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Thread Statistics | Show CCP posts - 1 post(s) |
Poplo Furuya
Condotta Rouvenor Gallente Federation
552
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Posted - 2013.08.02 16:53:00 -
[1] - Quote
ScPs are amazing. Accuracy isn't so bad unless you're doing a full speed unload at a range where aiming at the centre of the hitbox won't guarantee a high degree of shots on target.
You never mentioned it so I'm guessing you might not know it... headshots from a ScP do 450% shield damage, 350% armour. The ideal is a high level of headshot accuracy. 2 shots will down mediums, 3-4 for heavies. That's where the precision comes in. Steadily placed headshots. Initial accuracy is great while hipfiring if you make the shot just as you stop strafing for 0.2 seconds, this settles the aiming considerably. Better yet, get in shootout situations where you can ADS and pop the heads of people firing in cover.
Also, prototype Viziam and Carthum get accuracy boosts on top of damage and RoF. They are totally worth it if maining though the TT-3 and TY-5 are both very solid weapons still.
Again, if maining, seriously recommend Dual ScPs and 2 Complex Damage Boosters. Minmatar Assault preferred due to it's capacity for even more continuous fire. Even without headshots the PRO ScPs output damage significantly faster than ARs. Brute force damage output from this build can absolutely wreck in urban combat environments. 22 to 26 shots at about 110 damage per shot at 530 RPM. A similarly outfitted AR is 47 damage at 750 RPM, I think? This is before factoring quadruple damage from headshots. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
555
|
Posted - 2013.08.02 18:00:00 -
[2] - Quote
2 headshots for mediums with the vanilla and assault variants is about right. For Caldari suits 1 headshot and 1 bodyshot typically does the trick.
Breach is 1 headshot on just about all mediums... within range. It's reduction from 22m to 13m range makes it a CQC precision weapon that is either sink or swim. You do good or you do bad, there is no middleground.
I also use an ScP on my Minmatar Logi and it works well enough. I think it's just a matter of sticking with it, practice will amount to less wasted shots. If anything I actually consider this a roundabout advantage of the weapon, it requires precision and is unforgiving when you don't deliver it. This forces you to step it up, making it a great weapon for training your skills.
The accuracy when relaxed is enough for a reliably accurate headshot within 15m from the hip provided you cease the strafe momentarily before firing. In practice this means you have leeway for one 'perfect' attempt at a headshot when engaging with hipfire at short range. That's not so bad. It -can- be imprecise but it is not an imprecise weapon.
Main thing is it does have immense power behind it. It being more punishing than other weapons when mishandled is a price I will happily pay. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
557
|
Posted - 2013.08.02 19:01:00 -
[3] - Quote
Arkena Wyrnspire wrote:Why did you not post in Feedback & Requests? F&R is where threads go to die. |
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