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Django Quik
Dust2Dust. Top Men.
1170
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Posted - 2013.07.31 18:17:00 -
[1] - Quote
I've given a lot of thought into how scouts should be fixed in future and the biggest issue is the point - what are scouts supposed to be good for?
Speed and stealth primarily, right? Well, the difference in speed from medium to light frame is not big enough and I think everyone agrees that stealth currently serves no purpose in this game because profiles and detection needs some major work.
So, increase speed a little (only by about .5m/s) and overhaul the detection system.
Cloaking will be a game changer (or at least should be) for scouts and I have a vision of how it should be implemented: Don't limit cloaking (or any other equipment) to scouts only but make it operate based on the suit's scan profile. Whilst activated, the player becomes invisible to both passive scanning and LOS, so long as their profile is lower than the enemy that would otherwise see them. Heavies would therefore be able to still use a cloak but would still be seen by pretty much everyone. Assaults and logis will be able to make use of them too and will likely be invisible to most except scouts. Scouts will excel and only be seen by other scouts who have invested in passive scanning skills or someone using active scanners.
With all that said there are still other small things that could be done to help bring scouts more in line with other suits in terms of their usefulness -The jump stamina consumption is just silly; jumping should consume a set amount of stamina, allowing scouts to jump at least one whole extra jump than medium suits. -The slots on the adv gallente should be changed to 1 high 3 low, so the suits progress in a logical manner. -Inertial dampeners should be able to be activated as soon as you have fallen a distance that will incur fall damage.
I'm not all that fussed about extra CPU/PG but then I've got lvl 5 electronics and lvl 4 engineering and can fit my adv gallente pretty nicely using a militia CPU mod with dual adv sidearms, 2 complex dmg mods, a complex repper, mlt grenade and even an injector. |
Django Quik
Dust2Dust. Top Men.
1178
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Posted - 2013.08.01 08:26:00 -
[2] - Quote
Aeon Amadi wrote:Decasor wrote:Another point related to the drop uplink visibility. Nanohive visibility is a killer, literally. It would be incredible if CCP could create a hive that was invisible, bar being visually sighted, however at a cost. Even if we could only carry 1 per equipment slot and it had the ammo capacity of the smaller one (I can't recall its name right now ). As it is, its a blaring neon light on the minimap that says 'here I am' to all and sundry. This is a massive drawback to snipers (not redline snipers who can drop any nanohive and not really have a drawback). You've actually just inspired me to continue this series with another post... I'll get right on that.. I was thinking about this too actually - why not tie equipment visibility to scan profile? That way scouts will be able to 'hide' uplinks, nanohives, even REs from the enemy assaults. This would give us a huge edge over other suits without making us OPi in any way - IMO anyway. |
Django Quik
Dust2Dust. Top Men.
1179
|
Posted - 2013.08.01 11:09:00 -
[3] - Quote
RAGING GIGGLES wrote:my god, a scout sniper with a cloaking device?? no way....perish the thought Wouldn't be that much use because you wouldn't be able to stay cloaked 100% of the time and especially not when firing. You'd have to be activating it every time the cooldown finished because you'd never know when someone else was scoping you down from across the map and that would just remove time when you could be spotting people yourself. |
Django Quik
Dust2Dust. Top Men.
1179
|
Posted - 2013.08.01 11:10:00 -
[4] - Quote
Aeon Amadi wrote:Just ran some math and we're going to assume a hypothetical situation in which Player (A) is using a Duvolle Focused Active Scanner and Player (B) trying to defeat it. In other words, fitting a Scout suit that could defeat this powerful tool. This is all assuming, however, that these numbers are not rounded as I describe here (another long ass post): https://forums.dust514.com/default.aspx?g=posts&t=96217Duvolle Focused Active Scanner - Precision: 15 db... Isn't that the active scanner with the tiny scan arc? |
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