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Iron Wolf Saber
Den of Swords
6899
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Posted - 2013.08.03 17:06:00 -
[1] - Quote
CPM is pushing for an HP boost for DS band aid fix to hold until 1.5 changes, CCP or CPM will inform you soon as that gets greenlit. |
Iron Wolf Saber
Den of Swords
6901
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Posted - 2013.08.03 17:14:00 -
[2] - Quote
Shouper of BHD wrote:Iron Wolf Saber wrote:CPM is pushing for an HP boost for DS band aid fix to hold until 1.5 changes, CCP or CPM will inform you soon as that gets greenlit.
As for 1.4 they're in the final stages of development testing so lots of cramming to do before they start setting internally what is expected to be in stone. thanks Iron, I assume that is temporal from your wording and considering the meta we are using its good its not permanent since it would have to be changed then when more vehicle tech arrives.
Correct 1.5 is going to be fairly significant changes to vehicles overall in terms of controls, purpose, and role on the battlefield and how they interact with infantry and vehicles on both their own side and hostiles. It would not surprise me if some players quit (the role or more) vehicles when 1.5 hits because of the changes. However the plans for 1.5 vehicles is far too early to know exactly what is going on but I been prodding CCP Wolfman to give you guys a quick preview before work for 1.5 vehicles starts up too much and gets beyond the point of player feedback.
1.4 is primarily infantry focused and so far from what I am seeing there are some good things in that patch so far and that is in context of alterations to current systems. |
Iron Wolf Saber
Den of Swords
6904
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Posted - 2013.08.03 17:51:00 -
[3] - Quote
New controls can mean a number of things from not just currently driving and pointing the turrets (though small turrets can need an improvement) or how locking onto another target works as a vehicle. Who knows. maybe more controls schemes.
However like I said cross your fingers and hope they do more right than wrong this go around.
As for pilot suits nothing on radar, but they're easily a copy paste change properties difference away from the light frames. |
Iron Wolf Saber
Den of Swords
6904
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Posted - 2013.08.03 18:00:00 -
[4] - Quote
The thing is no matter what you change in a game will cause people to quit even though it's considered a massive win by the majority.
I have been in eve and dust 514 long enough to see the trend on both ends and that you cannot simply please everyone with changes for the better as some will view those changes as for the worst.
For example I would like to see dropships have a much lower barrier to entry in its use because as they stand as of right now they're the most difficult of any platform (weapons included) to operate for an non-existent reward ceiling. Older dropship controls rewarded the hell out of ace pilots with the sense of battlefield control. However I have venerated dropship pilots who would love to hang onto a barrel roll that barely does anything to save their dropship to a forge gun or swarm launch or hell a shotgun. All this started because CCP decided they wanted to get rid of drop ship crushing and Dropships have NEVER remotely never gotten close to recovering from the control nerf, ever. |
Iron Wolf Saber
Den of Swords
6906
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Posted - 2013.08.03 18:09:00 -
[5] - Quote
I just hate getting laughed at when I said Dropships was my primary anti-tank weapon once upon a time. |
Iron Wolf Saber
Den of Swords
6919
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Posted - 2013.08.04 01:08:00 -
[6] - Quote
Serimos Haeraven wrote:Iron Wolf Saber wrote:I just hate getting laughed at when I said Dropships was my primary anti-tank weapon once upon a time. That statement can still hold true to this day in any Ambush as long as you're fitted with a proto ADS. I've managed to take out a good amount of helpless tanks who couldn't red-line since it was an ambush.
Yeah but back in those days tanks easily went 70-0 |
Iron Wolf Saber
Den of Swords
6984
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Posted - 2013.08.05 22:27:00 -
[7] - Quote
Taurion Bruni wrote:Iron Wolf Saber wrote:Serimos Haeraven wrote:Iron Wolf Saber wrote:I just hate getting laughed at when I said Dropships was my primary anti-tank weapon once upon a time. That statement can still hold true to this day in any Ambush as long as you're fitted with a proto ADS. I've managed to take out a good amount of helpless tanks who couldn't red-line since it was an ambush. Yeah but back in those days tanks easily went 70-0 have taken out a random in the outskirts of the map, to find a shiny enforcer to appear over his body, somebody had a really bad match, he spent 6 tanks on top of it to take me out, but he called in his final, usable tank, just for me to use. I parked it in the red line for him at the end
Oh this was far far worse than you think if you weren't here for that. |
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