
- by Adipem Nothi - at 2015.03.21 22:04:00
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4502. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: Extra problem: This is all fine as a general scout buff in the face of diminishing use / effectiveness. But what can we do about Amarr scouts if scouts in general don't need a buff? I would love it if Amarr scouts could just...
- by Adipem Nothi - at 2015.03.21 21:59:00
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4503. Stop Backing Out Of The Match - in General Discussions [original thread]
Quote: Stop Backing Out Of The Match It isn't my responsibility to entertain partyboy stompsquads. It isn't my job to compensate for Scotty's shortcomings. It isn't my backing out that breaks matches.
- by Adipem Nothi - at 2015.03.21 21:39:00
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4504. Offical Registry: I Back out of the Train Map. - in General Discussions [original thread]
(yep, its a 'bit ridiculous)
- by Adipem Nothi - at 2015.03.21 21:33:00
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4505. scouts can fly turn invisible an throw c4, an have super speed, wth... - in Feedback/Requests [original thread]
3/10
- by Adipem Nothi - at 2015.03.21 21:31:00
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4506. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: Adipem Nothi wrote: Scout balancing. EWAR Table Proposal Google Doc Looking at the numbers for dampening, overall I like it. The only problem I have is you are going to find it very difficult to convince the wider ...
- by Adipem Nothi - at 2015.03.21 18:57:00
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4507. Scout Registry / Killboard - in General Discussions [original thread]
@ Varoth If we were somehow able to lock-down the inner ring (fix at 5m to 7m), I'd have no qualms whatsoever with restoring Range Amps to a useful state. If we did it now, however, CQC combatants would be made far less viable.
- by Adipem Nothi - at 2015.03.21 15:09:00
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4508. Scout Registry / Killboard - in General Discussions [original thread]
"Scout bonuses should therefore improve Scoutliness: Running, hiding, (passive) scanning, jumping, hacking, assassinating. Anything that doesn't pertain to that shouldn't be a bonus ..." In the spirit above, here's our best version yet ... ...
- by Adipem Nothi - at 2015.03.21 14:59:00
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4509. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: (Provided I can find anyone willing to field a scrub like me) Maybe we can line up a friendly fight against Sinboto's corp DMG?
- by Adipem Nothi - at 2015.03.21 14:05:00
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4510. Scout Registry / Killboard - in General Discussions [original thread]
PS: Improved Zoom Fidelity for Rail and Sniper Rifle would be incredibly useful.
- by Adipem Nothi - at 2015.03.21 06:19:00
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4511. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Adipem Nothi wrote: @ Pseudo What makes the GA and CA more competitive than MN is that the former can beat 21dB Scans with 1 less damp. That's pretty much it. If the three needed the same number of damps to beat 21dB, t...
- by Adipem Nothi - at 2015.03.21 06:15:00
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4512. Scout Registry / Killboard - in General Discussions [original thread]
Better to have good ideas and clear goals than to be blinded by details.
- by Adipem Nothi - at 2015.03.21 06:12:00
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4513. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Adipem Nothi wrote: @ Pseudo What makes the GA and CA more competitive than MN is that the former can beat 21dB Scans with 1 less damp. That's pretty much it. If the three needed the same number of damps to beat 21dB, t...
- by Adipem Nothi - at 2015.03.21 06:10:00
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4514. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Adipem Nothi wrote: Another Idea CalScout: +X% Zoom Fidelity to Scoped Rail/Hybrid weaponry ^ Is Scoutly. Is not a direct combat bonus. Would include Sniper Rifles, Rail Rifle, Bolt Pistol. Would not include Assa...
- by Adipem Nothi - at 2015.03.21 06:06:00
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4515. Scout Registry / Killboard - in General Discussions [original thread]
@ Pseudo What makes the GA and CA more competitive than MN is that the former can beat 21dB Scans with 1 less damp. That's pretty much it. If the three needed the same number of damps to beat 21dB, they'd be very close to balanced. If the AM had ...
- by Adipem Nothi - at 2015.03.21 06:01:00
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4516. Best way to make sniping better. - in Feedback/Requests [original thread]
Quote: Best way to make sniping better. * Improve Zoom Fidelity * Add inertia to character movement
- by Adipem Nothi - at 2015.03.21 05:35:00
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4517. Scout Registry / Killboard - in General Discussions [original thread]
FLAYLOCK Steve wrote: if you knock the gal scout down a bit, it will suffer, scouts aren't that good Racial Parity should be the first priority. Even if that means taking a performance hit over the next build or two. Hopefully it won't come ...
- by Adipem Nothi - at 2015.03.21 05:23:00
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4518. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: So now we have our goals and parameters: Goals: - Bring racial balance to the scout class - Do this without infringing on the role of other classes - Bring all scouts in line with the minscout or calscout (?) - Addres...
- by Adipem Nothi - at 2015.03.21 05:15:00
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4519. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: - If the suit already has a role, then we must not change that role unless absolutely necessary. I've seen this time and time again in multiplayer games with an iterative model of development: If you drastically alter or r...
- by Adipem Nothi - at 2015.03.21 05:06:00
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4520. Scout Registry / Killboard - in General Discussions [original thread]
- by Adipem Nothi - at 2015.03.21 04:58:00
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