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41. Scanners 514 - in General Discussions [original thread]
Leovarian L Lavitz wrote: Right now, one piece of equipment can force five slots worth of counter fitting per person... blah... and you'll only be lit up for 5 seconds by a precision scanner - as much as 20 seconds for your non-ewar boys. ...
- by Abraxis Mangelor - at 2015.12.27 19:33:00
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42. Scanners 514 - in General Discussions [original thread]
Kail Mako wrote: Abraxis Mangelor wrote: When was it so important - to so many of you - to avoid being seen? Oh, ya. When all of ya went to splashy, jumpy defenseless litte twitchy skitter-fits. If you are spotted more than 20m out, you ge...
- by Abraxis Mangelor - at 2015.12.27 08:40:00
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43. Scanners 514 - in General Discussions [original thread]
Adipem Nothi wrote: Abraxis Mangelor wrote: well, in the past, scouts used to also use their high slots to buff range and precision of passives - which they share with squad - instead of a stack of myo's. ewar doesn't need a fix. It's the o...
- by Abraxis Mangelor - at 2015.12.27 08:11:00
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44. Scanners 514 - in General Discussions [original thread]
well, in the past, scouts used to also use their high slots to buff range and precision of passives - which they share with squad - instead of a stack of myo's. ewar doesn't need a fix. It's the only counter available when fighting an army of dam...
- by Abraxis Mangelor - at 2015.12.27 03:55:00
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45. Scanners 514 - in General Discussions [original thread]
When was it so important - to so many of you - to avoid being seen? Oh, ya. When all of ya went to splashy, jumpy defenseless litte twitchy skitter-fits. If you are spotted more than 20m out, you get melted by anyone with a gun game. Perfect. D...
- by Abraxis Mangelor - at 2015.12.27 02:17:00
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46. AV NEEDS TO BE NERFED - in General Discussions [original thread]
A few points throw my hat in for the "it's just fine" side of the argument. Keep it simple fellas A dropsuit turns a meatsack infantryman into a 2-legged cyborg-like half-tank. Infantry in dust are effing dangerous critters, and much more durab...
- by Abraxis Mangelor - at 2015.12.20 15:55:00
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47. What music do you guys like to listen to when playing Dust? - in General Discussions [original thread]
Grateful Dead Internet Archives stores and shares out every approved recorded concert. Approval only subject to sound quality - but let's be real, this is the Dead we're talking about. I love my "today in history link" to pull up a show I've n...
- by Abraxis Mangelor - at 2015.12.11 19:19:00
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48. Dear God, if the new version of Dust goes to PS4... - in General Discussions [original thread]
I think you have it backwards. CCP wouldn't accept Sony's terms, so Sony hung'em out to dry. Hence our current situiation.
- by Abraxis Mangelor - at 2015.12.11 19:06:00
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49. If dust went ps4 - in General Discussions [original thread]
AND writes a new game . ............................ If you want a campaign to keep this game going, then don't mislead with language like "port" Too many people think an actual port is possible, when it isn't. Misinformation like this will ...
- by Abraxis Mangelor - at 2015.12.11 18:18:00
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50. Dear God, if the new version of Dust goes to PS4... - in General Discussions [original thread]
One Eyed King wrote: Mobius Wyvern wrote: Ripley Riley wrote: You are making the assumption that current PC mechanics would follow us to a port. For all we know the PC system would be scrapped due to the reasons you mentioned. Being ab...
- by Abraxis Mangelor - at 2015.12.11 17:56:00
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51. Dear God, if the new version of Dust goes to PS4... - in General Discussions [original thread]
xxwhitedevilxx M wrote: [quote=Ripley Riley] ... Warthunder has shared gameplay, and it's working fine imo ... It works BECAUSE turret rotation and fixed guns on planes NEVER use raw mouse input.
- by Abraxis Mangelor - at 2015.12.11 17:38:00
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52. If dust went ps4 - in General Discussions [original thread]
Current Dust code won't work on a PS4. Period. The systems are fundamentally not compatible with each other. New game or nothing. Accept the truth.
- by Abraxis Mangelor - at 2015.12.11 17:20:00
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53. Prime example of how Mass Drivers and PLC's break this game - in General Discussions [original thread]
Quote: Give them some space so they don't move out of your FOV, ..... this comment completely ignores perception range relevant to ewar. jumpy mods are very, very, very frequently teamed with profile damps and/or scout suits he is in the...
- by Abraxis Mangelor - at 2015.12.09 00:22:00
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54. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Entosis grenade. A duplicate of the flux, with a big pink bubble, that nukes stamina, rep tool locks & turns off hardeners. It temporarily breaks the control connection between the brain and the tech. _edit_ Additionally, ability to select...
- by Abraxis Mangelor - at 2015.12.08 23:12:00
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55. Prime example of how Mass Drivers and PLC's break this game - in General Discussions [original thread]
Give a counter. Allow a flux grenade to nuke stamina. MD, FL or PC won't save you once your pinned down.
- by Abraxis Mangelor - at 2015.12.07 16:04:00
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