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Kilgada Harbing
Ghost Machinations
8
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Posted - 2012.08.20 06:22:00 -
[1] - Quote
Tonight I discovered a method that allows a merc to farm up WP during a match while contributing nothing to the fight. It works best during skirmish battles, and it can be done with militia gear.
1. Request an LAV near your team's initial spawn point, far away from enemy fire. 2. Crash it into nearby objects until it is on fire. 3. Hop out and use your repair gun on it. 4. Repeat steps 2-4.
This method usually generates 100 pts (around 4 ticks of Repair +25) per iteration. It also allows a merc to gain upwards of 30k SP (unboosted) per battle with a 0/0 KD record. This needs to be fixed somehow, without hurting the already sad rewards for playing as a logi.
Also, while messing around with this, I discovered that repair points are earned much faster fixing a cheap LAV than a heavily armored HAV (which is a much more impressive task). It seems the points are rewarded based on a percentage of repair done rather than actual amount of armor restored. I think this is a problem as well, since it takes about 10 seconds to fix a burning LAV, and it gives the same reward as bringing an HAV back from the brink of destruction, which takes much longer, giving little incentive to fix massive damage.
This may not technically be an exploit, but it is a cowardly way to gain SP for your merc and hurts the efforts of your team. I would like to see some kind of fix for this, but unfortunately I do not have any ideas on how to fix it without punishing those poor logi's actually repping vehicles downrange.
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Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.20 06:44:00 -
[2] - Quote
I was using the militia repair tool and the starter fit for the LAV.
Also, friendly fire does not damage the vehicles (at least it didn't for me). I tried swarm launchers, grenades, etc. and just bumping into walls was the only way I could damage the vehicles myself.
I think it should be worth a little more to repair that 250k ISK tank than the militia LAV. =P |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.20 18:41:00 -
[3] - Quote
Stile451 wrote:Repairs should be awarded by how many points are repaired, not the percentage of points that you have repaired. It takes quite a while to heal a heavy but you get the same amount of WP for repairing a scout.
Exactly. More work for the same reward seems a little broken to me. |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.20 22:54:00 -
[4] - Quote
xxBIG DIRTYxx wrote:Personally, I would say NO points for repairing non enemy damage. Learn how to drive, not running into stuff recklessly. However some degree of 'occupational' hazardous duty damage occurs, yes. Fix it. A team player should not expect much for this, as he should be in the thick of things reparing damage caused by the enemy...
I agree with you. I just wanted to point out there is currently a way to gain a lot of SP while not helping at all, and in coming to that realization I found the whole reward system for repairing is slightly... Wrong. |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.21 02:26:00 -
[5] - Quote
Cerebral Wolf Jr wrote:Dont you gain ISK for WP not SP?...
i think its a good way to farm isk but no skill points.
I'll put it to you this way: I spent an entire skirmish doing that. I was 0/0 KD, did not fire a shot, and never left the starting spawn area, and gained over 30k SP for that battle. |
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