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Exmaple Core
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710
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Posted - 2013.08.03 06:04:00 -
[1] - Quote
Im not saying that its OP, but i do think that it is the single, most devastating weapon in dust. You can kill anyone with it at all ranges, especially when your above them wich you can pretty much always do. Can kill the best tanks in one clip and one shot anyone you look at. Has the splash damage to allow som near misses and single handedly hold an objective were a tank can not. Again, not saying its OP but imo its pretty much the best gun to use because its so brutally effective at well, everything and the weakness it has at point blank is easily avoidable with a dropship or latter. Whatchya think? |
Exmaple Core
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710
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Posted - 2013.08.03 06:11:00 -
[2] - Quote
Yeva Kalsani wrote:Exmaple Core wrote:the weakness it has at point blank Weakness? What weakness? I am a Forge Gunner and I demand answers. *FG charging sound*
its not particualry weak at point blank bcuz the forge gunner can splash his victim to death or line up an easier point blank OHK shot. but admitively it is harder to win at point blank for the FG
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Exmaple Core
Ancient Exiles Negative-Feedback
710
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Posted - 2013.08.03 06:12:00 -
[3] - Quote
Yeva Kalsani wrote:Exmaple Core wrote:the weakness it has at point blank Weakness? What weakness? I am a Forge Gunner and I demand answers. *FG charging sound* but thats also precisely my point. It is litterally the best weapon of all dust |
Exmaple Core
Ancient Exiles Negative-Feedback
711
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Posted - 2013.08.03 06:22:00 -
[4] - Quote
Rogatien Merc wrote:The real limitations are based on the suit. Lack of mobility, reliance on supply depots or logistics with nanohives which gives it a team-oriented edge. Reload time and small clip I think are a good balance for the range and damage potential... but yeah the thing rocks interesting answer right here. You say there is a scene of balance to the forge gun and agree that it is indeed that it is the best weapon in dust. But how can a weapon be balanced if it IS the best weapon in dust? |
Exmaple Core
Ancient Exiles Negative-Feedback
712
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Posted - 2013.08.03 07:18:00 -
[5] - Quote
Rogatien Merc wrote:All that said, take the instance where a forge on a tower on a certain map can rule the battlefield and completely deny the objective to the enemy. But it takes significant coordination to keep that going: Logi to drop ups/hives, possibly a dedicated rep logi to mitigate sniper threat, a decent dropship/pilot to get you up there, the travel time involved with the logi not supporting other players. Things that are taken for granted, but a lot of coordination and effort goes into making that forge gunner 'work'. Which is rewarded in situational effectiveness. An opposing team using similar coordination can time 3x sniper shots simultaneously to take it out, which is balance. Just not 1 for 1 "simple" balance ... but now I'm just rambling.
you make it look more complicated than it is. For Exmaple, in PC chicago cubs is often on top a far away building in citys, out of LOS and range from enemy snipers, weapons or tanks, and single handedly defends an objective by shooting its hackers. Gets up there by dropship with one dude who drops and uplink and a few repair hives and hops off cuz well, hes pretty set. One man holding down an entire team at an objective with an anti everything in dust cannon. Not saying its OP, jus saying its the best weapon in the game. Btw, much respec for chicago thats a brilliant tactic
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Exmaple Core
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714
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Posted - 2013.08.03 07:29:00 -
[6] - Quote
Nguruthos IX wrote:jack of all trades. Master of.. all?
i wouldent say master. But its prolly the best |
Exmaple Core
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714
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Posted - 2013.08.03 07:34:00 -
[7] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:commando with FG & HMG anyone?
dont we wish
wtf why would you do that? if the Kommando Rando suit had 2 heavy weapon slots, make it 2 forge guns |
Exmaple Core
Ancient Exiles Negative-Feedback
715
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Posted - 2013.08.03 07:52:00 -
[8] - Quote
Zatara Rought wrote:Leovarian L Lavitz wrote:Exmaple Core wrote:Rogatien Merc wrote:The real limitations are based on the suit. Lack of mobility, reliance on supply depots or logistics with nanohives which gives it a team-oriented edge. Reload time and small clip I think are a good balance for the range and damage potential... but yeah the thing rocks interesting answer right here. You say there is a scene of balance to the forge gun and agree that it is indeed the best weapon in dust. But how can a weapon be balanced if it IS the best weapon in dust? Squad of forge gunners vrs squad of ARs Forge gunners are slow, ARs probably beat them to objectives Forge gunners typically require more tactical positioning to be effective. (up on the pipes, etc) preventing them from taking objectives. A squad of forge-gunners cannot resupply themselves, and cannot drop uplinks. They have no equipment. A squad of forge-gunners are very vulnerable to flux+weapon and will have trouble making a tactical retreat. Most of the forge gun's weaknesses come from the suit, though. The forge-gun's bullet has travel time. The forge-gun has limited ammo. Best weapon of dust by itself, no. But yeah cubs has done pretty well with his trusty forge up top, although you could spam drop ships or use a sniper to take him out..spamming the high towers with forges and snipers used to not happen often cause it took skill in chromosome with the flight ceiling to get to some of those high places, not anymore. Lots of fools do it in the pubs to fantastic success.
yeahh he is pretty good with it. Its not hard to be good with the FG tho, its jus that good. But chicago, he is jus plain effective with that gun |
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