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61. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
It just occurred to me that making milita gear cost money means we'll see a huge reduction in LAV spam. I'm on board now!
- by Sees-Too-Much - at 2012.09.08 14:20:00
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62. Unofficial "New weapon request" thread. - in Feedback/Requests [original thread]
Laser weapons are coming. There's already a slot for them on the market and you can see someone shooting one toward the end of this trailer . Railguns are already in the game. They're a turret, and I'm 90% sure that the sniper rifle is a rail gu...
- by Sees-Too-Much - at 2012.09.08 12:41:00
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63. Proposed Dropship Changes - in Feedback/Requests [original thread]
This General Rian wrote: All of my drop ships are using 1 High Slot for a mobile spawner, because without one the dropship isn't really all that viable. Is the opposite of true. Randoms are a liability. Come to "0k0d", it's a channel in-ga...
- by Sees-Too-Much - at 2012.09.07 02:34:00
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64. B as bravo or D as delta? - in Feedback/Requests [original thread]
No, I want teammates that know the phonetic alphabet. D is delta, btw, unless you're at an airport.
- by Sees-Too-Much - at 2012.09.07 00:11:00
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65. (Request)LAV Ambulance - in Feedback/Requests [original thread]
You DO have that. You can fit remote armor reps and shield transfers to vehicles which will heal the target. I'm not sure how they're used, I've never fit one.
- by Sees-Too-Much - at 2012.09.06 21:55:00
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66. [Suggestion] Dropsuit Fitting Overhaul - in Feedback/Requests [original thread]
So customizable dropsuits are a bad idea that will scare off new players but customizable weapons won't?
- by Sees-Too-Much - at 2012.09.06 18:40:00
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67. Need a better score system for drivers - in Feedback/Requests [original thread]
If that's the case I don't think I'll ever go without a CRU in my dropship. Guy spawns in, jumps out, and I get 15 warpoints every time he kills someone for the next few minutes or something. I'mma be rakin' in the warpoints!
- by Sees-Too-Much - at 2012.09.06 16:42:00
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68. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
Well, fear not fellow pilot! Changes, they are a-comin'! Oh, and there's a channel for pilots and DS gunners in-game called 0k0d that I'm trying to get more people into
- by Sees-Too-Much - at 2012.09.06 13:10:00
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69. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
I actually think it's pretty appropriate. The dropship isn't supposed to be a gunship so using it for that role shouldn't be a great source of warpoints. When we get more capabilities and more sources of support warpoints and we can use dropship...
- by Sees-Too-Much - at 2012.09.06 04:04:00
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70. Need a better score system for drivers - in Feedback/Requests [original thread]
Not to sound too creepy or anything, but CCP Nothin's post just gave me a partial. Can you give us any further details on what other support actions will get warpoints?
- by Sees-Too-Much - at 2012.09.06 03:42:00
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71. Precursor Dropship feedback - in Feedback/Requests [original thread]
As a dropship pilot myself I'm not a huge fan of most of these ideas. Nova Knife wrote: [list] Stop swarms from tracking ships completely during/after an evasive action
You don't seem to have a good handle on the way dropships actually wo...
- by Sees-Too-Much - at 2012.09.06 00:24:00
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72. Dropship's Reaction to Impact - in Feedback/Requests [original thread]
I like it the way it is. It's pretty much the only reason I ever lose a dropship, and that's pretty rare when I have good gunners watching my back.
- by Sees-Too-Much - at 2012.09.05 12:21:00
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73. for our current tank problem - in Feedback/Requests [original thread]
Electronic warfare is being planned which will have at least some anti-HAV efficacy, although we don't have many details. Stasis mines have been confirmed for the next build. CCP Nothin has also mentioned that they feel that HAVs are not currently...
- by Sees-Too-Much - at 2012.09.05 12:00:00
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74. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
As a dropship pilot, I love it when people building camp their dropship. Free dropship kill.
- by Sees-Too-Much - at 2012.09.05 03:59:00
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75. [Suggestion] Buff Logistic suits armor / shield hp - in Feedback/Requests [original thread]
If logi had just as much health and speed as assault, why would anyone ever go assault? Not like the sidearm is that much of a bonus compared to extra equipment slots.
- by Sees-Too-Much - at 2012.09.05 03:55:00
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76. [IDEA] Better Dropship Pilot payoff - in Feedback/Requests [original thread]
Nate Silverley wrote: Sees-Too-Much wrote: You can already fit remote reps to a dropship. Ever tried healing a heavy or a vehicle from the air? I haven't, but I bet it's awesome! Soon we'll have eWar and you'll be able to provide support w...
- by Sees-Too-Much - at 2012.09.04 19:26:00
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77. AUR to ISK - in Feedback/Requests [original thread]
If it's anything like EVE then when the game goes live people will sell their Aurum gear on the market for isk.
- by Sees-Too-Much - at 2012.09.04 18:57:00
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78. [IDEA] Better Dropship Pilot payoff - in Feedback/Requests [original thread]
You can already fit remote reps to a dropship. Ever tried healing a heavy or a vehicle from the air? I haven't, but I bet it's awesome! Soon we'll have eWar and you'll be able to provide support with that, too. Basically this is one of those i...
- by Sees-Too-Much - at 2012.09.04 18:56:00
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79. [IDEA] Better Dropship Pilot payoff - in Feedback/Requests [original thread]
The reward for staying alive: keeping your dropship. The reward for getting kills: vehicle kill assist. So the only area you'd be hoping to fix is the reward for using the dropship for its intended purpose of air transport. But since you're rewa...
- by Sees-Too-Much - at 2012.09.04 17:38:00
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80. PROBLEMS WITH TANK ! - in Feedback/Requests [original thread]
No, the developers are going to ignore you. As they should, because you're (plural "you", not targetting anyone in particular) being moronic. Even if we accept as true that tanks are insurmountably OP; nerfing them at this stage would be stupid. ...
- by Sees-Too-Much - at 2012.09.04 17:30:00
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