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Cat Merc
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Posted - 2013.07.31 12:56:00 -
[1] - Quote
Booby Tuesdays wrote:If a MD user has time to fire all 6 rounds at you, which takes over 6 seconds, what were you doing with your main weapon AND sidearm in the meantime??? MD: 1. Obscures your vision 2. Makes you flinch 3. Drops frame rate
Can't do **** like that. |
Cat Merc
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Posted - 2013.07.31 13:02:00 -
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Cosgar wrote:Jakar Umbra wrote:Cat Merc wrote:Booby Tuesdays wrote:If a MD user has time to fire all 6 rounds at you, which takes over 6 seconds, what were you doing with your main weapon AND sidearm in the meantime??? MD: 1. Obscures your vision 2. Makes you flinch 3. Drops frame rate Can't do **** like that. Minus the Drops frame rate part, let's consider the others inflict blind, and inflict stun respectively and suddenly in RPG terms everything's nice and good for the support weapon. It used to add camera shake back in beta, but even us massholes said that was OP. It doesn't shake the camera, but it makes it flinch. Enough to keep you off of someone. |
Cat Merc
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Posted - 2013.07.31 13:04:00 -
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Jakar Umbra wrote:Cat Merc wrote:Booby Tuesdays wrote:If a MD user has time to fire all 6 rounds at you, which takes over 6 seconds, what were you doing with your main weapon AND sidearm in the meantime??? MD: 1. Obscures your vision 2. Makes you flinch 3. Drops frame rate Can't do **** like that. Minus the Drops frame rate part, let's consider the others inflict blind, and inflict stun respectively and suddenly in RPG terms everything's nice and good for the support weapon. Until you consider that it can still kill people like there is no tomorrow. If they want to keep those things in, then drop the splash damage to 50-60. Otherwise, remove the damn flinch and effects. |
Cat Merc
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Posted - 2013.07.31 13:10:00 -
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Jakar Umbra wrote:Cat Merc wrote:Jakar Umbra wrote:Cat Merc wrote:Booby Tuesdays wrote:If a MD user has time to fire all 6 rounds at you, which takes over 6 seconds, what were you doing with your main weapon AND sidearm in the meantime??? MD: 1. Obscures your vision 2. Makes you flinch 3. Drops frame rate Can't do **** like that. Minus the Drops frame rate part, let's consider the others inflict blind, and inflict stun respectively and suddenly in RPG terms everything's nice and good for the support weapon. Until you consider that it can still kill people like there is no tomorrow. If they want to keep those things in, then drop the splash damage to 50-60. Otherwise, remove the damn flinch and effects. The flinch relates to aiming, your feet aint broken. Get outta dodge. The thing is area denial. Of course you're going to die if you're still in the area. Only I can't, because it kills too quickly for it to be area denial. Oh and did I mention that it's extremely effective at being a shotgun? Put some kin cats on, can't escape from you and can't hit you. |
Cat Merc
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Posted - 2013.07.31 13:17:00 -
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Cosgar wrote:If it adds flinch, can you catch it on camera and report it. That's not a feature the MD should have. All explosives do it.
Even then, it obscures your vision and drops your frame rate, two things that make this weapon too deadly. |
Cat Merc
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Posted - 2013.07.31 19:05:00 -
[6] - Quote
Cosgar wrote:If it adds flinch, can you catch it on camera and report it. That's not a feature the MD should have. Sadly none of my cameras can record from my TV without it being a blurry mess where you can't pick up anything. |
Cat Merc
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Posted - 2013.07.31 19:06:00 -
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Cosgar wrote:Cat Merc wrote:Cosgar wrote:If it adds flinch, can you catch it on camera and report it. That's not a feature the MD should have. All explosives do it. Even then, it obscures your vision and drops your frame rate, two things that make this weapon too deadly. Try turning your settings down. As a guy who gets surrounded by explosions, (****ing grenade spam) I haven't noticed. They're all down, always. |
Cat Merc
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Posted - 2013.07.31 19:09:00 -
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Buster Friently wrote:Knightshade Belladonna wrote:Orion Vahid wrote:Lol Assault tears are coming from everywhere. I can't wait till HMG's problems are fixed too. AR 514 is over. And I will be shredding your heavy from further distance and with more damage for greater accuracy with an ASCR. ASCR 514 is born Until the AR nerf brigade gets wise and kills your ability to compete. Hal AR 514. Hail king AR. Until you realize that the ASCR is actually a better AR with a downside that isn't much of a downside at all If you anything you should be complaining about it, not the AR. |
Cat Merc
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Posted - 2013.07.31 19:10:00 -
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Orion Vahid wrote:Lol Assault tears are coming from everywhere. I can't wait till HMG's problems are fixed too. AR 514 is over. Talked with Wolfman. He is doing something with the heavy suit itself, don't remember what. HMG doesn't need fixing, heavies need to learn to take cover. |
Cat Merc
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Posted - 2013.07.31 21:34:00 -
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Buster Friently wrote:Cat Merc wrote:Buster Friently wrote:Knightshade Belladonna wrote:Orion Vahid wrote:Lol Assault tears are coming from everywhere. I can't wait till HMG's problems are fixed too. AR 514 is over. And I will be shredding your heavy from further distance and with more damage for greater accuracy with an ASCR. ASCR 514 is born Until the AR nerf brigade gets wise and kills your ability to compete. Hal AR 514. Hail king AR. Until you realize that the ASCR is actually a better AR with a downside that isn't much of a downside at all If you anything you should be complaining about it, not the AR. I will complain about it just as soon as it starts to damage diversity. Currently, the AR is used to kill 10 times as much as Scrambler Rifles, so there's no need to complain that they're killing diversity when they aren't. ARs are killing diversity. So, you're going to nerf to AR and make it UP compared to the ASCR, just for diversity? The amount of stupidity in you is unfathomable. |
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Cat Merc
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Posted - 2013.07.31 21:35:00 -
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Beren Hurin wrote:*** CURRENT THREADNAUGHT STATISTICS UPDATE*** Unique Authors: 86 No of authors comprising 50% of posts: 11 (13% of posters) (Zatara Rought, Heimdallr69, Billi Gene, Buster Friently, Cosgar, ReGnYuM, Free Healing, semperfi1999, LIFE RIPPER, Cat Merc, Beren Hurin) (most to least) Notable Alliances: EON, RofL, and Negative Feedback make up about 35% of all posts. Quantitative Emotion Index : - Agreement score: Significantly controversial (62/100), - Emotional language score: Mostly hostile (86/100), - Analytical language score: hyperbolic and unsubstantiated (10/150) Hmm, I'm surprised I am at the "least" part, I tend to spam threads. |
Cat Merc
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Posted - 2013.08.01 00:46:00 -
[12] - Quote
It needs proper splash damage drop off. It's just stupid that no matter how well I evade/how bad the person's aim is, I get the full damage. |
Cat Merc
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Posted - 2013.08.01 01:19:00 -
[13] - Quote
McFurious wrote:QQ thread is full of tears and bad ideas.
Skill into EXO-5 (mass drivers level 3) and use it for at least a week then come back. It's awesome! I can miss someone by 5 meters and still do massive damage :D |
Cat Merc
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Posted - 2013.08.01 12:48:00 -
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McFurious wrote:Cat Merc wrote:McFurious wrote:QQ thread is full of tears and bad ideas.
Skill into EXO-5 (mass drivers level 3) and use it for at least a week then come back. It's awesome! I can miss someone by 5 meters and still do massive damage :D Now actually go do it. Already did, it's my new shotgun. |
Cat Merc
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Posted - 2013.08.01 12:49:00 -
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Cosgar wrote:It's been 16 pages and nobody has brought in hard numbers to prove that the MD is OP? 16 pages of QQers complaining about a weapon but instead of anything numerical, they all talked about trees and flowers. CCP already based the first MD nerf off of it being popular in the office, buffed and buffed it back up slightly because they were wrong. If this 16 page circle jerk causes the MD to get nerfed by ignorant players that don't understand the concept of area denial, all these doomsdayers trolling the forums are right because CCP will be catering to the lowest common denominator.
You can all continue your QQ now, I just wanted to point that out. Because hard numbers isn't all. Can you really put a numerical value of how confusing being shot at with the mass driver is? How hard it is to aim through the puffs of smoke that keep appearing? |
Cat Merc
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Posted - 2013.08.01 13:23:00 -
[16] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:It's been 16 pages and nobody has brought in hard numbers to prove that the MD is OP? 16 pages of QQers complaining about a weapon but instead of anything numerical, they all talked about trees and flowers. CCP already based the first MD nerf off of it being popular in the office, buffed and buffed it back up slightly because they were wrong. If this 16 page circle jerk causes the MD to get nerfed by ignorant players that don't understand the concept of area denial, all these doomsdayers trolling the forums are right because CCP will be catering to the lowest common denominator.
You can all continue your QQ now, I just wanted to point that out. Because hard numbers isn't all. Can you really put a numerical value of how confusing being shot at with the mass driver is? How hard it is to aim through the puffs of smoke that keep appearing? Can you put a numerical value to not hiding behind cover when someone is lobbing slow moving grenades at you? How easy it is to make a tactical retreat to make a more indirect approach? The problem is that the MD does something not many other weapons force you to do- change your strategy. Everyone wants to run around all willy-nilly in a conga line from objective to objective, mowing down everything in their path with their full auto plasma hoses. The MD forces you to go "Oh $h!t, I need to do something different!" But nobody wants to do anything different because they're used to running around on auto pilot. They hate the weapon because it forces them to play in a different way and they'll cry nerf until they won't have to. Everyone in this topic crying about a grenade launcher that works like a grenade launcher, trying to degrade its users, calling it a 6 round noob tube as a throwback to a balancing mechanic to CoD, it just shows that the MD is doing its job. Send me your hate, resentment, your fanmail... your anger only makes us massholes stronger because we're the game changer and will carry your ill will as a necessary burden. PS: The explosion nerf in Black OPs 2 has actually made the real noob tube a viable, balanced weapon in grenadier loadouts. More any more players are calling it the pro pipe. Hard. 3 shots and I'm dead. Finding cover while being confused is harder than you think. |
Cat Merc
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Posted - 2013.08.01 13:49:00 -
[17] - Quote
Cosgar wrote:Cat Merc wrote: Hard. 3 shots and I'm dead. Finding cover while being confused is harder than you think.
I'm starting to think you just have ekriphobia. In an open field, sure, I know what to do, but in an enclosed complex, surrounded by tons of blueberries and grenades? It's one of the most confusing feelings in this game. Especially with the low frame rate.
You should try being in the recieveing end, get a Gallente dropsuit and run some matches, try to encounter a MD. |
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