Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Yotta Guns
Molon Labe. League of Infamy
22
|
Posted - 2013.06.11 17:58:00 -
[1] - Quote
Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( |
Harpyja
DUST University Ivy League
106
|
Posted - 2013.06.11 18:08:00 -
[2] - Quote
Yes please! Make passive shield tanking work like it does in EVE while you're at it! |
Psychotic Shooter
Internal Error. Negative-Feedback
79
|
Posted - 2013.06.11 18:42:00 -
[3] - Quote
Yeah shield tank need a buff but armour tanks have been nerfed on the PG stopping us from using the est gear so give shield tanks there speed and me my PG and i will be happy
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1338
|
Posted - 2013.06.11 19:02:00 -
[4] - Quote
How about at least give both tanks enough PG so they can actually equip their modules and balance them there. Dropsuits can fit the same average meta level modules and weapons, why can't tanks? |
Doyle Reese
OSG Planetary Operations Covert Intervention
91
|
Posted - 2013.06.11 19:06:00 -
[5] - Quote
Harpyja wrote:Yes please! Make passive shield tanking work like it does in EVE while you're at it! how does it work in EVE? |
EXASTRA INVICTAS
Crux Special Tasks Group Gallente Federation
114
|
Posted - 2013.06.11 19:14:00 -
[6] - Quote
Doyle Reese wrote:Harpyja wrote:Yes please! Make passive shield tanking work like it does in EVE while you're at it! how does it work in EVE? It beats armor 90% of the time. |
Psychotic Shooter
Internal Error. Negative-Feedback
79
|
Posted - 2013.06.11 19:44:00 -
[7] - Quote
EXASTRA INVICTAS wrote:Doyle Reese wrote:Harpyja wrote:Yes please! Make passive shield tanking work like it does in EVE while you're at it! how does it work in EVE? It beats armor 90% of the time.
That would make shield more powerful than armour |
Harpyja
DUST University Ivy League
109
|
Posted - 2013.06.11 22:04:00 -
[8] - Quote
Doyle Reese wrote:Harpyja wrote:Yes please! Make passive shield tanking work like it does in EVE while you're at it! how does it work in EVE? Shields recharge based on time, not based on a recharge rate. So essentially doubling your shields will double your recharge rate. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
142
|
Posted - 2013.06.11 22:16:00 -
[9] - Quote
Harpyja wrote:Doyle Reese wrote:Harpyja wrote:Yes please! Make passive shield tanking work like it does in EVE while you're at it! how does it work in EVE? Shields recharge based on time, not based on a recharge rate. So essentially doubling your shields will double your recharge rate.
Yea, I like that. Still would kick the **** out of Caldari HAV's just cause their Caldari |
Arkena Wyrnspire
Turalyon Plus
889
|
Posted - 2013.06.11 22:17:00 -
[10] - Quote
EXASTRA INVICTAS wrote:Doyle Reese wrote:Harpyja wrote:Yes please! Make passive shield tanking work like it does in EVE while you're at it! how does it work in EVE? It beats armor 90% of the time. Pretty much. In EvE, armour doesn't even have the luxury of damage mods - shields have those instead. |
|
Eris Ernaga
Super Nerds
191
|
Posted - 2013.06.11 23:10:00 -
[11] - Quote
Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:(
I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. |
Harpyja
DUST University Ivy League
109
|
Posted - 2013.06.12 00:22:00 -
[12] - Quote
Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. Your mind is clouded. I do not approve of this one. |
Eurydice Itzhak
Militaires Sans Jeux
66
|
Posted - 2013.06.12 00:42:00 -
[13] - Quote
Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun.
Why do we still have these people roaming the world?
"Shields are obviously faster.."
Sure they are buddy. Sure they are. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
268
|
Posted - 2013.06.12 00:55:00 -
[14] - Quote
Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun.
Cough cough I call bs . Look at the base stats regarding speed. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
143
|
Posted - 2013.06.12 01:27:00 -
[15] - Quote
pegasis prime wrote:Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. Cough cough I call bs . Look at the base stats regarding speed.
You must forget the fact that plates slow down our HAV's....
Peace, Godin |
Tankin Tarkus
Quafe Runners
31
|
Posted - 2013.06.12 02:51:00 -
[16] - Quote
if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks benefit from having resistance to most forms of AV and the ones that do extra damage to them are only 10% bonus (besides flux) and shield tanks also dont have to give up their main slots to get the extra pg they need armor tanks do....
neither tank needs a nerf they are both UP compared to how many ppl carry some form of AV but i will agree shield tanks need a significant buff |
Aerion Spiritus
Phaze O n e
40
|
Posted - 2013.06.12 03:04:00 -
[17] - Quote
i want to see capacitor in vehicles (its apparently on the way) and the vehicle engineering reverted back to what it used to be. along with the ability to active tank (requires capacitor) armour or shield or passive tank armor (uses one small rep for a passive regen) or passive shield tank :) |
Eris Ernaga
Super Nerds
194
|
Posted - 2013.06.12 03:06:00 -
[18] - Quote
Harpyja wrote:Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. Your mind is clouded. I do not approve of this one.
How I've had a full proto sagaris and a full proto madrugar each has its own pros and cons I am an experienced tankers. |
Eris Ernaga
Super Nerds
194
|
Posted - 2013.06.12 03:07:00 -
[19] - Quote
Eurydice Itzhak wrote:Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. Why do we still have these people roaming the world? "Shields are obviously faster.." Sure they are buddy. Sure they are.
Speed is faster because armor modules lower speed the top ones lower them by 25% |
Eris Ernaga
Super Nerds
194
|
Posted - 2013.06.12 03:09:00 -
[20] - Quote
Godin Thekiller wrote:pegasis prime wrote:Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. Cough cough I call bs . Look at the base stats regarding speed. You must forget the fact that plates slow down our HAV's.... Peace, Godin
Godlin these people are dumb, thank you for this post they obviously forgot that plates slow down tanks and they all try and bully me and call me the idiot. |
|
Farsund Solheim
The Unholy Legion Of DarkStar DARKSTAR ARMY
16
|
Posted - 2013.06.12 03:20:00 -
[21] - Quote
Tankin Tarkus wrote:if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks benefit from having resistance to most forms of AV and the ones that do extra damage to them are only 10% bonus (besides flux) and shield tanks also dont have to give up their main slots to get the extra pg they need armor tanks do....
neither tank needs a nerf they are both UP compared to how many ppl carry some form of AV but i will agree shield tanks need a significant buff
Thank you, I've been stating pretty much the exact thing on multiple occasions in this forum (except the fact that Shield tanks need any sort of buff, that is untrue in my mind). Alas, i am going against popular opinion here, and it is an uphill battle. |
Tankin Tarkus
Quafe Runners
31
|
Posted - 2013.06.12 03:29:00 -
[22] - Quote
Farsund Solheim wrote:Tankin Tarkus wrote:if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks benefit from having resistance to most forms of AV and the ones that do extra damage to them are only 10% bonus (besides flux) and shield tanks also dont have to give up their main slots to get the extra pg they need armor tanks do....
neither tank needs a nerf they are both UP compared to how many ppl carry some form of AV but i will agree shield tanks need a significant buff Thank you, I've been stating pretty much the exact thing on multiple occasions in this forum (except the fact that Shield tanks need any sort of buff, that is untrue in my mind). Alas, i am going against popular opinion here, and it is an uphill battle.
well a while back someone showed me the math on the reppers and apparently the shield one is complete trash and with such horrible passive shield recharge they are in a significant disadvantage up close(and unless your rail sniping from the redline eventually someones going to get up close and personal) so i am in favor of a buff if nothing else to their passive shield recharge rate
i just hate how it seems all these shield tankers look at is the armor repper and the raw stats of armor tanks and automaticly assume its some sort of god mode tank.... |
Eurydice Itzhak
Militaires Sans Jeux
66
|
Posted - 2013.06.12 03:31:00 -
[23] - Quote
Tankin Tarkus wrote:if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks benefit from having resistance to most forms of AV and the ones that do extra damage to them are only 10% bonus (besides flux) and shield tanks also dont have to give up their main slots to get the extra pg they need armor tanks do....
neither tank needs a nerf they are both UP compared to how many ppl carry some form of AV but i will agree shield tanks need a significant buff
Shield tanks are weaker to: Plasma cannon (sucks), Forge guns, Rail turrets, Blaster turrets, flux grenades, Orbitals (pending confirmation).
Armor tanks are weaker to Swarms, Missiles turrets, AV grenades, Proximity mines.
Thats 6 to 4 if we're counting.
And I don't know if you've driven both since uprising but its not the same as it used to be. Shield tanks are now slower than armor tanks by a considerable margin. Acceleration tips towards shields BARELY.
Armor tanks need a minor buf/change to be viable in PC.
Shield tanks need a ton of love. |
demonkiller 12
BetaMax. CRONOS.
27
|
Posted - 2013.06.12 03:45:00 -
[24] - Quote
Godin Thekiller wrote:pegasis prime wrote:Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. Cough cough I call bs . Look at the base stats regarding speed. You must forget the fact that plates slow down our HAV's.... Peace, Godin
You must forget the fact that even with a -25% speed penalty my tank is still 2-3x faster than shield tanks, and further more so because i'm using a keyboard |
demonkiller 12
BetaMax. CRONOS.
27
|
Posted - 2013.06.12 03:52:00 -
[25] - Quote
Eurydice Itzhak wrote:Tankin Tarkus wrote:if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks benefit from having resistance to most forms of AV and the ones that do extra damage to them are only 10% bonus (besides flux) and shield tanks also dont have to give up their main slots to get the extra pg they need armor tanks do....
neither tank needs a nerf they are both UP compared to how many ppl carry some form of AV but i will agree shield tanks need a significant buff Shield tanks are weaker to: Plasma cannon (sucks), Forge guns, Rail turrets, Blaster turrets, flux grenades, Orbitals (pending confirmation). Armor tanks are weaker to Swarms, Missiles turrets, AV grenades, Proximity mines. Thats 6 to 4 if we're counting. And I don't know if you've driven both since uprising but its not the same as it used to be. Shield tanks are now slower than armor tanks by a considerable margin. Acceleration tips towards shields BARELY. Armor tanks need a minor buf/change to be viable in PC. Shield tanks need a ton of love.
The Anti-armor weapons also home onto targets, so theyre even there |
Tankin Tarkus
Quafe Runners
31
|
Posted - 2013.06.12 03:53:00 -
[26] - Quote
Eurydice Itzhak wrote:Tankin Tarkus wrote:if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks benefit from having resistance to most forms of AV and the ones that do extra damage to them are only 10% bonus (besides flux) and shield tanks also dont have to give up their main slots to get the extra pg they need armor tanks do....
neither tank needs a nerf they are both UP compared to how many ppl carry some form of AV but i will agree shield tanks need a significant buff Shield tanks are weaker to: Plasma cannon (sucks), Forge guns, Rail turrets, Blaster turrets, flux grenades, Orbitals (pending confirmation). Armor tanks are weaker to Swarms, Missiles turrets, AV grenades, Proximity mines. Thats 6 to 4 if we're counting. And I don't know if you've driven both since uprising but its not the same as it used to be. Shield tanks are now slower than armor tanks by a considerable margin. Acceleration tips towards shields BARELY. Armor tanks need a minor buf/change to be viable in PC. Shield tanks need a ton of love.
did u even read the first line of my message? if an armor tank has more than a single 60mm plate(and what armor tank doesnt?) its slower than shield
and all those things that do extra damage to shields(flux and orbitals asside) only do 20% more to shields than armor... on the other hand all the stuffs strong against armor do i believe its 60% more to armor than shields
as far as the grenades go(which i believe are the best form of AV atm) AV grenade pros:bonus damage against armor, homes in, dirt cheap(proto grenades asside i believe never looked at their prices) cons:weaker against shields flux grenade pros:extra damage to shields, works on infantry, dirt cheap(proto asside) cons:no damage to armor, doesnt home in
as for using both tanks when uprising first released i tried out both a poorly fitted soma and a poorly fitted sica they both felt pretty close to eachother in terms of mobility on the other hand a properly fit madrugar will have packed on stronger plates and a properly fit gunnlogi wouldnt have lost any speed at all |
demonkiller 12
BetaMax. CRONOS.
27
|
Posted - 2013.06.12 03:54:00 -
[27] - Quote
Eris Ernaga wrote:Harpyja wrote:Eris Ernaga wrote:Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff.
armor tanks are clearly better than shield. >:( I have used both tanks people fail to recognize the pros and cons of each one has passive and more speed the other is slower but can stack on more armor however this comes at the cost of more pg and cpu requirements. There's always some trade off I find shield tanks easier to fit because they cost less cpu and pg and are more well adapt to fit on pg modules without sacrificing shields. Shield are obviously faster but can't really equip nitrous because they would have to sacrifice shield. This is called balance obviously don't run up to a Gallente tank and try and beat it with a blaster catch it at a distance with a railgun. Your mind is clouded. I do not approve of this one. How I've had a full proto sagaris and a full proto madrugar each has its own pros and cons I am an experienced tankers.
You cant compare a marauder and a standard tank, on top of that tanks are nothing like they were in chromosone |
demonkiller 12
BetaMax. CRONOS.
27
|
Posted - 2013.06.12 03:57:00 -
[28] - Quote
Tankin Tarkus wrote:Eurydice Itzhak wrote:Tankin Tarkus wrote:if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks benefit from having resistance to most forms of AV and the ones that do extra damage to them are only 10% bonus (besides flux) and shield tanks also dont have to give up their main slots to get the extra pg they need armor tanks do....
neither tank needs a nerf they are both UP compared to how many ppl carry some form of AV but i will agree shield tanks need a significant buff Shield tanks are weaker to: Plasma cannon (sucks), Forge guns, Rail turrets, Blaster turrets, flux grenades, Orbitals (pending confirmation). Armor tanks are weaker to Swarms, Missiles turrets, AV grenades, Proximity mines. Thats 6 to 4 if we're counting. And I don't know if you've driven both since uprising but its not the same as it used to be. Shield tanks are now slower than armor tanks by a considerable margin. Acceleration tips towards shields BARELY. Armor tanks need a minor buf/change to be viable in PC. Shield tanks need a ton of love. did u even read the first line of my message? if an armor tank has more than a single 60mm plate(and what armor tank doesnt?) its slower than shield and all those things that do extra damage to shields(flux and orbitals asside) only do 20% more to shields than armor... on the other hand all the stuffs strong against armor do i believe its 60% more to armor than shields as far as the grenades go(which i believe are the best form of AV atm) AV grenade pros:bonus damage against armor, homes in, dirt cheap(proto grenades asside i believe never looked at their prices) cons:weaker against shields flux grenade pros:extra damage to shields, works on infantry, dirt cheap(proto asside) cons:no damage to armor, doesnt home in as for using both tanks when uprising first released i tried out both a poorly fitted soma and a poorly fitted sica they both felt pretty close to eachother in terms of mobility on the other hand a properly fit madrugar will have packed on stronger plates and a properly fit gunnlogi wouldnt have lost any speed at all
If you're basing speed on shown stats I wouldnt trust them to be exact, or anywhere close, i've yet to meet a shield tank my 180mm madrugar cannot outrun
|
Tankin Tarkus
Quafe Runners
31
|
Posted - 2013.06.12 04:05:00 -
[29] - Quote
you said your a KB/M player well i am too... me and my corpmates were shield tankers last build and to help them i created a spider tank soma to rep their tanks due to me being KB/M and them being controller users i was able to outrun their tanks last build and i was using a 180mm plate on it as well |
Harpyja
DUST University Ivy League
113
|
Posted - 2013.06.12 04:13:00 -
[30] - Quote
Shield boosters are a third as powerful as armor reps. Armor tanks are much faster than shield tanks when using a nitrous booster (why wouldn't you use one? It lasts a fair amount of time and you can catch up to a shield tank and destroy it or outrun it so you can come back later with a vengeance) Blasters are better than missiles for anti-infantry. Blasters are better against shield tanks than missiles are against armor tanks. Armor resists are much more effective than shield resists. Remote armor reps can go into a luxury slot. Armor tanks have luxury slots; shield tanks don't. Shield tanks have more AV against them than there is AV against armor (as stated in a previous post). Even if anti-armor AV does twice the damage than anti-shield AV, armor reps are thrice as powerful than shield boosters, so armor tanks can take more AV. Forge guns are deadlier than swarm launchers. Railguns are more effective against shield than armor. You get two different anti-shield turrets with one skill, while you get only one anti-armor turret with one skill. Hybrid turret operation grants more flexibility than missile turret operation.
So yeah, I think shield tanks definitely need some love. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |