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1521. "A New Hope" - in The War Room [original thread]
godhands9 wrote: DJINN Marauder wrote: Gods Architect wrote: Wait they were no shows? yeah. don't tell me its over???It was kinda getting fun. STB showed up for all the 0.H battles and im pretty sure we have quite a few more, it a...
- by 1st Lieutenant Tiberius - at 2013.10.15 20:09:00
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1522. 3rd Northern War (Day 5) A New Hope (DJINN Marauder) - in The War Room [original thread]
Ser Tarlon wrote: 1st Lieutenant Tiberius wrote: I tried making one myself, not as good a read as yours but heck i thought id try and write something from my corps point of view The one with he broken comms? I thought it was pretty nice ...
- by 1st Lieutenant Tiberius - at 2013.10.15 20:06:00
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1523. 3rd Northern War (Day 5) A New Hope (DJINN Marauder) - in The War Room [original thread]
I tried making one myself, not as good a read as yours but heck i thought id try and write something from my corps point of view
- by 1st Lieutenant Tiberius - at 2013.10.15 20:02:00
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1524. The Long March into the Heart of Sevr Prime. 0.H - in The War Room [original thread]
Derrith Erador wrote: Man, Architect started a trend amongst you guys. I thought I was the valiant knight though. You crusader dudes are taking all my valiant glory. i am the Sinwarden o7
- by 1st Lieutenant Tiberius - at 2013.10.15 19:09:00
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1525. Uprising 1.6 Notes - in General Discussions [original thread]
DeathwindRising wrote: Roofer Madness wrote: 3 words.... Officer Plasma Cannon i forgot the plasma cannon was still even in this game. it must really suck to go through the trouble of designing a weapon and then hardly anyone uses it. al...
- by 1st Lieutenant Tiberius - at 2013.10.15 18:16:00
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1526. The Long March into the Heart of Sevr Prime. 0.H - in The War Room [original thread]
Funkmaster Whale wrote: DJINN Marauder wrote: Funkmaster Whale wrote: You guys are all making this sound so epic, but all it seems I'm doing is playing Skirmish against the same set of players on the same maps over and over and over again...
- by 1st Lieutenant Tiberius - at 2013.10.15 17:47:00
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1527. The Long March into the Heart of Sevr Prime. 0.H - in The War Room [original thread]
The Long March into the Heart of Sevr Prime Day 3 of 0uter.HeavenGÇÖs invasion on Sevr Prime, led by Sinwarden Tiberius, Logistics Officer Reiselia, Master Sergeant Rexero and General Circus V42 [START TRANSMISSION: TACNET COMMANDERGÇÖS LOG] Th...
- by 1st Lieutenant Tiberius - at 2013.10.15 17:14:00
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1528. "A New Hope" - in The War Room [original thread]
The Long March into the Heart of Sevr Prime Day 3 of 0uter.HeavenGÇÖs invasion on Sevr Prime, led by Sinwarden Tiberius, Logistics Officer Reiselia, Master Sergeant Rexero and General Circus V42 [START TRANSMISSION: TACNET COMMANDERGÇÖS LOG] Th...
- by 1st Lieutenant Tiberius - at 2013.10.15 17:07:00
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1529. Asking for ideas for MD - in General Discussions [original thread]
Lance 2ballzStrong wrote: Funny thing is, the MD is the same exact way as it was when it became FoTM. Only reason things changed back to the AR being FoTM was that aiming was fixed...or rather AA was cranked up. So while people tried to noobtub...
- by 1st Lieutenant Tiberius - at 2013.10.14 16:49:00
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1530. Asking for ideas for MD - in General Discussions [original thread]
Keep or slightly adjust damage for the different variants Add smoke effect back in, yeah you can see chevrons but you cant see the head or body and it will still disrupt aim Add minimum carry distance before grenades are primed and ready to expl...
- by 1st Lieutenant Tiberius - at 2013.10.14 16:38:00
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1531. [FEEDBACK] Dropping off the Map (or under the map to be precise). - in Feedback/Requests [original thread]
VikingKong iBUN wrote: happened to me yesterday :/ just rolling along in my expensive car, not even going fast - with a blueberry on the gun - when suddenly my car hits something invisible, turns upside down falls through the map >.< afte...
- by 1st Lieutenant Tiberius - at 2013.10.14 16:19:00
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1532. 0uter.Heaven - in The War Room [original thread]
jimmybroon brown wrote: GOOD for LOL and keep up the good work cause if your winning every single game then the war should be over soon and you will have all the districs. In due time my friend
- by 1st Lieutenant Tiberius - at 2013.10.14 15:23:00
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1533. The Amarr Prototype Assault Dropsuit - in Feedback/Requests [original thread]
Keri Starlight wrote: 1st Lieutenant Tiberius wrote: I just end up challenging people to prove them wrong, but they never take me up on the offer :( Too bad, that would definitely work, lol. There are some people I would never want to...
- by 1st Lieutenant Tiberius - at 2013.10.14 13:03:00
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1534. The Amarr Prototype Assault Dropsuit - in Feedback/Requests [original thread]
Keri Starlight wrote: Hey there. Assault AK.0 is pretty awesome. The number of slots is not that important when you have such amazing PG and CPU. I'm currently struggling to fit my CK.0 because of the very limited CPU and I can barely fit STD...
- by 1st Lieutenant Tiberius - at 2013.10.14 12:43:00
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1535. The Amarr Prototype Assault Dropsuit - in Feedback/Requests [original thread]
HexSoul VI wrote: KING CHECKMATE wrote: HexSoul VI wrote: KING CHECKMATE wrote: HexSoul VI wrote: The amarr prototype Assault only has 3 high and low slots makeing the weakest prototype dropsuit on the game. I can easily make an adv...
- by 1st Lieutenant Tiberius - at 2013.10.14 12:21:00
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1536. [Request] Turn Basic suits into Type B and Vk.1 Suits - in Feedback/Requests [original thread]
Atiim wrote: If we gave stat bonuses to basic suits, then would we even have a reason to use anything but basic suits? And before you ask, yes I do know that roles such as the Commando and the Logistics do not have MLT/Basic variants This d...
- by 1st Lieutenant Tiberius - at 2013.10.14 04:47:00
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1537. [Request] Turn Basic suits into Type B and Vk.1 Suits - in Feedback/Requests [original thread]
Cosgar wrote: Atiim wrote: Umm. No. Basic suits have no bonuses as an incentive to skill further into the class than the basic. They only give you basic suits so that you will have something to use while your waiting to have enough SP to sk...
- by 1st Lieutenant Tiberius - at 2013.10.14 02:57:00
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1538. Officer weapons - in General Discussions [original thread]
dazlb72 wrote: here is a list of the officer weapons in my assets. When player trading is open i will be happy to give them to whoever wants them 101 Gastun forge guns 99 Gastun HMG 91 Thale sniper rifle 51 Krin sin 11 assault rifles 15 Bala...
- by 1st Lieutenant Tiberius - at 2013.10.14 02:46:00
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1539. [Request] Turn Basic suits into Type B and Vk.1 Suits - in Feedback/Requests [original thread]
You dont think this is a good idea? If not then at least make the basic suits SOMEWHAT unique, its in game content that is unusable at higher levels I want to run it but there is no good reason to I find this to be a fundamental flaw
- by 1st Lieutenant Tiberius - at 2013.10.14 02:38:00
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1540. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Atiim wrote: Hey i'm looking into skilling into commando's and I wanna know, are Vizams and Imperial Scramblers together effective? Thanks In Advance. Its unlikely you would be able to fit both effectively although Aero Yassavi is a boss ...
- by 1st Lieutenant Tiberius - at 2013.10.13 21:21:00
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