Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.20 06:22:00 -
[1] - Quote
Tonight I discovered a method that allows a merc to farm up WP during a match while contributing nothing to the fight. It works best during skirmish battles, and it can be done with militia gear.
1. Request an LAV near your team's initial spawn point, far away from enemy fire. 2. Crash it into nearby objects until it is on fire. 3. Hop out and use your repair gun on it. 4. Repeat steps 2-4.
This method usually generates 100 pts (around 4 ticks of Repair +25) per iteration. It also allows a merc to gain upwards of 30k SP (unboosted) per battle with a 0/0 KD record. This needs to be fixed somehow, without hurting the already sad rewards for playing as a logi.
Also, while messing around with this, I discovered that repair points are earned much faster fixing a cheap LAV than a heavily armored HAV (which is a much more impressive task). It seems the points are rewarded based on a percentage of repair done rather than actual amount of armor restored. I think this is a problem as well, since it takes about 10 seconds to fix a burning LAV, and it gives the same reward as bringing an HAV back from the brink of destruction, which takes much longer, giving little incentive to fix massive damage.
This may not technically be an exploit, but it is a cowardly way to gain SP for your merc and hurts the efforts of your team. I would like to see some kind of fix for this, but unfortunately I do not have any ideas on how to fix it without punishing those poor logi's actually repping vehicles downrange.
|
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.08.20 06:37:00 -
[2] - Quote
Solution: friendly fire?
That is interestig about the points awarded for repairing different vehicles. Were you using the militia repair tool? |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.20 06:44:00 -
[3] - Quote
I was using the militia repair tool and the starter fit for the LAV.
Also, friendly fire does not damage the vehicles (at least it didn't for me). I tried swarm launchers, grenades, etc. and just bumping into walls was the only way I could damage the vehicles myself.
I think it should be worth a little more to repair that 250k ISK tank than the militia LAV. =P |
BlacMage
Royal Uhlans Amarr Empire
59
|
Posted - 2012.08.20 07:16:00 -
[4] - Quote
Kilgada Harbing wrote:Tonight I discovered a method that allows a merc to farm up WP during a match while contributing nothing to the fight. It works best during skirmish battles, and it can be done with militia gear.
1. Request an LAV near your team's initial spawn point, far away from enemy fire. 2. Crash it into nearby objects until it is on fire. 3. Hop out and use your repair gun on it. 4. Repeat steps 2-4.
This method usually generates 100 pts (around 4 ticks of Repair +25) per iteration. It also allows a merc to gain upwards of 30k SP (unboosted) per battle with a 0/0 KD record. This needs to be fixed somehow, without hurting the already sad rewards for playing as a logi.
Also, while messing around with this, I discovered that repair points are earned much faster fixing a cheap LAV than a heavily armored HAV (which is a much more impressive task). It seems the points are rewarded based on a percentage of repair done rather than actual amount of armor restored. I think this is a problem as well, since it takes about 10 seconds to fix a burning LAV, and it gives the same reward as bringing an HAV back from the brink of destruction, which takes much longer, giving little incentive to fix massive damage.
This may not technically be an exploit, but it is a cowardly way to gain SP for your merc and hurts the efforts of your team. I would like to see some kind of fix for this, but unfortunately I do not have any ideas on how to fix it without punishing those poor logi's actually repping vehicles downrange.
Thanks for posting this. Hopfully CCP can get a fix out for it soon. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.08.20 08:03:00 -
[5] - Quote
Kilgada Harbing wrote:I was using the militia repair tool and the starter fit for the LAV.
Also, friendly fire does not damage the vehicles (at least it didn't for me). I tried swarm launchers, grenades, etc. and just bumping into walls was the only way I could damage the vehicles myself.
I think it should be worth a little more to repair that 250k ISK tank than the militia LAV. =P
Well the trick to the exploit is the fact that crashing into solid object (yes even a lamppost) can damage the vehicle so the logistics can have a field day just smashing their own LAV and repairing it and just farming SP for the entire match.
Im not sure if there really is a fix for that other then an eject mechanic when you see something like that and even then that can easily be abused.. |
The Robot Devil
45
|
Posted - 2012.08.20 08:35:00 -
[6] - Quote
Kilgada Harbing wrote:Tonight I discovered a method that allows a merc to farm up WP during a match while contributing nothing to the fight. It works best during skirmish battles, and it can be done with militia gear.
1. Request an LAV near your team's initial spawn point, far away from enemy fire. 2. Crash it into nearby objects until it is on fire. 3. Hop out and use your repair gun on it. 4. Repeat steps 2-4.
This method usually generates 100 pts (around 4 ticks of Repair +25) per iteration. It also allows a merc to gain upwards of 30k SP (unboosted) per battle with a 0/0 KD record. This needs to be fixed somehow, without hurting the already sad rewards for playing as a logi.
Also, while messing around with this, I discovered that repair points are earned much faster fixing a cheap LAV than a heavily armored HAV (which is a much more impressive task). It seems the points are rewarded based on a percentage of repair done rather than actual amount of armor restored. I think this is a problem as well, since it takes about 10 seconds to fix a burning LAV, and it gives the same reward as bringing an HAV back from the brink of destruction, which takes much longer, giving little incentive to fix massive damage.
This may not technically be an exploit, but it is a cowardly way to gain SP for your merc and hurts the efforts of your team. I would like to see some kind of fix for this, but unfortunately I do not have any ideas on how to fix it without punishing those poor logi's actually repping vehicles downrange.
Passive SP and active ISK. |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
|
Posted - 2012.08.20 10:22:00 -
[7] - Quote
I agree on the problem of getting Repair +25 depending on vehicle / Installation percentage repaired. It's just not logical to scale the rewards on a percentage. Maybe AP repaired or ISK restored which will make it worth it to repair expensive stuff. |
Stile451
Red Star.
76
|
Posted - 2012.08.20 14:45:00 -
[8] - Quote
Repairs should be awarded by how many points are repaired, not the percentage of points that you have repaired. It takes quite a while to heal a heavy but you get the same amount of WP for repairing a scout. |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.20 18:41:00 -
[9] - Quote
Stile451 wrote:Repairs should be awarded by how many points are repaired, not the percentage of points that you have repaired. It takes quite a while to heal a heavy but you get the same amount of WP for repairing a scout.
Exactly. More work for the same reward seems a little broken to me. |
Suanar Daranaus
Sanmatar Kelkoons Minmatar Republic
36
|
Posted - 2012.08.20 18:53:00 -
[10] - Quote
Kilgada Harbing wrote:Stile451 wrote:Repairs should be awarded by how many points are repaired, not the percentage of points that you have repaired. It takes quite a while to heal a heavy but you get the same amount of WP for repairing a scout. Exactly. More work for the same reward seems a little broken to me.
But it IS the same on your day to day job in real life.
I know, not helpful but I had to say it. |
|
Norbar Recturus
Algintal Core Gallente Federation
119
|
Posted - 2012.08.20 19:44:00 -
[11] - Quote
Thanks for posting this... guess who's going to test it?
I will! Thoroughly |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.20 20:30:00 -
[12] - Quote
Suanar Daranaus wrote:Kilgada Harbing wrote:Stile451 wrote:Repairs should be awarded by how many points are repaired, not the percentage of points that you have repaired. It takes quite a while to heal a heavy but you get the same amount of WP for repairing a scout. Exactly. More work for the same reward seems a little broken to me. But it IS the same on your day to day job in real life. I know, not helpful but I had to say it. Depends on the job. There are a lot where you're paid by commission. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.20 20:40:00 -
[13] - Quote
The solution is to provide a repair SP cap to free LAV's.
If people want to bring in their expensive ships to beat up, then *shrug*. |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.08.20 21:09:00 -
[14] - Quote
I would like to point out that repair based on HP rather than percentage would also mean that if we repair something, but not enough to gain points, it will carry over to the next thing we repair. That ways the points gained for repairing is per match, not on a unit-by-unit basis. |
xxBIG DIRTYxx
19
|
Posted - 2012.08.20 21:49:00 -
[15] - Quote
Personally, I would say NO points for repairing non enemy damage. Learn how to drive, not running into stuff recklessly. However some degree of 'occupational' hazardous duty damage occurs, yes. Fix it. A team player should not expect much for this, as he should be in the thick of things reparing damage caused by the enemy... |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.20 22:54:00 -
[16] - Quote
xxBIG DIRTYxx wrote:Personally, I would say NO points for repairing non enemy damage. Learn how to drive, not running into stuff recklessly. However some degree of 'occupational' hazardous duty damage occurs, yes. Fix it. A team player should not expect much for this, as he should be in the thick of things reparing damage caused by the enemy...
I agree with you. I just wanted to point out there is currently a way to gain a lot of SP while not helping at all, and in coming to that realization I found the whole reward system for repairing is slightly... Wrong. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.08.21 02:10:00 -
[17] - Quote
Dont you gain ISK for WP not SP?...
i think its a good way to farm isk but no skill points. |
Kilgada Harbing
Ghost Machinations
8
|
Posted - 2012.08.21 02:26:00 -
[18] - Quote
Cerebral Wolf Jr wrote:Dont you gain ISK for WP not SP?...
i think its a good way to farm isk but no skill points.
I'll put it to you this way: I spent an entire skirmish doing that. I was 0/0 KD, did not fire a shot, and never left the starting spawn area, and gained over 30k SP for that battle. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.08.21 03:09:00 -
[19] - Quote
30k sp is really not that much, especially as we are getting 4x sp at the moment, sp when the game goes live your looking at 7k or so sp for spending 20 mins doing it.
people will get bored doing it i think but i like the ida of basing repaired WPs on isk value per HP. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.08.21 03:54:00 -
[20] - Quote
4X times SP? Lol you maybe get around 40-50 grand SP in a match during your first 2-3 hours. After that it decreases drastically and you gain only 9-10 grand. In the last build you could easy get in your first games around 300-400 grand SP. That got toned down alot. |
|
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.08.21 03:57:00 -
[21] - Quote
That don't change the fact that the game's still giving out 4x the SP it's going to at launch.
The skill system is going to be very, very, very similar to EVE where it takes months to get basic skills, a year to specialize and years to be good in multiple disciplines.
Regardless of how funny you find it, its a fact that we're getting 4x SP per match at the moment, while we're in BETA. I understand the point you're making and you're right, it is kinda an exploit, but in the grand scheme of things and how you level in this game it's really not going to be viable come launch. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.21 04:00:00 -
[22] - Quote
Actually, we're not running 4x SP any more. That's why the amount we're earning has fallen off so sharply from the last build. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.08.21 04:10:00 -
[23] - Quote
Yeah. i've just read up on it a bit more and i'm man enough to hold my hand up when i'm wrong.
I do think the game gives out too much SP though, i'd personally like to see it cut by half at the least, that would make things like this less of an exploit too. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.22 01:00:00 -
[24] - Quote
Im going to test this tonight. FOR SCIENCE!!!
Edit nah forget it its waaaaay to much effort. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.08.22 06:57:00 -
[25] - Quote
Cerebral Wolf Jr wrote:Yeah. i've just read up on it a bit more and i'm man enough to hold my hand up when i'm wrong.
I do think the game gives out too much SP though, i'd personally like to see it cut by half at the least, that would make things like this less of an exploit too.
Um, I started before the 8pm diminishing returns reset and I was making 2000 sp for going 6 and 1 and tossing out 6 nano hives, and capturing 2 points and a resupply.
I am going to say I strongly disagree with the halving of SP.
I understand drop links giving +25, and I understand revives getting +60, why does giving ammo, the actual tools for killing the enemy aka nano hives only give out +10 unless the friendly leaves the bubble and goes back in....unless it is +10 per tick? |
Nova Knife
Seituoda Taskforce Command Caldari State
789
|
Posted - 2012.08.22 11:35:00 -
[26] - Quote
The easiest solution is to not give points for repairing an unoccupied vehicle. Adding diminishing returns to similar actions such as consecutive repairs on the same objects would not be amiss either.
Some might say this would hurt spider tanks, but it doesn't really hurt that much if you keep your friends alive to keep killing. |
Skoren1
11
|
Posted - 2012.08.22 12:00:00 -
[27] - Quote
here is a solution to the problem. Make it so the repair tool has ammo. |
Altman Stormsinger
Doomheim
16
|
Posted - 2012.08.22 15:25:00 -
[28] - Quote
Sha Kharn Clone wrote:
Edit nah forget it its waaaaay to much effort.
that's why i don't think the exploit is all that bad. it requires someone to sit and grind the entire match just to get a little extra sp.
if it bothers you and see someone doing it, just steal their car. we can regulate that **** ourselves. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |