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10mg PLUMBUM
Academy Inferno CRONOS.
255
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Posted - 2013.05.16 07:35:00 -
[1] - Quote
I cant understand the abilities of the new tanks, less PG and CPU.
Old Caldari Tank:
Gunnlogi CPU 330 PG 1805
New Caldari tank:
Falchion CPU 320 = less than 10 CPU, but more slots PG 1805 = same as old
Old Gallente tank:
Madrugar CPU 210 PG 2690
New Gallente tank:
Vayu CPU 210 = same as old PG 2490 = less than 200 PG, but more slots
Why need more slots, but with less CPU/PG?
So where am i can use large prototype turrets? (I thought that prototype for these Enforcer HAVs)
if only do not use any armor plates, you can use it .
Please make more CPU/PG at the new tanks |
Renolissa
Academy Inferno CRONOS.
60
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Posted - 2013.05.16 11:38:00 -
[2] - Quote
i agree |
Hellsatano
Academy Inferno CRONOS.
6
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Posted - 2013.05.16 15:12:00 -
[3] - Quote
+1 |
Farsund Solheim
The Unholy Legion Of DarkStar DARKSTAR ARMY
6
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Posted - 2013.05.16 17:32:00 -
[4] - Quote
If you read the description of these tanks, you will understand better their role and the restrictions associated with them.
"The Enforcer class possesses the greatest damage output and offensive reach of all HAV's, but the necessary hull modifications needed to achieve this result in weakened armor and shield output and greatly compromised speed."
Skill tree description: "Gallente Enforcer HAV. Unlocks the ability to use Gallente Enforcer HAV's. +3% to blaster damage and range per level. +2% to maximum zoom per level."
This tank is not for front-line deployment, and should instead be well back of the battle, engaging and bombarding enemies from long range. As such, it has been given limited PG output in order to hamper it's close range survivability. Personally, i have lost 3, equaling almost 7million ISK, of these bad boys, each and every time as a result of me forgetting the role of this vehicle and getting involved in the thick of things and getting blown up, and rightly so. This is NOT the Marauder class HAV, like the Sagaris or Surya (which has been temporarily removed from the game for balancing). They were intended as a more heavily armored big brother of the standard tanks, meant to walk into the middle of engagements and soak up damage.
Equip your tank with the proper mods (light armor repairer, heavy armor plates, turret damage boosters in low slots, and an active heat sink and active scanner in high slot), place yourself at a higher elevation behind the front lines, and have an escape route planned. Doing so you will have no problem keeping yourself alive, and still allow you to make meaningful contributions to the battle you are participating in. |
10mg PLUMBUM
Academy Inferno CRONOS.
260
|
Posted - 2013.05.17 07:53:00 -
[5] - Quote
Farsund Solheim wrote:If you read the description of these tanks, you will understand better their role and the restrictions associated with them.
"The Enforcer class possesses the greatest damage output and offensive reach of all HAV's, but the necessary hull modifications needed to achieve this result in weakened armor and shield output and greatly compromised speed."
Skill tree description: "Gallente Enforcer HAV. Unlocks the ability to use Gallente Enforcer HAV's. +3% to blaster damage and range per level. +2% to maximum zoom per level."
This tank is not for front-line deployment, and should instead be well back of the battle, engaging and bombarding enemies from long range. As such, it has been given limited PG output in order to hamper it's close range survivability. Personally, i have lost 3, equaling almost 7million ISK, of these bad boys, each and every time as a result of me forgetting the role of this vehicle and getting involved in the thick of things and getting blown up, and rightly so. This is NOT the Marauder class HAV, like the Sagaris or Surya (which has been temporarily removed from the game for balancing). They were intended as a more heavily armored big brother of the standard tanks, meant to walk into the middle of engagements and soak up damage.
Equip your tank with the proper mods (light armor repairer, heavy armor plates, turret damage boosters in low slots, and an active heat sink and active scanner in high slot), place yourself at a higher elevation behind the front lines, and have an escape route planned. Doing so you will have no problem keeping yourself alive, and still allow you to make meaningful contributions to the battle you are participating in.
Proto Large Blaster + as u say is impossible, so where i can use it? And these bonuses don't give me more, it's only little bonus. |
Tankin Tarkus
Quafe Runners
9
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Posted - 2013.05.17 08:23:00 -
[6] - Quote
itll be tough to fit but try getting an 80GJ stabilized blaster and a couple missile turrets to take advantage of its damage/range boosts i got a stabilized blaster on a madrugar and its actually rather nice |
Infamous Erich
Inf4m0us ROFL BROS
5
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Posted - 2013.05.17 09:27:00 -
[7] - Quote
Yea right now HAV Enforcers are pretty much useless, unless you use the shield proto to do 3x damage mods for your rail its only way I can kick out any high damage lol |
JX1
Goonfeet
28
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Posted - 2013.05.17 21:37:00 -
[8] - Quote
In Chromosome I kitted out a LAV with boosters and nitro and shields no problem, had a great time enjoying the last moments of those wacked out physics.
In this I cannot fit a nitro because of the PG nerf, and "this" is on a character on another account with over 2 million points put in vehicle upgrades.
This illustrates how overly harsh the CPU/PG nerf was. Would like to see those numbers tweaked. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
302
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Posted - 2013.05.17 21:40:00 -
[9] - Quote
Quote:Enforcer HAV = Lack CPU/PG
Data type mismatch exception |
Lt Royal
Subdreddit Test Alliance Please Ignore
57
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Posted - 2013.07.03 03:47:00 -
[10] - Quote
By the descriptions of them; they are specialized GÇÿSniper TanksGÇÖ. |
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10mg PLUMBUM
M.O.R.T.I.F.E.R.U.M.
378
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Posted - 2013.08.02 14:03:00 -
[11] - Quote
Lt Royal wrote:By the descriptions of them; they are specialized GÇÿSniper TanksGÇÖ.
Edit: I wouldn't want to take a base priced 1.2 million ISK tank to the front lines not to mention if it was advanced/proto fitted. That would be a very expensive loss! How it can be sniper if its have bonus for rockets and blaster?
Working distance of rockets and blaster 100-200 meters
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Harpyja
DUST University Ivy League
423
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Posted - 2013.08.02 14:06:00 -
[12] - Quote
My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range. |
10mg PLUMBUM
M.O.R.T.I.F.E.R.U.M.
378
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Posted - 2013.08.02 14:09:00 -
[13] - Quote
Harpyja wrote:My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range. Do you remember bonuses? |
Harpyja
DUST University Ivy League
425
|
Posted - 2013.08.02 14:12:00 -
[14] - Quote
10mg PLUMBUM wrote:Harpyja wrote:My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range. Did you remember bonuses? Yes I do. It's not a question about bonuses, but a question about fitting abilities. Sure it can fit three damage mods, but my Gunnlogi's EHP is much higher with only two damage mods which means it's a better sniper overall. |
10mg PLUMBUM
M.O.R.T.I.F.E.R.U.M.
378
|
Posted - 2013.08.02 14:42:00 -
[15] - Quote
Harpyja wrote:10mg PLUMBUM wrote:Harpyja wrote:My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range. Did you remember bonuses? Yes I do. It's not a question about bonuses, but a question about fitting abilities. Sure it can fit three damage mods, but my Gunnlogi's EHP is much higher with only two damage mods which means it's a better sniper overall.
Bonus for Falchion +2% damage to rocket turrets per level. Bonus not for railgun. Or you can say that you can be sniper from rockets?)))) here we talked about useless of the tank at all. that bonus for nothing. |
Harpyja
DUST University Ivy League
425
|
Posted - 2013.08.02 14:45:00 -
[16] - Quote
10mg PLUMBUM wrote:Harpyja wrote:10mg PLUMBUM wrote:Harpyja wrote:My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range. Did you remember bonuses? Yes I do. It's not a question about bonuses, but a question about fitting abilities. Sure it can fit three damage mods, but my Gunnlogi's EHP is much higher with only two damage mods which means it's a better sniper overall. Bonus for Falchion +2% damage to rocket turrets per level. Bonus not for railgun. Or you can say that you can be sniper from rockets?)))) here we talked about useless of the tank at all. that bonus for nothing.
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
386
|
Posted - 2013.08.02 16:10:00 -
[17] - Quote
Give to a tank for long range engagement, a bonus on blaster, is not very logic, does it works? Somobody have at least level 3 gallente enforcer skill? Another question/ think: specialistic dropsuits cost less than their basic frame counterpart, why do enforcers HAV cost more than their basic frame counterpart?
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Stalken Pathfinder
Shadow Company HQ
33
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Posted - 2013.08.02 17:54:00 -
[18] - Quote
I have Gallente Enforcer 3 and Vayu is absolutely useless IMHO and a waste of perfectly good SP.
Falchion seems decent but I'm an armor tanker...
Both are a waste of ISK at current price. |
Void Echo
Internal Error. Negative-Feedback
881
|
Posted - 2013.08.02 18:38:00 -
[19] - Quote
the enforcers are giant contradictions, they give range bonuses to turrets that aren't meant for range, the blaster is only good for close range, the missile is good for medium range, the railgun is god for any range yet the enforcers try to make the blaster act like a railgun when it cannot shoot past maybe 100 or less meters away |
10mg PLUMBUM
M.O.R.T.I.F.E.R.U.M.
383
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Posted - 2013.08.04 11:41:00 -
[20] - Quote
shaman oga wrote:Somobody have at least level 3 gallente enforcer skill?
I have 5 lvl gallente enforcer skill 3.7kk to the hell because of it and i asked, WTF? |
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Tebu Gan
CrimeWave Syndicate
4
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Posted - 2013.08.04 22:27:00 -
[21] - Quote
10mg PLUMBUM wrote:I cant understand the abilities of the new tanks, less PG and CPU.
Old Caldari Tank:
Gunnlogi CPU 330 PG 1805
New Caldari tank:
Falchion CPU 320 = less than 10 CPU, but more slots PG 1805 = same as old
Old Gallente tank:
Madrugar CPU 210 PG 2690
New Gallente tank:
Vayu CPU 210 = same as old PG 2490 = less than 200 PG, but more slots
Why need more slots, but with less CPU/PG?
So where am i can use large prototype turrets? (I thought that prototype for these Enforcer HAVs)
if only do not use any armor plates, you can use it .
Please make more CPU/PG for the new tanks
Yeah people have been saying this for months. On the shield version of the enforcer you can equip an extra PG booster in your low for a total of 3, I can see that being of some little use in maxing you modules, even then it is a very small boost not worth it. Since the OFFICIAL release of the game, vehicles have go shat on. And no word whatsoever on anything in the future, aside from the little sneak peak at pilot dropsuits. Even then, the suits do nothing at all to address the big problems with vehicles.
Oh and these tanks cost 1.2 mil compared to the 200k isk of the originals. Not worth it, and nothing about this is being addressed from the DEVS. . |
DarthJT5
12th Shadow Legion
0
|
Posted - 2013.08.05 04:49:00 -
[22] - Quote
I use a missle Falchion and keep the range at about 300M. It is extremely effective once you get used to the tank and can aim a missle turret. Ive killed infantry in one burst consistently at about 350M, it gets a little harder after that. But i can destroy installations and Somas in two bursts, and i dont even have an ADV large missle.(im about to tho ) I just use the standard Accelerated missle for now. |
DarthJT5
12th Shadow Legion
0
|
Posted - 2013.08.05 04:51:00 -
[23] - Quote
Has anyone even TRIED to missle snipe? It actually very effective..... |
10mg PLUMBUM
M.O.R.T.I.F.E.R.U.M.
391
|
Posted - 2013.08.05 07:04:00 -
[24] - Quote
tank against installations by the 2 mil isk. Great and fantastic, never think about it. |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
617
|
Posted - 2013.08.05 11:12:00 -
[25] - Quote
DarthJT5 wrote:I use a missle Falchion and keep the range at about 300M. It is extremely effective once you get used to the tank and can aim a missle turret. Ive killed infantry in one burst consistently at about 350M, it gets a little harder after that. But i can destroy installations and Somas in two bursts, and i dont even have an ADV large missle.(im about to tho ) I just use the standard Accelerated missle for now.
Eek wrong range on your falchion the missiles have a base range of 250m and with my fully specked falchion I can hit up to 286m just saying. |
10mg PLUMBUM
M.O.R.T.I.F.E.R.U.M.
391
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Posted - 2013.08.05 12:51:00 -
[26] - Quote
pegasis prime wrote:DarthJT5 wrote:I use a missle Falchion and keep the range at about 300M. It is extremely effective once you get used to the tank and can aim a missle turret. Ive killed infantry in one burst consistently at about 350M, it gets a little harder after that. But i can destroy installations and Somas in two bursts, and i dont even have an ADV large missle.(im about to tho ) I just use the standard Accelerated missle for now. Eek wrong range on your falchion the missiles have a base range of 250m and with my fully specked falchion I can hit up to 286m just saying. good sniper |
Tebu Gan
CrimeWave Syndicate
5
|
Posted - 2013.08.05 13:25:00 -
[27] - Quote
10mg PLUMBUM wrote:pegasis prime wrote:DarthJT5 wrote:I use a missle Falchion and keep the range at about 300M. It is extremely effective once you get used to the tank and can aim a missle turret. Ive killed infantry in one burst consistently at about 350M, it gets a little harder after that. But i can destroy installations and Somas in two bursts, and i dont even have an ADV large missle.(im about to tho ) I just use the standard Accelerated missle for now. Eek wrong range on your falchion the missiles have a base range of 250m and with my fully specked falchion I can hit up to 286m just saying. good sniper
Missile Sniping??? Cool and all but if you go for sniping, why the hell would you use an enforcer with missiles. Gotta get far to close to the main battle, not worth the risk, most you are going to make in the match is 250k to 500k if you are very lucky.
Last night I ran a match with 2.5 WP and 500k isk. That rarely happens, and I was rail sniping. Got nearly every installation and took out 4 milita tanks. Biggest thing in that match, absolutely no AV, and the tanks were terrible shots.
Go ahead and pull out that falcion, I LOVE blowing you guys up with my 200k gunnlogi, I'll even give ya a chance and roll out my blaster.
And here's a note, they may have the HIGHEST damage output, but that is minimal compared to the output of a rail sniper. And other thing why would I spend 1.2 million on this thing when I can already 3 shot a bolas in my gunnlogi????? Still going to take 3 shots to drop one!! |
Tebu Gan
CrimeWave Syndicate
5
|
Posted - 2013.08.05 13:35:00 -
[28] - Quote
DarthJT5 wrote:Has anyone even TRIED to missle snipe? It actually very effective.....
I would like to see you in game, I want to see this "missile snipe". Then I'm going to blow you up. You must not have many points into tanking, or you are one of those dudes I keep killing. |
10mg PLUMBUM
M.O.R.T.I.F.E.R.U.M.
391
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Posted - 2013.08.05 14:25:00 -
[29] - Quote
CCP Fix it, change bonuses or delete it. |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
618
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Posted - 2013.08.05 14:38:00 -
[30] - Quote
Tebu Gan wrote:10mg PLUMBUM wrote:pegasis prime wrote:DarthJT5 wrote:I use a missle Falchion and keep the range at about 300M. It is extremely effective once you get used to the tank and can aim a missle turret. Ive killed infantry in one burst consistently at about 350M, it gets a little harder after that. But i can destroy installations and Somas in two bursts, and i dont even have an ADV large missle.(im about to tho ) I just use the standard Accelerated missle for now. Eek wrong range on your falchion the missiles have a base range of 250m and with my fully specked falchion I can hit up to 286m just saying. good sniper Missile Sniping??? Cool and all but if you go for sniping, why the hell would you use an enforcer with missiles. Gotta get far to close to the main battle, not worth the risk, most you are going to make in the match is 250k to 500k if you are very lucky. Last night I ran a match with 2.5 WP and 500k isk. That rarely happens, and I was rail sniping. Got nearly every installation and took out 4 milita tanks. Biggest thing in that match, absolutely no AV, and the tanks were terrible shots. Go ahead and pull out that falcion, I LOVE blowing you guys up with my 200k gunnlogi, I'll even give ya a chance and roll out my blaster. And here's a note, they may have the HIGHEST damage output, but that is minimal compared to the output of a rail sniper. And other thing why would I spend 1.2 million on this thing when I can already 3 shot a bolas in my gunnlogi????? Still going to take 3 shots to drop one!!
Acctually a fully maxed out falchion with proto accelerated missiles has tge highest alph dammage in the game provifing all your missiles hit. |
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