Maken Tosch wrote:Your idea is flawed because CCP will one day (don't know when) allow players to trade items with each other for ISK. This will mean that when you open a trade window with me, I will be able to sell you my AUR stuff to you for ISK at a price that I (the seller) determine. If you don't like the prices, you go look for someone else who has the item and willing to sell it to you for less than what I demand.
At that point, we will then have a player-controlled secondary market.
So let me get this straight...we should keep at a lackluster amount of weaponry and gear, for possily six months or more, just on the chance that CCP does as they say they will? When this change could be put in as a hotfix until that time, in order to double nearly triple the amount of equipment they have useable in the game. Considering the game is already having a massive drop in player base and people are flat out quiting or saying they will come back later, along with planetside 2 being right there nipping at the heels of Dust every day.
I'm seeing a rather flawed view from you as well, considering if the Dust team does not expand itself for people it will be just a game that is forgotten and becomes Dust in the playstation store that no one bothers with. This type of marketing can and does work, Tribes Ascend did the very same marketing and strategy, as is being suggested here, unfortunetly it said the game was complete before it really was, and denied the players more maps and options to do with the game. They also went along with the esports stuff instead of sticking to what the player base really wanted and did something really stuipid against their EULA.
I'm not saying this is an end all fix, that it's going to be this way forever, what I am saying is that until the player market is established and better wars to trade with fellow Dust players this would give players new options for being able to play the game, and advertising their content at the same time, such as you could keep paying a really hefty cost for that vehicle each time or you could buy the pack. I also think that Eve should be making several more packs and asking player input of what they would actually like to see in the packs.
This is similar to the passive booster, in that you can just wait on the freebie way, you can just let your sp tick up really slow, however, if you want you can pay to get a speed boost on that SP, are you going to start complaining that the passive SP is there? I'm sure you've been a lot more tempted at times to just buy the passive SP because it is there and they give you a sample of what it could be.
Also, for a game, no matter what you do, someone is going to complain that it's not fair one way or the other, such as the debate about each and every weapon with people saying nearly every weapon is OP, that it's to good, that it's to easy, that the range is out of whack, that you can just adapt or die, that you can add damage mods or whatever else. If you also looked at the price suggestions, these items would all cost a lot, a single higher level weapon could cost you an entire match or several match worth(s) of isk, a tank could cost 3mill or more before it is even equiped with a single item if it's not already fully loaded. If the producer wanted they could even just sell the empty shells of the vehciles and in another window just show all the cool stuff you could have on it if you paid with real cash.
The possibilities for a system like this are very high and other games have implimented them quite well, also notice I did not ask for Passive or Active boosters to be on sale for isk, this is not giving away everything for free, this is just giving you the option to look at something, people complain currently about loosing a 100-200k worth suit, imagine if they lost 1-1.5mil on just one suit that they were trying out with the gear they normally don't use, I doubt they would be whiping that out every time they felt like playing. Players who would want to do this constantly would have to pay real money into the game or buy packs.
The consequences have been thought out, but the consequences of doing nothing might be a lot worse for Dust and Eve, as people get bored with lack of weapons and gear to use. People could understand that this system is just till the player market is established along with trade to Eve.