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821. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
In my experience, the sights on the SMG are just a formality. Even if your hits somehow registered on someone at long range, the damage would be almost non-existent since you're so far out of your optimal. Besides, the dispersal pattern pretty muc...
- by Abron Garr - at 2012.07.29 10:31:00
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822. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: Abron Garr wrote: vermacht Doe wrote: KAGEHOSHI Horned Wolf wrote: Bunnyhopping is fine, balances the low HP of scout suits. SMG doesn't need a nerf, its fine. The short range balances it. The HMG needs a serious b...
- by Abron Garr - at 2012.07.29 10:20:00
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823. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: Abron Garr wrote: vermacht Doe wrote: KAGEHOSHI Horned Wolf wrote: Bunnyhopping is fine, balances the low HP of scout suits. SMG doesn't need a nerf, its fine. The short range balances it. The HMG needs a serious b...
- by Abron Garr - at 2012.07.29 10:11:00
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824. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: KAGEHOSHI Horned Wolf wrote: Bunnyhopping is fine, balances the low HP of scout suits. SMG doesn't need a nerf, its fine. The short range balances it. The HMG needs a serious buff. Why bunny hop ehen you can out run a...
- by Abron Garr - at 2012.07.29 09:19:00
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825. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: The pistol is less effective so why shouldn't the smg also be less effective? It's less effective for you maybe. You actually have to aim with a pistol, not just spray and pray like you do with an SMG. You get higher dama...
- by Abron Garr - at 2012.07.29 09:12:00
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826. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
I can understand one problem associated with using a "secondary" weapon over a primary; they use less CPU/PG. So it becomes an issue of "Why should I use up 90 CPU with this AR if I can get similar or better results for little over half the fittin...
- by Abron Garr - at 2012.07.29 09:09:00
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827. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Derek Barnes wrote: Abron Garr wrote: Derek Barnes wrote: Abron Garr wrote: Garma QUDA wrote: Okay before I go to bed.. Dont bash on the scout suit. Its fine. I've unloaded entire clips into Scouts, watched their shields flash a...
- by Abron Garr - at 2012.07.29 08:58:00
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828. [request] Option to Mute Bad Furry - in Feedback/Requests [original thread]
General Funguy wrote: Longshot Ravenwood wrote: Can we get either an personal mute (like an ignore) or a squad leader mute (like your sergent just revoked your speaking privileges)? Once he got past the pre-game song his play list wasn't tha...
- by Abron Garr - at 2012.07.29 08:50:00
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829. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: xprotoman23 wrote: hit detection on the scout suit has been broken since the private trials. That raises the question should mass drivers be buffed for the beta only or should they fix hit detection sooner? I hones...
- by Abron Garr - at 2012.07.29 08:42:00
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830. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: Abron Garr wrote: vermacht Doe wrote: Relyt R wrote: i admit scouts are hard to hit at close range, but that's their form of a tank, exactly like the minmatar often are and all frigates, speed tank, move fast enough...
- by Abron Garr - at 2012.07.29 08:26:00
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831. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Derek Barnes wrote: Abron Garr wrote: Garma QUDA wrote: Okay before I go to bed.. Dont bash on the scout suit. Its fine. I've unloaded entire clips into Scouts, watched their shields flash and they took no damage. I suspect the crappy...
- by Abron Garr - at 2012.07.29 08:25:00
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832. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: Relyt R wrote: i admit scouts are hard to hit at close range, but that's their form of a tank, exactly like the minmatar often are and all frigates, speed tank, move fast enough that they can't hit you. If scouts get caug...
- by Abron Garr - at 2012.07.29 08:12:00
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833. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: Abron Garr wrote: SoCal Ninja wrote: Hit detection is poor for everyone. Learn to lead your target, and it helps to turn up your sensitivity and train yourself to handle it at max settings. 11% speed increase on scouts...
- by Abron Garr - at 2012.07.29 08:11:00
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834. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
vermacht Doe wrote: Nos Faust wrote: No more nerfing.. half of the things that are/will be nerfed didn't need it to be so extreme. When the beta advances and we get to see more of the game and things like hit detection get fixed we can worry...
- by Abron Garr - at 2012.07.29 08:01:00
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835. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
SoCal Ninja wrote: Hit detection is poor for everyone. Learn to lead your target, and it helps to turn up your sensitivity and train yourself to handle it at max settings. 11% speed increase on scouts is not substantial. It helps to lead your t...
- by Abron Garr - at 2012.07.29 07:58:00
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836. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Nos Faust wrote: No more nerfing.. half of the things that are/will be nerfed didn't need it to be so extreme. When the beta advances and we get to see more of the game and things like hit detection get fixed we can worry about that. Right now ...
- by Abron Garr - at 2012.07.29 07:36:00
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837. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Garma QUDA wrote: Okay before I go to bed.. Dont bash on the scout suit. Its fine. I've unloaded entire clips into Scouts, watched their shields flash and they took no damage. I suspect the crappy hit detection is to blame. It's hard to say...
- by Abron Garr - at 2012.07.29 07:20:00
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838. The Mercs face? - in General Discussions [original thread]
Mo Gallas Gentralde wrote: --Don't look at me, You're the one who wanted to use the "Troll Facing" before "anyone else". If you take offense to the stated points then you probably feel guilty in some way or other. It helps to re-read it and go...
- by Abron Garr - at 2012.07.29 06:57:00
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839. whats with the lag today!!!!!! - in General Discussions [original thread]
Even after the "test", I'm still getting horrible frame rate lag on US Biomass. It's starting to get annoying.
- by Abron Garr - at 2012.07.29 04:24:00
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840. The Mercs face? - in General Discussions [original thread]
Mo Gallas Gentralde wrote: Abron Garr wrote: aden slayer wrote: Does anyone know how the Mercs will look like without their helmets? Can anyone guess? Leaked from CCP That's almost as funny as my old socks in the corner ov...
- by Abron Garr - at 2012.07.29 04:00:00
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