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341. the division ps4 - in The Locker Room [original thread]
Yeah, I just saw that. It looks like a DayZ without the zombies. I'm impressed with what I've seen and will definitely be watching for updates.
- by Abron Garr - at 2013.06.12 00:19:00
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342. Game balance in one fell swoop. - in General Discussions [original thread]
I'm sick of CCP's favoring of Snuggi over sweatpants.
- by Abron Garr - at 2013.06.11 23:13:00
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343. The good players are leaving. - in General Discussions [original thread]
Is this the part where all the tryhards pile in and compare neckbeard length?
- by Abron Garr - at 2013.06.11 23:08:00
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344. AFK'ing is lame... - in General Discussions [original thread]
...yet oh so satisfying.
- by Abron Garr - at 2013.06.11 23:07:00
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345. Game balance in one fell swoop. - in General Discussions [original thread]
Sounds like Chivalry:MW. Make sure to add optional decap and dismemberment.
- by Abron Garr - at 2013.06.11 23:04:00
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346. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
The other shoe I'm waiting to drop is the Caldari heavy. If it is miles ahead of the Amarr heavy you're going to see the mother of all threadnaughts.
- by Abron Garr - at 2013.06.11 22:55:00
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347. I enjoy the game - in General Discussions [original thread]
xLTShinySidesx wrote: Crying about something you saw in a YouTube promotion video is probably one of the funniest things I've seen, please play with the stuff first before criticizing it. The game will get where it needs to be, be patient. ...
- by Abron Garr - at 2013.06.11 21:56:00
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348. Welcome to New Eden - To Those of You Who Just Joined - in General Discussions [original thread]
How post bond?
- by Abron Garr - at 2013.06.11 21:33:00
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349. New Dust 514 trailer! - in General Discussions [original thread]
Reality happened. CCP Shanghai's talent needs to catch up to CCP's ambition.
- by Abron Garr - at 2013.06.11 21:21:00
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350. Shield & Armour - in General Discussions [original thread]
I'd favor larger sig bloom (can see on RADAR from farther away) and more explosives damage (Grenades do bonus damage against shields). I wouldn't touch the hitbox simply because I don't trust CCP Shanghai not to screw up terribly.
- by Abron Garr - at 2013.06.11 20:58:00
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351. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ZDub 303 wrote: I do agree that it appears that armor plates are balanced with eachother, that does seem legit to me. So they need to find a good ratio of EHP that armor should have vs. shields then, and add in a penalty to shields or reduce t...
- by Abron Garr - at 2013.06.11 20:41:00
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352. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Bones McGavins wrote: Kitten, pointing to a massive thread that nobody is going to read and then claiming it invalidated everyones point is dumb. If you yourself have the brain power and reasoning to know why we are wrong, you have the ability ...
- by Abron Garr - at 2013.06.11 20:34:00
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353. New Dust 514 trailer! - in General Discussions [original thread]
Wake me up when Dust mercs get to abort a baby Titan in an enemy alliance's CSAA.
- by Abron Garr - at 2013.06.11 20:17:00
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354. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Armor tanking has advantages in EVE that do not exist in Dust. Shield tanking in EVE has drawbacks that do not exist in Dust. Personally I think CCP needs to go back to the drawing board with their tanking concept, because EVE mechanics do not ea...
- by Abron Garr - at 2013.06.11 20:13:00
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355. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Aero Yassavi wrote: Current armor is fine. I know a ton of people who prefer armor tanking. Just because you can't handle a small movement decrease or have the will to stay with your team for armor repairing instead of running around solo does...
- by Abron Garr - at 2013.06.11 20:04:00
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356. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
If the ferroscale plates have no speed penalty, I might actually use those - especially in a Gallente gk.0. Depending on how you can shoehorn a fit, you'd basically put all damage mods or 2 damage mods and a shield extender in the highs and plates...
- by Abron Garr - at 2013.06.11 20:01:00
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357. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
The speed penalty means I'll never use them until they add stasis grenades or webs. I wonder if CCP intends to make armor tanking the high damage but low speed brawlers (like armor tanked blaster boats in EVE) while shield tankers are the faster, ...
- by Abron Garr - at 2013.06.11 19:50:00
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358. New Dust 514 trailer! - in General Discussions [original thread]
Cosgar wrote: Remember when Dust 514 was supposed to look like this ? All too well.
- by Abron Garr - at 2013.06.11 19:30:00
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359. Why is dust losing players? :tinfoil: - in General Discussions [original thread]
How are the Oceanic servers doing?
- by Abron Garr - at 2013.06.11 18:10:00
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360. I feel bad. Sorry CCP guys - in General Discussions [original thread]
iceyburnz wrote: I don't see a problem. Dust is run to be played casually if desired. I'll probably play most of the games in the upcoming 9th gen consoles. I'll still play dust. Infact with passive SP gain, you can leave for a while and come...
- by Abron Garr - at 2013.06.11 18:00:00
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