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Thread Statistics | Show CCP posts - 0 post(s) |
Myron Kundera
The Generals EoN.
6
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Posted - 2013.08.02 20:21:00 -
[1] - Quote
I think a good way to stop with MCC AFK is to eliminate the MCC deployment room completely. This means that when you select to spawn at the MCC, after the loading time is done, you will appear falling immediately. Thats right, that easy. If you dont "play" you will die hitting the ground...hehehehe and even if you decide to press x you will be ingame and might be more encouraged to do something or leave battle, but no more free sp isk for you my friend, either play or leave, no more MCC afk.
Thanks. |
Myron Kundera
The Generals EoN.
6
|
Posted - 2013.08.02 20:26:00 -
[2] - Quote
Oso Peresoso wrote:would change nothing. Just as easy to afk anywhere else instead of the MCC.
Hence the topic "MCC AFK" i don-¦t care if he afk-¦s somewhere else, not just on MCC, k thanks. |
Myron Kundera
The Generals EoN.
6
|
Posted - 2013.08.02 20:27:00 -
[3] - Quote
Aikuchi Tomaru wrote:And what would the people who assume a commander control do then? They wait in the MCC to organize the squads.
Do it on the ground. Not on the MCC. |
Myron Kundera
The Generals EoN.
6
|
Posted - 2013.08.02 20:31:00 -
[4] - Quote
Oso Peresoso wrote:Myron Kundera wrote:Oso Peresoso wrote:would change nothing. Just as easy to afk anywhere else instead of the MCC. Hence the topic "MCC AFK" i don-¦t care if he afk-¦s somewhere else, not just on MCC, k thanks. Please justify how MCC afk is worth treating differently than anything else, or why it should be considered a distinct issue from AFK in general.
I see more forum threads about stopping MCC afk than to stop outside MCC afk (i assume you mean red line afk). Still, red line afk still gives a chance to kill them, either snipe or ninja kill them before time runs out on your red clock. |
Myron Kundera
The Generals EoN.
6
|
Posted - 2013.08.02 20:38:00 -
[5] - Quote
Sloth9230 wrote:You know, sometimes I spawn glitched into the MCC, kind of like CCP wants me to AFK
Yeah, you-¦re right, it has happened to me too. When approaching hatch i get stuck and can-¦t move. I pressed buttons and triangle made me crouch but able to deploy. Weird lol. |
Myron Kundera
The Generals EoN.
6
|
Posted - 2013.08.02 20:47:00 -
[6] - Quote
Oso Peresoso wrote:Myron Kundera wrote:Oso Peresoso wrote:Myron Kundera wrote:Oso Peresoso wrote:would change nothing. Just as easy to afk anywhere else instead of the MCC. Hence the topic "MCC AFK" i don-¦t care if he afk-¦s somewhere else, not just on MCC, k thanks. Please justify how MCC afk is worth treating differently than anything else, or why it should be considered a distinct issue from AFK in general. I see more forum threads about stopping MCC afk than to stop outside MCC afk (i assume you mean red line afk). Still, red line afk still gives a chance to kill them, either snipe or ninja kill them before time runs out on your red clock. I disagree. Its called MCC camping but its one and the same. Red line AFK does NOT offer you a chance to be killed, unless your teammate is pushing you out of the boundaries with an LAV somehow. The redline zone is big enough that its very simple to not be killed. its different from redline sniping since when sniping you're open to counter sniping and have to at least be near the field of play. If you're redline afk-ing the enemy will never be able to spot you, get a shot at you, or even know you're there. Not to mention dropping out of the MCC and using your inertial damps is one of the signature effects of the game, even if people more often than not choose to spawn on the ground.
I-¦ve read somewhere that red line is needed to regroup and deploy vehicles relatively safe. I guess you can-¦t take away the red line and you can-¦t force people to play, so, unless CCP removes you from the battle completely i don-¦t see how you can fix this. Any ideas lazy bear? |
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