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41. [REQUEST] Pilots need more Credit - in Feedback/Requests [original thread]
If it turns out to be true we'll have to put together a forum post about how best to take advantage of a friendly dropship pilot. Even without great treamwork and communication, just hovering over a cap point with a CRU should get us a lot of points.
- by Sees-Too-Much - at 2012.09.12 21:28:00
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42. [REQUEST] Reduce cost of Dropsuit skills - in Feedback/Requests [original thread]
Some people looking at Buckingham have noticed specialized dropsuits being put up, such as a logi suit that gets bonuses to eWar. I wonder if that kind of thing will function like T2 ships in EVE where it gets bonuses from the logi skill as well a...
- by Sees-Too-Much - at 2012.09.12 21:07:00
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43. [REQUEST] Pilots need more Credit - in Feedback/Requests [original thread]
We're getting some love next build. I doubt we'll get points for non-kill assists, but rumor has it we'll get points for every point-earning action taken by the people we drop. Should help put the dropship in its proper role.
- by Sees-Too-Much - at 2012.09.12 20:51:00
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44. [Feedback] RDV - in Feedback/Requests [original thread]
I can't wait until I get my gunship. I'm gonna kill so many RDVs.
- by Sees-Too-Much - at 2012.09.11 18:44:00
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45. More realistic missile tracking, please. - in Feedback/Requests [original thread]
General Rian wrote: Your argument is flawed... If such advanced missiles thousands of years in the future exist, why would they make Dropships without any sort of device to distract said missiles in the event of them locking on and chasing it?...
- by Sees-Too-Much - at 2012.09.11 17:35:00
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46. Why this game can be improved (in my opinion, save your hate. I speak for many.) - in Feedback/Requests [original thread]
Kyy Seiska wrote: XBUMSKIX wrote: #3. Add more objects on the maps. There is no foliage or rocks to hide behind and maneuver cover to cover. -áIt feels like we're playing in a vacuum at times. #3 Agree, would make it easier to evade tho...
- by Sees-Too-Much - at 2012.09.11 17:33:00
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47. Why this game can be improved (in my opinion, save your hate. I speak for many.) - in Feedback/Requests [original thread]
Read around a little bit. If you did you'd probably know that you only get an indicator when you've been spotted. You'd also know that cloaking devices are coming in a future build along with a HAV nerf. If that's not enough for you then DUST may...
- by Sees-Too-Much - at 2012.09.11 17:13:00
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48. (Request) No HAV'S in Ambush maps!!!! - in Feedback/Requests [original thread]
I'm surprised people are willing to bring vehicles in on ambush maps. It's a real testament to the spinelessness of DUST players that someone can walk a HAV into the middle of a closed off compound surrounded by cover and instead of being immediat...
- by Sees-Too-Much - at 2012.09.11 15:57:00
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49. [Suggestion] aerial combat - in Feedback/Requests [original thread]
They'll almost certainly fly the same way as the dropship. Why design a completely different physics system? Plus there's a trailer where we see a gunship for a split second, and it's not acting like a jet.
- by Sees-Too-Much - at 2012.09.11 00:47:00
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50. Any chance we will see Mortars? - in Feedback/Requests [original thread]
There are going to be artillery turrets, and presumably they'll be indirect fire weapons. The small versions could probably be treated as mortars.
- by Sees-Too-Much - at 2012.09.11 00:45:00
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51. This game is frustrating... - in Feedback/Requests [original thread]
ZZyZer wrote: [quote=Lixet][quote=ZZyZer] It seems, Dust 514 don't have other ways to earn money, besides PvP (or aurum buying) Yet. PvE content has been confirmed for later builds, however.
- by Sees-Too-Much - at 2012.09.10 12:27:00
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52. Lav racing mini game - in Feedback/Requests [original thread]
I'd be more interested in ground level dropship racing.
- by Sees-Too-Much - at 2012.09.09 21:16:00
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53. Dropship issues - in Feedback/Requests [original thread]
Mattheus Stearns wrote: Sees-Too-Much wrote: I can hit things pretty hard and not blow up. What's your eHP? dunno whats eHP HP divided by 1 minus resists. For example, if you have 1000 HP and 30% resists you would have 1000/(1-.3) or ...
- by Sees-Too-Much - at 2012.09.09 17:39:00
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54. rockets throwing dropship around - in Feedback/Requests [original thread]
I was actually kind of disappointed to learn it was getting toned down, and I hope they don't tone it down too much. As of right now it's the only threat to my dropship.
- by Sees-Too-Much - at 2012.09.09 15:21:00
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55. Ammo supplies - in Feedback/Requests [original thread]
The ammo thing is the only tank QQ suggestion that I actually like, because I feel like it adds an interesting level of strategic depth to vehicles. I like the idea of having a cargo bay that contains things like ammo and cap boosters. Maybe even ...
- by Sees-Too-Much - at 2012.09.09 15:17:00
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56. [request] buildable sentry turrets - in Feedback/Requests [original thread]
This is one of those things that you read and think "That's what installations are for" but I actually feel like personally deployable turrets could occupy a useful tactical role by themselves. There could even be suits built around the idea, simi...
- by Sees-Too-Much - at 2012.09.09 15:08:00
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57. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Whispercrow wrote: How about we just leave the starter fits as infinite. Then we sell the Militia stuff as BPC's, on the order of maybe 500-1000 isk per item. Then they RE-INTRODUCE the Militia BPO's, but have them cost, say, 100x what the...
- by Sees-Too-Much - at 2012.09.09 14:13:00
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58. Dropship issues - in Feedback/Requests [original thread]
I can hit things pretty hard and not blow up. What's your eHP?
- by Sees-Too-Much - at 2012.09.09 14:08:00
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59. dropship buff - in Feedback/Requests [original thread]
The T2 versions of the vehicles are designed to get bonuses to equipment that doesn't exist yet. Marauders are made to be siege weapons and will eventually get siege modules. The T2 dropships are made for electronic warfare and stealth. Same is pr...
- by Sees-Too-Much - at 2012.09.09 00:51:00
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60. Add Pilot drop suit!? - in Feedback/Requests [original thread]
Check the market, there's a section for pilot dropsuits. They haven't been implemented, but they're coming.
- by Sees-Too-Much - at 2012.09.08 14:23:00
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