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41. vehicles vs. infantry - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: In computer science when consodering the complexity of certain tasks, we use the Big O notation, it allows us to effectively ignore small constants and such things, it allows us to break things down t...
- by 501st Headstrong - at 2014.05.20 22:15:00
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42. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: 501st Headstrong wrote: ZDub 303 wrote: If it takes two infantry to kill a tank it should take two tanks to kill a single infantry. Balance. Did you not read a frickin word of my post? Or are you trolling? ...
- by 501st Headstrong - at 2014.05.20 22:03:00
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43. vehicles vs. infantry - in General Discussions [original thread]
ZDub 303 wrote: If it takes two infantry to kill a tank it should take two tanks to kill a single infantry. Balance. Did you not read a frickin word of my post? Or are you trolling?
- by 501st Headstrong - at 2014.05.20 21:50:00
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44. vehicles vs. infantry - in General Discussions [original thread]
I agree and disagree. A tank should not die to a single infantry player, that would mean as a tank, you'd be a glass cannon. Any of 16 players, including other tanks could kill you, thus making it ineffective to run a tank. But not everyone has ...
- by 501st Headstrong - at 2014.05.20 20:01:00
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45. [Feedback] Legion HUD - in General Discussions [original thread]
That sounds swell. How possible would it be to add curvature to the Hud, so it actually looks like an helmet? Even though this isn't reality, in life you can glance to your left or right and see area to your ears without turning around entirely. T...
- by 501st Headstrong - at 2014.05.20 18:36:00
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46. so what promises is CCP actually going to keep this time? - in General Discussions [original thread]
CCP is moving back to familiar territory (PC). I think things will be better.
- by 501st Headstrong - at 2014.05.18 13:48:00
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47. I think I finally understand! - in General Discussions [original thread]
Louis Domi wrote: Prototype stuff will become type 2 advanced, and we would get a new prototype tier, that after a long while becomes type 3, and so on with type 4, type 5, until it becomes jovian gear! Jovian gear would be the last dropsuit we...
- by 501st Headstrong - at 2014.05.18 13:47:00
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48. [idea] Passive Squad leader bonus - in General Discussions [original thread]
Sounds fascinating. I would prefer however if the Squad Leader actually could have a designated SqLeader drop suit. It could have many highs and lows that could grant bonuses to those around them, come new modules. After all, i've always wanted to...
- by 501st Headstrong - at 2014.05.18 13:22:00
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49. [Feedback] Legion HUD - in General Discussions [original thread]
Paladin Sas wrote: 501st Headstrong wrote: Ghost Recon Future Soldier had a great X-Ray Vision called the Back-Scatter. Fall-off was 40 Meters *off topic Geonosis was a rough day for the 501st, but we proved to the galaxy that we are rea...
- by 501st Headstrong - at 2014.05.18 13:15:00
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50. [Looking for ideas] Attacking and Defending - in General Discussions [original thread]
Well PC should be more realistic. Legion could expand on the ability to add defenses to your district. Eve Players have to transport your Clone Packs to the planet. As a result, they send us mercs in as a small force to try to take the area. Reinf...
- by 501st Headstrong - at 2014.05.15 21:36:00
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51. [Feedback] Legion HUD - in General Discussions [original thread]
Ghost Recon Future Soldier had a great X-Ray Vision called the Back-Scatter. Fall-off was 40 Meters
- by 501st Headstrong - at 2014.05.15 21:28:00
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52. T II vehicles - in General Discussions [original thread]
Yes please
- by 501st Headstrong - at 2014.05.15 10:28:00
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53. [Suggestion] Expansion of Weapon Lore - in General Discussions [original thread]
It'd be cool if in Legion, weapons sharing the same ammunition could have any ammo in them taken. It'd be a skill that recovers the percentage of ammo a weapon has left, with skilling into the weapon max allowing for total ammo recollection. I ask...
- by 501st Headstrong - at 2014.05.15 10:27:00
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54. (Feedback) EWAR - in General Discussions [original thread]
It hasn't been discussed yet. so I'm talking about it now We currently have Cloaks, which grant decreased visibility of the User Scanners- Detect hostile signatures Passive Scanning- To alert you of nearby hostiles Profile Dampening- Keep you f...
- by 501st Headstrong - at 2014.05.14 11:02:00
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55. #greenlightlegion Campaign: Lets Get R Done - in General Discussions [original thread]
Oh hell yes! Signed and dated. You have the Republic's approval of this thread, both Minmatar and the Republic on Coruscant :)
- by 501st Headstrong - at 2014.05.14 10:55:00
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56. [Feedback] Legion HUD - in General Discussions [original thread]
There could be a little flashing arrow, white, to show what direction you're pointing....
- by 501st Headstrong - at 2014.05.13 03:12:00
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57. Legion must not launch without... - in General Discussions [original thread]
PVE\ Dedication from CCP, seriously you won't be able to pull another Dust with this game. It has to be all your stops or nothing. *******Talking between Devs, CPM and Community with comprehensive feedback Full Racial Parity A meaningful Eve L...
- by 501st Headstrong - at 2014.05.13 03:11:00
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58. [Feedback] Legion HUD - in General Discussions [original thread]
Legion begins :) MC awesome Dev to community communication
- by 501st Headstrong - at 2014.05.12 00:40:00
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