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Thread Statistics | Show CCP posts - 1 post(s) |
Void Echo
Internal Error. Negative-Feedback
883
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Posted - 2013.08.03 08:09:00 -
[1] - Quote
av grenades do far too much damage for what they are, they should NOT be a primary av weapon for anyone, even if you have av nades, you should only be effective with them if your real weapons are out of ammo and we are barely alive (100HP left), only then shouldan av grenade be effective |
Void Echo
Internal Error. Negative-Feedback
884
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Posted - 2013.08.03 08:19:00 -
[2] - Quote
Exmaple Core wrote:Void Echo wrote:av grenades do far too much damage for what they are, they should NOT be a primary av weapon for anyone, even if you have av nades, you should only be effective with them if your real weapons are out of ammo and we are barely alive (100HP left), only then shouldan av grenade be effective So what your saying is, AV nades currently do too much damage and are used as a primary AV weapon, and that is wrong because they are well, grenades. Should do less damage but is 100 damage too little?
I was just using that as an example, when the tank is burning like hell and is barely alive (around the 100HP mark) or when the tank even starts burning, only then should a nades be effective, hell even grenades against infantry only do like what 200HP damage? the av grenades do over 1000HP damage per grenade, iv seen it up close and personal many times, im not saying that they should be used for only 25HP damage or so (even I admit that's too little damage) but not as much damage as they are now since people use the la dai grenades as their ONLY av weapon, id say they should do about 250HP damage, its fair and they are not as OP as they are now with that damage output and will only be used as a last effort if all your meant-to-be-main av weapons are out of ammunition.
its a ******* grenade, not a damn forge gun |
Void Echo
Internal Error. Negative-Feedback
885
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Posted - 2013.08.03 10:47:00 -
[3] - Quote
Delta 749 wrote:Seriously leave the AV nades the **** alone They absolutely need the the damage otherwise there would be very little to deter vehicle players and Ill use the murder taxi problem as an example, before people specced into better AV options you would see the trucks just going back and forth feeling completely safe but now that there is more danger to them out in the field they try to hit and run or get blown up
Same thing with tanks, how often in the past have you seen one park next to a CRU to rack up kills With the grenades high spike damage it at the very least scares him off since now he knows there is danger
Now as for homing its really not as good as you think it is, more often than not for the homing to be effective, especially with a packed grenade since those have a much shorter homing range, your throw would already have to be dead on On top of that theres a delay between throwing, homing activation, and the explosion so youll end up having grenades bounce off a vehicles hull before the homing actually kicks in and the thing explodes
Now I know the likely counter argument is "They arent a primary blah blah blah" and thats right they arent, even with the high spike damage you have limited ammo, limited range, and the scenario of 'People just throw down hives and spam them" only works if the vehicle driver is a complete dunce and is sitting stone still
So yeah, summary time Viable deterrent option that is perfect as is since it carries enough limitations to counter the spike damage and the only ones that it will constantly be deadly to are bad drivers
its called the swarm launchers and forges, us tankers sacrifice our ability to fight outside of the vehicle in order to pilot a tank, you should sacrifice your ability to fight infantry if you want to kill us.. fair is fair, the av grenade allows you to be effective in both equally which is a major problem, "if you specialize in everything, youl be good at nothing", "to gain something, something else must be sacrifice"..
av grenades are the most OP av weapon in the game, your just a scrub if you think otherwise & yes im speaking the truth, all you ******* do with those tin cans is hide behind cover and throw them straight up and they take out over half of our shields and armor within 5 seconds.... only the swarms and forges should do that, not a ******* tiny ass grenade.. |
Void Echo
Internal Error. Negative-Feedback
885
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Posted - 2013.08.03 10:51:00 -
[4] - Quote
Delta 749 wrote:Do you have any idea what its like being surrounded by infantry carrying weapons much better suited to killing you than what you have, while trying to get a line of sight on a vehicle that can kill you in fractions of a second while it takes the other infantry mere seconds, while wearing a suit thats most likely lightly armored and shielded since youll need damage mods, stamina boosters, and maybe a kincat just to keep up with your targets movements since it outpaces you breaking target locks or driving near a tiny bump in the ground that will block your swarm detonating the missiles harmlessly?
You think AV has it so easy why dont you try it sometime, and I dont mean hiding your ass behind the redline like you do with your tank
every tank driver knows what its like to be surrounded by infantry that have better infantry equipment than us, we sacrifice our ability to fight outside of the vehicles in order to pilot them, I have to run militia gear every game because I skilled into tanks I do good sometimes and I do bad sometimes, the gear doesn't make the soldier, the soldier makes the gear...
that's an invalid argument |
Void Echo
Internal Error. Negative-Feedback
885
|
Posted - 2013.08.03 10:54:00 -
[5] - Quote
Vickers S Grunt wrote:Every time i look a a vehicle thread i never cease to be amazed at the blatant lies and disinformation that HAV users are willing to propagate .
Its like trying to talk to a conspiracy nut
all we have ever done on posts is give valid statistics and numbers from the game, its always infantry that are talking about how they cant one shot everything.. |
Void Echo
Internal Error. Negative-Feedback
915
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Posted - 2013.08.06 09:13:00 -
[6] - Quote
Delta 749 wrote:Void Echo wrote:Delta 749 wrote:Seriously leave the AV nades the **** alone They absolutely need the the damage otherwise there would be very little to deter vehicle players and Ill use the murder taxi problem as an example, before people specced into better AV options you would see the trucks just going back and forth feeling completely safe but now that there is more danger to them out in the field they try to hit and run or get blown up
Same thing with tanks, how often in the past have you seen one park next to a CRU to rack up kills With the grenades high spike damage it at the very least scares him off since now he knows there is danger
Now as for homing its really not as good as you think it is, more often than not for the homing to be effective, especially with a packed grenade since those have a much shorter homing range, your throw would already have to be dead on On top of that theres a delay between throwing, homing activation, and the explosion so youll end up having grenades bounce off a vehicles hull before the homing actually kicks in and the thing explodes
Now I know the likely counter argument is "They arent a primary blah blah blah" and thats right they arent, even with the high spike damage you have limited ammo, limited range, and the scenario of 'People just throw down hives and spam them" only works if the vehicle driver is a complete dunce and is sitting stone still
So yeah, summary time Viable deterrent option that is perfect as is since it carries enough limitations to counter the spike damage and the only ones that it will constantly be deadly to are bad drivers its called the swarm launchers and forges, us tankers sacrifice our ability to fight outside of the vehicle in order to pilot a tank, you should sacrifice your ability to fight infantry if you want to kill us.. fair is fair, the av grenade allows you to be effective in both equally which is a major problem, "if you specialize in everything, youl be good at nothing", "to gain something, something else must be sacrifice".. av grenades are the most OP av weapon in the game, your just a scrub if you think otherwise & yes im speaking the truth, all you ******* do with those tin cans is hide behind cover and throw them straight up and they take out over half of our shields and armor within 5 seconds.... only the swarms and forges should do that, not a ******* tiny ass grenade.. Oh no really half of your HP in 5 whole seconds? Now tell me again how many fractions of a second it takes for a tank to kill infantry And last I checked you dont spawn in already sitting inside your tin can and you sacrifice absolutely nothing while driving a tank "Waaah we cant fight outside our tanks" You have free dropsuits dont you and havent I seen you telling new people to just squad up and run with a group to be effective if you only have low level gear? ******* hypocrite, cry some more
**** you infantry *****, I wasn't crying that we sacrifice ****, im stating facts something that your unfamiliar with.. the thing is you expect to kill vehicles off and kill infantry off, you have no skill if you do that... av grenades are the worst av weapon in the game and your getting defensive because you don't want to need skill to kill us, you lazy little ***** |
Void Echo
Internal Error. Negative-Feedback
915
|
Posted - 2013.08.06 09:26:00 -
[7] - Quote
Delta 749 wrote:Void Echo wrote:Delta 749 wrote:Void Echo wrote:Delta 749 wrote:Seriously leave the AV nades the **** alone They absolutely need the the damage otherwise there would be very little to deter vehicle players and Ill use the murder taxi problem as an example, before people specced into better AV options you would see the trucks just going back and forth feeling completely safe but now that there is more danger to them out in the field they try to hit and run or get blown up
Same thing with tanks, how often in the past have you seen one park next to a CRU to rack up kills With the grenades high spike damage it at the very least scares him off since now he knows there is danger
Now as for homing its really not as good as you think it is, more often than not for the homing to be effective, especially with a packed grenade since those have a much shorter homing range, your throw would already have to be dead on On top of that theres a delay between throwing, homing activation, and the explosion so youll end up having grenades bounce off a vehicles hull before the homing actually kicks in and the thing explodes
Now I know the likely counter argument is "They arent a primary blah blah blah" and thats right they arent, even with the high spike damage you have limited ammo, limited range, and the scenario of 'People just throw down hives and spam them" only works if the vehicle driver is a complete dunce and is sitting stone still
So yeah, summary time Viable deterrent option that is perfect as is since it carries enough limitations to counter the spike damage and the only ones that it will constantly be deadly to are bad drivers its called the swarm launchers and forges, us tankers sacrifice our ability to fight outside of the vehicle in order to pilot a tank, you should sacrifice your ability to fight infantry if you want to kill us.. fair is fair, the av grenade allows you to be effective in both equally which is a major problem, "if you specialize in everything, youl be good at nothing", "to gain something, something else must be sacrifice".. av grenades are the most OP av weapon in the game, your just a scrub if you think otherwise & yes im speaking the truth, all you ******* do with those tin cans is hide behind cover and throw them straight up and they take out over half of our shields and armor within 5 seconds.... only the swarms and forges should do that, not a ******* tiny ass grenade.. Oh no really half of your HP in 5 whole seconds? Now tell me again how many fractions of a second it takes for a tank to kill infantry And last I checked you dont spawn in already sitting inside your tin can and you sacrifice absolutely nothing while driving a tank "Waaah we cant fight outside our tanks" You have free dropsuits dont you and havent I seen you telling new people to just squad up and run with a group to be effective if you only have low level gear? ******* hypocrite, cry some more **** you infantry *****, I wasn't crying that we sacrifice ****, im stating facts something that your unfamiliar with.. the thing is you expect to kill vehicles off and kill infantry off, you have no skill if you do that... av grenades are the worst av weapon in the game and your getting defensive because you don't want to need skill to kill us, you lazy little ***** You know thats exactly it, Im upset because it takes no skill to kill you Avoiding the fire of something that can kill me in a fraction of a second, no skill Sneaking up on that enemy to use a weapon with a limited range, no skill Defeating that enemy using a weapon with very limited ammo and that is weak against the enemies first layer of defense while being well within that enemies kill zone, no skill Mocking a mental deficient (you) when he gets upset his shiny little toy gets broken, absolutely zero skill And all that upsets me
you think tanking takes no skill? HAHAHAHA
we have to worry about 10+ things that can kill us every match if we are not careful on top of wondering if an enemy tank is going to be called down.... along with trying to be profitable which only works if you have a **** fit or you get all the kills in the game.' guess what, its a ******* tank that weighs probably several tons, its NOT a damn dropsuit, tanks aren't tanks in this game because of people like you, the LAVs are the real tanks in this game, I see more of them every game I play and they don't get destroyed as often as tanks do..
you want to give me some facts that prove I want god mode? quote anything iv ever said in the forums in the past 2 months that specifically says I want my tank to be unkillable by av.. go ahead, try it, you wnt find anything to support yourself, I have been presenting facts as best as I can all youv been doing is trolling and brining up emotion based arguments.. |
Void Echo
Internal Error. Negative-Feedback
916
|
Posted - 2013.08.06 17:10:00 -
[8] - Quote
Rei Shepard wrote:Exmaple Core wrote:As we should all know by now, AV and vehicals are going to be changed in 1.5 and most likely 1.6 and will be changed completly. as evident in this post: CCP Wolfman wrote:We'll be taking a look at the plasma cannon along with all AV weapons as part of the vehicle work we are doing in 1.5. So, im going to go through the whole list of AV weapons in different threads and try to collect a non biased collection of feedback the Devs can use to change vehicals and AV. So remember, what we post here is what they may listen to. Lets start with AV nades. What are your guys thoughts? Personally, i find these weapons too versitle and easy to use because you get 3 of them, they hone in your targets, do a massive amount of damage (av naders can bring high passive resist shield tanks down to half shields in 3 throws) and do not require line of sight to destroy vehicals (can throw over cover plus hone in, no acuracy required). They are also effective land mines, and one person can solo a tank with a nano hive. Also, they do not penalize the user in fitting or combat efficiency too much cuz their jus grenades, and you can get proto AV nades by jus specing grenader, there should prolly be a skill for AV nades, locus and flux grenades, seperatly thats my input, feel free to correct or add on your thoughts but whatever you say, SAY WHY!! We want to give good reasoning behind our oppinions So when are vehicles getting Limited ammo, like 6-8 in the main gun, with 5 reloads in the trunk ? and 75-100 rounds in the secondary guns each with 2 reloads ? As it is now, tanks are just running on Duracell i take it, even the missile ones convert Missiles out of thin Air... So you want us to carry less Nades, while you guys keep Unlimited Ammo cheat codes in those vehicles ....makes sense ....you guys could get like extra vehicle skills to up the ammo amount, right ?
How is it cheating if the class is available to skill into? Thats counter intuative. |
Void Echo
Internal Error. Negative-Feedback
921
|
Posted - 2013.08.06 22:10:00 -
[9] - Quote
Delta 749 wrote: Show me where I said tanking takes no skill Better yet find all the instances of me saying that tankers that constantly get blown up are the ones that have no skill and need to improve cause theres a lot of that
maybe New Eden isnt the place for me and farmville would be more my speed since im an idiot scrub that thinks this game should be like call of duty speed
Delta 749 wrote:You know thats exactly it, Im upset because it takes no skill to kill you Avoiding the fire of something that can kill me in a fraction of a second, no skill Sneaking up on that enemy to use a weapon with a limited range, no skill Defeating that enemy using a weapon with very limited ammo and that is weak against the enemies first layer of defense while being well within that enemies kill zone, no skill Mocking a mental deficient (you) when he gets upset his shiny little toy gets broken, absolutely zero skill
And all that upsets me
I know exactly what you meant by this, pathetic |
Void Echo
Internal Error. Negative-Feedback
921
|
Posted - 2013.08.06 22:13:00 -
[10] - Quote
Delta 749 wrote:Quote:you think tanking takes no skill? HAHAHAHA
we have to worry about 10+ things that can kill us every match if we are not careful on top of wondering if an enemy tank is going to be called down.... along with trying to be profitable which only works if you have a **** fit or you get all the kills in the game.' guess what, its a ******* tank that weighs probably several tons, its NOT a damn dropsuit, tanks aren't tanks in this game because of people like you, the LAVs are the real tanks in this game, I see more of them every game I play and they don't get destroyed as often as tanks do.. we also have to make split second decisions that always end up with us either dying or living we also have to know the maps inside and out for escape routs in case we come across proto av in out standard tanks.
all you do is whine that you cant solo us if we are good and want us to sit down and just let you hit us with whatever the **** you have and let you destroy us and have us bend over for you because your so damn spoiled from games where vehicles are ****..
you want to give me some facts that prove I want god mode? quote anything iv ever said in the forums in the past 2 months that specifically says I want my tank to be unkillable by av.. go ahead, try it, you wnt find anything to support yourself, I have been presenting facts as best as I can all youv been doing is trolling and brining up emotion based arguments.. Show me where I said tanking takes no skill Better yet find all the instances of me saying that tankers that constantly get blown up are the ones that have no skill and need to improve cause theres a lot of that So you have to worry about 10+ things huh Lets see, Forges, Swarms, AV nades, LAVS, HAVS, and Dropships I count six things you have to worry about since lets face it the plasma cannon is a joke for AV purposes, thats hardly ten or more things Meanwhile I have to worry about that list minus swarms and av nades plus every other weapon in the game and you dont see me making threads how everything that kills me should be nerfed Again show me where I whined that I cant solo you, and tell me how you whining about getting blown up in this thread doesnt make you a hypocrite As for the last thing two months of you QQing about getting blown up and demanding that it takes squads of people to blow you up isnt enough proof? Hell Im sure youve done it in this thread already TLDR You have no skills as a pilot and failed to adapt now that the crutch was taken away, maybe New Eden isnt the place for you and farmville would be more your speed
iv always said that it should be minimum of 2 people to kill me, that's fair and you get your kill and I don't feel like you cheated at this game.. everyone wins with that, its some of the other drivers that are saying it should take an entire squad to kill them, not me.. get your facts straight, 2 people DO NOT MAKE UP AN ENTIRE SQUAD, 6 PEOPLE MAKE UP AN ENTIRE SQUAD |
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Void Echo
Internal Error. Negative-Feedback
921
|
Posted - 2013.08.06 22:25:00 -
[11] - Quote
Arkena Wyrnspire wrote:Void Echo wrote: iv always said that it should be minimum of 2 people to kill me, that's fair and you get your kill and I don't feel like you cheated at this game.. everyone wins with that, its some of the other drivers that are saying it should take an entire squad to kill them, not me.. get your facts straight, 2 people DO NOT MAKE UP AN ENTIRE SQUAD, 6 PEOPLE MAKE UP AN ENTIRE SQUAD
Why should it take a minimum of two people to kill you?
because its a giant machine over 2x the size of infantry with a lot more power |
Void Echo
Internal Error. Negative-Feedback
921
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Posted - 2013.08.06 22:25:00 -
[12] - Quote
Alaika Arbosa wrote:Void Echo wrote:
iv always said that it should be minimum of 2 people to kill me, that's fair and you get your kill and I don't feel like you cheated at this game.. everyone wins with that, its some of the other drivers that are saying it should take an entire squad to kill them, not me.. get your facts straight, 2 people DO NOT MAKE UP AN ENTIRE SQUAD, 6 PEOPLE MAKE UP AN ENTIRE SQUAD
So your HAV qualifies as a person now? lol.
wtf? HAVs are vehicles, my character is a person you dipshit |
Void Echo
Internal Error. Negative-Feedback
921
|
Posted - 2013.08.06 22:29:00 -
[13] - Quote
Alaika Arbosa wrote:Void Echo wrote:Alaika Arbosa wrote:Void Echo wrote:
iv always said that it should be minimum of 2 people to kill me, that's fair and you get your kill and I don't feel like you cheated at this game.. everyone wins with that, its some of the other drivers that are saying it should take an entire squad to kill them, not me.. get your facts straight, 2 people DO NOT MAKE UP AN ENTIRE SQUAD, 6 PEOPLE MAKE UP AN ENTIRE SQUAD
So your HAV qualifies as a person now? lol. wtf? HAVs are vehicles, my character is a person you dipshit So why then is it not ok for someone to solo your HAV fuckface?
then why have vehicles to spec into at all? if all you want to do is have us nerfed to where vehicles are nothing but useless data using up valuable space, then why do you pay this game, you do know there are games that vehicles are **** in right? so you don't have to ruin this game, just go to those ****** games.
HAVs are near uselessness, we die to quickly because we cannon match your *** ass with the ***** nades and no skill swarms, and you expect us to bend over for you and let you kills us without effort? **** NO |
Void Echo
Internal Error. Negative-Feedback
921
|
Posted - 2013.08.06 22:36:00 -
[14] - Quote
Alaika Arbosa wrote:Void Echo wrote:Alaika Arbosa wrote:Void Echo wrote:
wtf? HAVs are vehicles, my character is a person you dipshit
So why then is it not ok for someone to solo your HAV fuckface? what is your class, and your classes rival? please answer so I can give my answer dipshit I am an Infantry Minmatar Logi (packing three types of 'hives and Packed AV), everything is my rival. I can be solo'd by anything fuckface.
so because you can be soloed by infantry, you believe I should be forced down to your level and beaten by something less than 1/3 the size of the vehicle so you can feel better? ha, dipshit whiner. |
Void Echo
Echo Galactic Industries
1073
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Posted - 2013.08.26 18:43:00 -
[15] - Quote
Komodo Jones wrote:I don't think AV grenades are too overpowered, unless you have some high ground you generally have to expose yourself to throw them whereas any other AV you can use from almost any distance, though I guess it doesn't make too much sense for them to do as much damage as a forge gun lol. Think the most I would do is have the damage dropped by about 20-25%, could still be used the same way but it would give most vehicles a little more time to activate mods and gtfo.
countless people spam them over walls and around corners. |
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