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Thread Statistics | Show CCP posts - 1 post(s) |
Ninjanomyx
One Who Bears Fangs At GOD
130
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Posted - 2013.08.03 21:07:00 -
[1] - Quote
Kekklian Noobatronic wrote:Exmaple Core wrote:As we should all know by now, AV and vehicals are going to be changed in 1.5 and most likely 1.6 and will be changed completly. as evident in this post: CCP Wolfman wrote:We'll be taking a look at the plasma cannon along with all AV weapons as part of the vehicle work we are doing in 1.5. So, im going to go through the whole list of AV weapons in different threads and try to collect a non biased collection of feedback the Devs can use to change vehicals and AV. So remember, what we post here is what they may listen to. Lets start with AV nades. What are your guys thoughts? Personally, i find these weapons too versitle and easy to use because you get 3 of them, they hone in your targets, do a massive amount of damage (av naders can bring high passive resist shield tanks down to half shields in 3 throws) and do not require line of sight to destroy vehicals (can throw over cover plus hone in, no acuracy required). They are also effective land mines, and one person can solo a tank with a nano hive. Also, they do not penalize the user in fitting or combat efficiency too much cuz their jus grenades, and you can get proto AV nades by jus specing grenader, there should prolly be a skill for AV nades, locus and flux grenades, seperatly thats my input, feel free to correct or add on your thoughts but whatever you say, SAY WHY!! We want to give good reasoning behind our oppinions Do you even have AV grenades to proto? Or has your poorly fit tank just been popped by them. Because it sounds like the latter. They are not the OP good weapon that you make them out to be. First, you have to get in close against a vehicle that can blast you apart in me seconds, before you even have a chance to throw. Second, they are crap against shield tanks. Third, a well for mardrugar will cut the damage done in half, with or even kicking in reps. AV weapons are powerful for a reason : to keep vehicles in check. Right now, it only is keeping the poorly fitted and those who aren't paying attention at bay. Well fitted talks shrug them off, and logi LAVs barely notice. So please. Do us a favor. Shut up, and stop posting.
I went Cal-Logi, Duvo-TAC, AV Nade, Spamohive for Uprising 1.0 (Pre-Respec). It was EZ-Mode vs Infantry & Vehicle (Except LAV...) I still have almost 2000 Hacked Exos from the LOLCoding Fail. You are an irrelevant Scrub telling a Vet to stop Posting.....
On-Topic:
AV Nade Variants should be 600 w/ Homing, current Packed w/o Homing (Contact or Sticky). Nades should require Separate SP Sinks (Everything else has this.....) This would allow for Proper AV Specialists (FGers) to shine while Homing may be used as a Peripheral to Deter/Disincentive access to Enclosures (Area Denial), while Skilled Grenadiers can use Skill to sneak up on a HAV & still wreak havok without a Crutch. |
Ninjanomyx
One Who Bears Fangs At GOD
134
|
Posted - 2013.08.06 06:36:00 -
[2] - Quote
ZDub 303 wrote:What would be really neat is if AV nades did less damage (like 30% of the damage they do now) but cause some other type of anti vehicle effect. Something like:
- Reducing the effect of modules?
- Reducing the acceleration and top speed?
- Reduce turret rotation speed?
- Increase heat buildup on turrets?
- Reduce base resistance to damage?
Something that would partially disable a tank so that AV weapons are more effective. This promotes teamwork > spam and SP. AV nades and AV weapons should compliment, instead of compete or replace, each other. a magnetic remote explosive variant would be sweet though, and would make a much better infantry AV weapon.
Only -30%.....& adding Status Effects???? No.....just....no. Try -35% what we have now for Basic Homing AV Nades, what we have now for No-Homing Packed, & maybe -90% w/ Status Effect. This is only Logical..... |
Ninjanomyx
One Who Bears Fangs At GOD
134
|
Posted - 2013.08.06 07:11:00 -
[3] - Quote
lowratehitman wrote:All I can say Maple in all honesty... I threw 4 proto av grenades into your tank during that PC match and it did NOTHING as far as damage.... so I am not understanding what is wanted to be done with the AV nades.
I believe I still have that match recorded on my hard drive, I could be wrong.. I got my ass tore up, but the evidence of the av nade dmg is very visible when I say ...little damage was done.
LOL.....you hit a Shield Tank w/ Proto AV Nades & did "Nothing"??? Sir.....what is your idea of "Nothing" exactly??? I'm honestly curious.....b/c even my Hacked Exos do "Something".... |
Ninjanomyx
One Who Bears Fangs At GOD
134
|
Posted - 2013.08.06 07:56:00 -
[4] - Quote
lowratehitman wrote:Ninjanomyx wrote:lowratehitman wrote:All I can say Maple in all honesty... I threw 4 proto av grenades into your tank during that PC match and it did NOTHING as far as damage.... so I am not understanding what is wanted to be done with the AV nades.
I believe I still have that match recorded on my hard drive, I could be wrong.. I got my ass tore up, but the evidence of the av nade dmg is very visible when I say ...little damage was done. LOL.....you hit a Shield Tank w/ Proto AV Nades & did "Nothing"??? Sir.....what is your idea of "Nothing" exactly??? I'm honestly curious.....b/c even my Hacked Exos do "Something".... if MAPLE WANTS TO BE HONEST ABOUT THE SITUATION...ASK HIM. He knows exactly when I did it and how I did it, I was right in front of him. His tank is a monster.... you hit his tank with proto nades and see if your CLAIMS hold to be true. normal tanks... 4 proto av nades good bye..... Maples would prob take 8 or 9
It takes 4-5 Rail Shots to KO his Shield Tank Build. I would not need to ask him b/c I was once a Shield Tanker & am fully aware of the Specs from his PoV. On the other hand.....you provided significantly Biased/Vague "Data", while at the same time providing no Data at all..... Let me rephrase the Query..... When you tossed 3 Proto AV Grenades what was the resulting Shield HP Bar??? If you say "Full" then you are either Lying, an Idiot, or Blind. I say this b/c I assure you that simply based off of the Active & Passive Repping (Boosting) Capabilities vs the DPS In....the Shield HP Bar would be far from "Full". And you are claiming 4 Proto AV Grenades???
May I also note that you were in a PC Match AKA LAG Variable Hell??? I have had such happenings in a PUB Match where I would Direct Rail a Target (Normally Installations & other Tanks) for No Damage, with & without Hit Markers, & my Framerate was Stable..... Maybe this is what you experienced??? I assure you it has nothing to do with a Tank being a "Monster" b/c as we are now we may as well be Whack-A-Moles playing Peek-A-Boo |
Ninjanomyx
One Who Bears Fangs At GOD
134
|
Posted - 2013.08.06 08:47:00 -
[5] - Quote
lowratehitman wrote:Ninjanomyx wrote:lowratehitman wrote:Ninjanomyx wrote:lowratehitman wrote:All I can say Maple in all honesty... I threw 4 proto av grenades into your tank during that PC match and it did NOTHING as far as damage.... so I am not understanding what is wanted to be done with the AV nades.
I believe I still have that match recorded on my hard drive, I could be wrong.. I got my ass tore up, but the evidence of the av nade dmg is very visible when I say ...little damage was done. LOL.....you hit a Shield Tank w/ Proto AV Nades & did "Nothing"??? Sir.....what is your idea of "Nothing" exactly??? I'm honestly curious.....b/c even my Hacked Exos do "Something".... if MAPLE WANTS TO BE HONEST ABOUT THE SITUATION...ASK HIM. He knows exactly when I did it and how I did it, I was right in front of him. His tank is a monster.... you hit his tank with proto nades and see if your CLAIMS hold to be true. normal tanks... 4 proto av nades good bye..... Maples would prob take 8 or 9 It takes 4-5 Rail Shots to KO his Shield Tank Build. I would not need to ask him b/c I was once a Shield Tanker & am fully aware of the Specs from his PoV. On the other hand.....you provided significantly Biased/Vague "Data", while at the same time providing no Data at all..... Let me rephrase the Query..... When you tossed 3 Proto AV Grenades what was the resulting Shield HP Bar??? If you say "Full" then you are either Lying, an Idiot, or Blind. I say this b/c I assure you that simply based off of the Active & Passive Repping (Boosting) Capabilities vs the DPS In....the Shield HP Bar would be far from "Full". And you are claiming 4 Proto AV Grenades??? May I also note that you were in a PC Match AKA LAG Variable Hell??? I have had such happenings in a PUB Match where I would Direct Rail a Target (Normally Installations & other Tanks) for No Damage, with & without Hit Markers, & my Framerate was Stable..... Maybe this is what you experienced??? I assure you it has nothing to do with a Tank being a "Monster" b/c as we are now we may as well be Whack-A-Moles playing Peek-A-Boo Im calling BS on this ^^^^^^ over exaggerated with a dash of emo sprinkled on top. I have no reason to lie... is that going to get me bonus points? OOOHHHHH Im talking about av nades and you are talking world of tanks with rail shots..... You act as if PC is not a VIABLE source....than I want to see no more BS threads about the leaders and kings of PC
ALL of your purported "Credibility" & "Relevance" went out the window with that last Post..... You also fail @ Reading/Comprehension as I clearly state the Reasoning & Probable Variables that lead to your Misconception/Misunderstanding of the Situation/Scenario you presented. And the "Emo" Retort was LOLclassy. It seems to me you are Deflecting & may very well require some form of Psychological Assistance. You are also fixated on the word "Lie".....Guilty Concience much???
Then you go on to claim what I stated to be "Over Exaggerated" when you claim your AV Nade Spam did "NOTHING"??? Last I checked "NOTHING" entails Zero/Null.....but what do I know??? Then again.....were you ever "Relevant"??? |
Ninjanomyx
One Who Bears Fangs At GOD
134
|
Posted - 2013.08.06 08:56:00 -
[6] - Quote
lowratehitman wrote:Or may I add "pub" stomping in tanks.. cause lord knows there is only one place for "proto" gear and that is the place that does not count "PC".... people have so many double standards at times....
There are no Proto Tanks....so...."Lie" seems to be your "Go-To", duly noted I've been a Relevant factor in PC during the time I participated.....why aren't you??? |
Ninjanomyx
One Who Bears Fangs At GOD
137
|
Posted - 2013.08.06 13:53:00 -
[7] - Quote
lowratehitman wrote:Ninjanomyx wrote:lowratehitman wrote:Or may I add "pub" stomping in tanks.. cause lord knows there is only one place for "proto" gear and that is the place that does not count "PC".... people have so many double standards at times.... There are no Proto Tanks....so...."Lie" seems to be your "Go-To", duly noted I've been a Relevant factor in PC during the time I participated.....why aren't you??? If investing 16 million into a tank is not being on a proto level... being blind and dumb may be your excuse.
Again.....the Ignoramus is Deflecting. "Blind and Dumb" seem to be quite amply describing Yourself as you miss the Fact that the only PRO our Vehicles have available to us are Turrets. Reps/Boosters, Extenders/Hardeners, all are simply Variants. One may argue the 3rd of each grants PRO Stats, but there is no Meta Indication of it being PRO. You are so Irrelevant & should feel bad about being so Aggressively Ignorant. I do suppose you were appropriately Named though..... Quite Synonymous with LowBudgetTarget, and rightfully advertising yourself as a Non-Factor. Congratulations on being both Forum Dumb & Ingame Ret**ded (Leave off the AR for Savings) |
Ninjanomyx
One Who Bears Fangs At GOD
137
|
Posted - 2013.08.06 13:57:00 -
[8] - Quote
Sgt Buttscratch wrote:They need to be a weapon versus cars, but only a deterrant versus tanks.
^^^ LOGIC: He has it |
Ninjanomyx
One Who Bears Fangs At GOD
137
|
Posted - 2013.08.06 14:34:00 -
[9] - Quote
Korvin Lomont wrote:AV nades should be a counter to LAVS and therefore the homing ability makes sense (otherwiese you wouldn't hit LAVs) but what works fine for the fast LAVs makes them somewhat OP aganist tanks. I think they should get a damage Boost against LAVs and a penalty gainst HAVS for example 130% damage against LAVs and 70% Damage against HAVs and then you could lower the damage a bit (maybe 10 or 15%). BTW numbers are rather random just to make the point clear
That way they would be quite usefull againt LAVs but nearly useless against Tanks unless the Tank gets surrounded by Infantry on Nanohives throwing AV nades but honestly if thats happened it's the fault of the Tankdriver not the AV nade...
LAVs are a problem for EVERYONE. AV Nades tend to hang-up & Homing activates & hits 2 Seconds behind the LAV. Also, LAV incoming on Rail Tank w/ AVers = FREE WP for AVers (Also Blaster, but @ least they have a "Chance"). AV gets Height & Wins DUST. When not popping Tanks that Front Bumper nets some hefty jugs of Infantry Tears. AV Nades & Swarms are OP b/c of LLAVs & Height coupled with EZ-Mode Homing. I agree w/ this Post & LLAVS are the real Tanks |
Ninjanomyx
One Who Bears Fangs At GOD
137
|
Posted - 2013.08.06 21:37:00 -
[10] - Quote
Thor Odinson42 wrote:I'm 100% convinced that tankers from previous builds are incapable of adjusting to what the game has given them.
I don't hear 1/10th of the complaints from tankers that know nothing of the God Mode tanks of old.
I see tanks all the time that harass and avoid proto AV. They do their job. They get people out of infantry fits and into AV fits. I see guys with names I've never heard of doing this.
I see guys with tanker names that are well known trying to insert themselves into the middle of CQC engagements and getting blown up.
I don't think tanks are in a good place, I think they need some work, but all the drama from tanker vets is getting old. The noobs seem to be doing well.
I assure you it is not an Issue of Adjusting.....so your "100%" is a Fallacy. I'm still Rich for a Tanker that has not been "Reimbursed" for PUB Losses. No Handouts necessary, I sit @ 600 Mil..... Why is this??? B/C I'm a part of the 1% & have opted to ADAPT instead of DIE. The REAL Problem is we are constantly "Adapting" since Replication came & went. The Select Few of us who remain make our "Job" look so Good that the rest have to Suffer..... If we do not Voice our Concerns then the "Noob Tankers" will simply become Complacent until Bankrupt, like they have F**KING Stockholm Syndrome.....& accept the Future Nerf into AR 514 like Brainwashed Sheep.
To this day I still get Hate/Ragemail, & some still say "Tanks are OP"..... When a STOCK SICA/SOMA runs the Pilot into the Red after a single Loss it says alot about the state the Game is in. I "Almost" feel bad about poppin' anything but a LAV these days, and it saddens me to hear via Text & Voice that even some Corp Funded Tankers proudly sport 45 Mil.....only to look back and realize I am part of the reason they are at that point. Should I choose to Overextend myself in a Match I chalk it up to Charity or Karma.
The fact that it takes just 1 IDIOT BLUE hopping in our Investment to COMPLETELY Devalue & often HALT our Gameplay, holding us Hostage in a Match we may very well have Quit or went AFK, simply b/c these Entitled BUMS in FREE SUITS are willing to waste an ENTIRE MATCH @ the Redline waiting for you to CARRY them to FREE WP/SP/ISK, & PUNISHING you for Resisting.....is utterly RUBBISH!!!!!!!! God forbid you are a Dropship Pilot.....but I Digress.
So with all of this said, if you are not a Dropship or Tank Pilot.....you are playing EZ-Mode the Video Game, GTA 514, & CoDlefield 514. I wish, with every Fiber of my Being, that I could Possess your Dropsuits & hit the Suicide Button all day long..... |
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Ninjanomyx
One Who Bears Fangs At GOD
139
|
Posted - 2013.08.06 22:45:00 -
[11] - Quote
TheWee BabySeamus wrote:A separate skill for flux, AV, and locust grenades?!?!?!?! Your nucking futz . That's just my input. On a side note, I do agree that AV grenades do need to be looked at. But a separate skill for each type, come on now Core. then you would have to make a separate skill for every different type or weapon I.e. tactical AR, burst AR, breach AR and all of the different types of weapon platforms that we already have............................NO THANKS. I would just say look at the damage output and the nanohive+AV grenade problems.
They already did this..... Combat Rifle, Rail Rifle, Assault Rifle, Scrambler Rifle, dare I say.....Lazer Rifle??? How about Scrambler Pistol & Flaylock Pistol??? You simply want to avoid a Fair-Play SP Sink so you can have the Best-of-ALL-Worlds..... Remember.....just in AV Nades you have Basic, Packed, & w/e the Farther Tossing one is (Sooooo unused...) so ya....you are now wearing an OP Duncecap |
Ninjanomyx
One Who Bears Fangs At GOD
140
|
Posted - 2013.08.06 23:02:00 -
[12] - Quote
ZDub 303 wrote:Ninjanomyx wrote:TheWee BabySeamus wrote:A separate skill for flux, AV, and locust grenades?!?!?!?! Your nucking futz . That's just my input. On a side note, I do agree that AV grenades do need to be looked at. But a separate skill for each type, come on now Core. then you would have to make a separate skill for every different type or weapon I.e. tactical AR, burst AR, breach AR and all of the different types of weapon platforms that we already have............................NO THANKS. I would just say look at the damage output and the nanohive+AV grenade problems. They already did this..... Combat Rifle, Rail Rifle, Assault Rifle, Scrambler Rifle, dare I say.....Lazer Rifle??? How about Scrambler Pistol & Flaylock Pistol??? You simply want to avoid a Fair-Play SP Sink so you can have the Best-of-ALL-Worlds..... Remember.....just in AV Nades you have Basic, Packed, & w/e the Farther Tossing one is (Sooooo unused...) so ya....you are now wearing an OP Duncecap Thats not true at all. They have no intention of removing the tactical, burst, assault, or breach variants from any tree, and they are also planning on making sure each race has all 4 variants eventually. So they aren't 'splitting' anything.
See??? My Statement is further Validated..... You want Locus??? Spec it. AV Nade??? Spec it. Flexibility w/o Killing Power (Aside from Glitch)??? Spec it. If this is not happening then ALL Racial Weapon Variants should be in a Single Unlock (Rifles, Snipers, SMGs, etc.) And before someone claims "BIAS" I believe Hybrid Turrets fall under this Category, although we Vehicles are already an SP/ISK Sink......... |
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