Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
133
|
Posted - 2013.08.04 10:27:00 -
[1] - Quote
Seriously, as the title states.
YES logistic taxis move too fast, either that or they need to lose a small % of there hit points but bare in mind they need to be able to stick around to heal and fight , that's their role.
But for gods sake they are quite easy to kill! Even with a few militia swarms and av grenades. Yes the Charbdyis (Shield Taxi) is a little tougher than the armour variant, but stick a few av grenades in his face, and a swarm or two into his ass as he tries to escape, that murder taxi thinks twice.
Remote explosives, Av grenades, mines, swarms - and the ultimate weapon against them - FORGE GUNS . (LOL @ plasma cannons)
I see a lot of the time and hear from my own corp mates the moaning about murder taxis. However no one ever brings weapons to deal with them. When they finally do the problem of murder taxi goes away! Magic!? :O |
Karazantor
Mannar Focused Warfare Gallente Federation
134
|
Posted - 2013.08.04 10:32:00 -
[2] - Quote
The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them... |
LT SHANKS
Amarr Templars Amarr Empire
364
|
Posted - 2013.08.04 10:34:00 -
[3] - Quote
Or... you could just dodge them for an entire match and have everyone dub you as a badass. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
134
|
Posted - 2013.08.04 10:36:00 -
[4] - Quote
Karazantor wrote:The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them...
They are not that strong. They are stronger than they should be, but I think you are making the comparison to tanks in error. The tanks should be a lot tougher!
Granted if I want to take out a logistic lav with my militia anti vehicle stuff then I have to stick on the same LLAV for a little while but it is very possible to kill them.
I just get angry when a team / forums ***** and complain about them however when im in a match I hardly see anyone trying to counter them.
Its easy, counter the LLAVs with anti vehicle stuff, yes it may take 5 or 10 mins of the match but do that first and be happy later. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
134
|
Posted - 2013.08.04 10:37:00 -
[5] - Quote
LT SHANKS wrote:Or... you could just dodge them for an entire match and have everyone dub you as a badass.
This guy gets it.
"LLAV`s are not the problem, YOU are!" |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
447
|
Posted - 2013.08.04 10:41:00 -
[6] - Quote
Remote explosives + LAVS = Hilarious |
Mortedeamor
Ancient Exiles Negative-Feedback
140
|
Posted - 2013.08.04 10:56:00 -
[7] - Quote
Karazantor wrote:The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them... it takes 1 dedicated av user to kill a lav, 2 just makes it ridiculously easy. collision is on ccp's plans for reworking, and vehicles in general will be reworked and overhauled soon grab serious av and stop crying. and soon it will not matter what state lavs are in as tanks will be back and you'll have something new to cry about |
Your Absolut End
Neanderthal Nation
141
|
Posted - 2013.08.04 11:03:00 -
[8] - Quote
LT SHANKS wrote:Or... you could just dodge them for an entire match and have everyone dub you as a badass.
...which only works for shield tanking assaults/logis or scouts.... |
LT SHANKS
Amarr Templars Amarr Empire
365
|
Posted - 2013.08.04 11:11:00 -
[9] - Quote
Your Absolut End wrote:LT SHANKS wrote:Or... you could just dodge them for an entire match and have everyone dub you as a badass. ...which only works for shield tanking assaults/logis or scouts....
I once was charging up my Breach FG on my Heavy to shoot at an oncoming LLAV. The darn gun didn't load up fast enough and the LLAV was coming directly at me
I did a little hop to the side and the LLAV missed.
I then threw some AV grenades and got the LLAV to flee. As I was charging up my FG once more to put it down, I got run over by an Onikuma from behind...
Long story short: even Heavies can "sometimes" dodge LAVs. |
Starscream 12
Demon's Forge
2
|
Posted - 2013.08.04 11:14:00 -
[10] - Quote
CommanderBolt wrote:Seriously, as the title states.
YES logistic taxis move too fast, either that or they need to lose a small % of there hit points but bare in mind they need to be able to stick around to heal and fight , that's their role.
But for gods sake they are quite easy to kill! Even with a few militia swarms and av grenades. Yes the Charbdyis (Shield Taxi) is a little tougher than the armour variant, but stick a few av grenades in his face, and a swarm or two into his ass as he tries to escape, that murder taxi thinks twice.
Remote explosives, Av grenades, mines, swarms - and the ultimate weapon against them - FORGE GUNS . (LOL @ plasma cannons)
I see a lot of the time and hear from my own corp mates the moaning about murder taxis. However no one ever brings weapons to deal with them. When they finally do the problem of murder taxi goes away! Magic!? :O
PS -
Shoot at the drivers head, the hit detection box seems to get bigger as they drive along. If everyone shoots the drivers head he is sure to die. it takes 5 standard AVs to down a default charydbis, i dno, 10 or so to kill a good one? |
|
Starscream 12
Demon's Forge
2
|
Posted - 2013.08.04 11:17:00 -
[11] - Quote
Michael Arck wrote:Remote explosives + LAVS = Hilarious probably wont kill most LLAVs i see them just keep on driving with 30%shield after 5+ have blown up under them |
The Attorney General
ZionTCD
654
|
Posted - 2013.08.04 11:21:00 -
[12] - Quote
Starscream 12 wrote: it takes 5 standard AVs to down a default charydbis, i dno, 10 or so to kill a good one?
Flux grenades are the bane of the Charybdis. ADV really hurt them, and make them much more vulnerable to attack from other forms of AV. Difficult to time, but a Flux grenade is also worthwhile against infantry, so you are making less of a trade off veruss infantry than running AV grenades. |
AP Grasshopper
Namtar Elite Gallente Federation
0
|
Posted - 2013.08.04 11:40:00 -
[13] - Quote
Why weren't you playing? The rounds only last 10-15 minutes if you've got something to do, to that instead. Be happy there's no friendly fire and your not loosing your suits.
BTW CCP more content may result in less people wanting to afk farm SP's in the MCC. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
661
|
Posted - 2013.08.04 17:02:00 -
[14] - Quote
CommanderBolt wrote:Karazantor wrote:The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them... They are not that strong. They are stronger than they should be, but I think you are making the comparison to tanks in error. The tanks should be a lot tougher! Granted if I want to take out a logistic lav with my militia anti vehicle stuff then I have to stick on the same LLAV for a little while but it is very possible to kill them. I just get angry when a team / forums ***** and complain about them however when im in a match I hardly see anyone trying to counter them. Its easy, counter the LLAVs with anti vehicle stuff, yes it may take 5 or 10 mins of the match but do that first and be happy later.
I smell a LLAV user worried about a crutch.
Only five or ten minutes huh?? Other than the ENEMY snipers trying to kill ya, the ENEMY AR crowds trying to kill ya, the ENEMY HMG and ENEMY forge gun OHK trying to kill ya and a few ticked off enemy installations its perfectly safe to try and kill a SINGLE light vehicle five to ten minutes when I am using proto swarms with complex mods and proto av grenades as finishers.....lol!!
Dude just do us a favor and stop posting. |
XxWarlordxX97
187.
4386
|
Posted - 2013.08.04 17:07:00 -
[15] - Quote
Run a starter LAV driver your lav in to the LLAV but remember to jump out,And you may get hate mail |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2275
|
Posted - 2013.08.04 17:08:00 -
[16] - Quote
Proto swarms + damage mods = crispy. |
XxWarlordxX97
187.
4387
|
Posted - 2013.08.04 17:08:00 -
[17] - Quote
And I'm going to get one because everyone just runs me over, What no gun game |
Scarr Beloxian
Northwind Alliance Dark Taboo
4
|
Posted - 2013.08.04 18:05:00 -
[18] - Quote
playing chicken with an LAV in a scout suit...now that's fun |
Nebra Tene
Roaming Blades
147
|
Posted - 2013.08.04 18:42:00 -
[19] - Quote
Wouldn't be 1/10 as bad if they weren't unbelievably stealthy. Heck, if you could see them on radar all the time, yeah blame the players for not noticing it/ getting ready to take it out or move out of the way.
The way they are right now tho, there might be times where you can see them coming, but many other times, unless there's someone on the back shooting at random, you won't know they're near until it's too late.
I mean really, what's up with that? How come a vehicle can be soo much stealthier and difficult to detect than the infantry? Their speed and sound should give them away to radars from miles away, seriously, what's the point of having a radar that can't even detect a speeding vehicle?
If they were to be made visible on radar 100% of the time, yeah, I'd be all for blaming the players for getting run over, heck, buff the things even, and bring back free LAVs for all I care, just stop making them so stealthy. |
Thumb Green
Novashift
253
|
Posted - 2013.08.04 19:17:00 -
[20] - Quote
I hear people say they're easy to kill and yet I never see it. Lowrate posted a video about a month ago called the "importance of AV grenade" in which he demonstrated the ease of which prototype AV grenades could take out militia LAV's; when I told him I'd like to see him do that to LLAV's he responded that they could be destroyed just as easily but has yet to post a video of how easily.
So by all means, anyone that believes a non-shitfit LLAV can easily be destroyed post a video of it. |
|
THUNDERGROOVE
ZionTCD
133
|
Posted - 2013.08.04 19:59:00 -
[21] - Quote
- LLAV approaches
- 10 meters off fake strafe left, when they are ~5 meters off jump/strafe right
- while they attempt to turn to you, they will partially spin out of control
- keep doing this while you get some AV guys near to screw them up
I'd say the most reliable way to deal with them is to make them get suck. Get a cheap BPO LAV and slam them into a wall while you and a few guys spam AV 'nades at it.
Or chase them down in a LAV with decent blasters. |
Mary Sedillo
Pure Innocence. EoN.
192
|
Posted - 2013.08.04 20:05:00 -
[22] - Quote
Blaster tanks counter LLAVs very well. Nearly always die to me if they come into the area to try to run folks over. |
Rynoceros
Rise Of Old Dudes
458
|
Posted - 2013.08.04 20:07:00 -
[23] - Quote
Militia Heavy Militia Forge
Works on Infantry too. |
Spaceman-Rob
Mannar Focused Warfare Gallente Federation
118
|
Posted - 2013.08.04 20:35:00 -
[24] - Quote
What annoys me is that there are people like this playing dust in the first place. Also those fannys that sit on the ship doing f**k all. |
XxWarlordxX97
187.
4388
|
Posted - 2013.08.04 21:23:00 -
[25] - Quote
I change my mine and went Dropship, So now I am heavy/dropship/scout |
Scheneighnay McBob
Bojo's School of the Trades
2661
|
Posted - 2013.08.04 21:40:00 -
[26] - Quote
The driver dies incredibly easily if large blasters shoot at the LAV- there are even a few instances (including one from me) where AV grenades have managed to OHK the driver rather than damaging the LAV. |
Karazantor
Mannar Focused Warfare Gallente Federation
143
|
Posted - 2013.08.05 03:06:00 -
[27] - Quote
Mortedeamor wrote:Karazantor wrote:The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them... it takes 1 dedicated av user to kill a lav, 2 just makes it ridiculously easy. collision is on ccp's plans for reworking, and vehicles in general will be reworked and overhauled soon grab serious av and stop crying. and soon it will not matter what state lavs are in as tanks will be back and you'll have something new to cry about
So, genius, I take it you won't be sobbing on the forums when your latest stupid toy is brought into line with the rest of the game? Do if you like, because it will be amusing. |
Karazantor
Mannar Focused Warfare Gallente Federation
145
|
Posted - 2013.08.05 03:10:00 -
[28] - Quote
CommanderBolt wrote:Karazantor wrote:The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them... They are not that strong. They are stronger than they should be, but I think you are making the comparison to tanks in error. The tanks should be a lot tougher! Granted if I want to take out a logistic lav with my militia anti vehicle stuff then I have to stick on the same LLAV for a little while but it is very possible to kill them. I just get angry when a team / forums ***** and complain about them however when im in a match I hardly see anyone trying to counter them. Its easy, counter the LLAVs with anti vehicle stuff, yes it may take 5 or 10 mins of the match but do that first and be happy later.
Well, most of us have tried to take them out with no luck, so avoiding is best until they come into line. I've been tempted to skill into Logi with Mines/RemExp but why should I waste extra SP over my current AV outfit when its simply another CCP F-up that is going to be fixed?
5-10 minutes? A tank takes a lot less time than that with an even semi-organised squad. Also, thats half most games in length. You have just confirmed my point about them being unbalanced. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
138
|
Posted - 2013.08.05 09:34:00 -
[29] - Quote
Tech Ohm Eaven wrote:CommanderBolt wrote:Karazantor wrote:The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them... They are not that strong. They are stronger than they should be, but I think you are making the comparison to tanks in error. The tanks should be a lot tougher! Granted if I want to take out a logistic lav with my militia anti vehicle stuff then I have to stick on the same LLAV for a little while but it is very possible to kill them. I just get angry when a team / forums ***** and complain about them however when im in a match I hardly see anyone trying to counter them. Its easy, counter the LLAVs with anti vehicle stuff, yes it may take 5 or 10 mins of the match but do that first and be happy later. I smell a LLAV user worried about a crutch. Only five or ten minutes huh?? Other than the ENEMY snipers trying to kill ya, the ENEMY AR crowds trying to kill ya, the ENEMY HMG and ENEMY forge gun OHK trying to kill ya and a few ticked off enemy installations its perfectly safe to try and kill a SINGLE light vehicle five to ten minutes when I am using proto swarms with complex mods and proto av grenades as finishers.....lol!! Dude just do us a favor and stop posting.
Lol! Who the hell are you. Yes 5 or ten minutes for MILITIA grade stuff, that's me. I have no good skills both sp wise or skill wise. I am just saying they CAN be killed.
Mostly I am drawing attention to the fact so many of you cry babies want to nerf everything, but never try and counter any of these things.
You think I say this because I'm trying to protect logistics lav`s? I dont use them lol |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
138
|
Posted - 2013.08.05 09:38:00 -
[30] - Quote
Karazantor wrote:CommanderBolt wrote:Karazantor wrote:The big problem is really the LLAV - it takes quite a few dedicated AV guys to take one down, they are arguably tougher than most tanks and a hell of a lot faster, utterly stupid balancing there by CCP.
The generic LAV isn't really a problem, possibly too much hp, i'm almost starting to miss the free WP from idiots dying over and over in them... They are not that strong. They are stronger than they should be, but I think you are making the comparison to tanks in error. The tanks should be a lot tougher! Granted if I want to take out a logistic lav with my militia anti vehicle stuff then I have to stick on the same LLAV for a little while but it is very possible to kill them. I just get angry when a team / forums ***** and complain about them however when im in a match I hardly see anyone trying to counter them. Its easy, counter the LLAVs with anti vehicle stuff, yes it may take 5 or 10 mins of the match but do that first and be happy later. Well, most of us have tried to take them out with no luck, so avoiding is best until they come into line. I've been tempted to skill into Logi with Mines/RemExp but why should I waste extra SP over my current AV outfit when its simply another CCP F-up that is going to be fixed? 5-10 minutes? A tank takes a lot less time than that with an even semi-organised squad. Also, thats half most games in length. You have just confirmed my point about them being unbalanced.
I never said they were balanced. Please read my post above and you will see what I think. Also im not talking about a squad im talking about just me. A squad can insta blap LAV`s with a few swarms and few av`s.
Speaking of balance - how is there any difference from my militia av equipment trying to take out an advanced / proto level vehicle - and taking 5 or 10 mins ANY different from a militia rifle man NEVER being able to take out a proto assault, or proto logi guy? That happens a lot in matches. Should we also balance that too? |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |