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Lance 2ballzStrong
SyNergy Gaming EoN.
3200
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Posted - 2013.07.30 19:56:00 -
[1] - Quote
I said this already...
In IRC Nova said eventually the FG will be nerfed against infantry. So w/e. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3201
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Posted - 2013.07.30 20:06:00 -
[2] - Quote
Cat Merc wrote:CuuCH Crusher wrote:Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Splash Damage doesn't go past 400 on most fits. Meaning it takes three shots to kill someone with an 800 eHP suit. If you stand there and get shot three times by a forge gun, you deserved to die. "Stand" I was sprinting and trying to get to cover. They have near instant travel time. They can snipe you across the map, it's not that hard, I do it to relax >_>
a rail tank is mainly AV also, so if they nerf the FG, then the Rail gun needs a nerf on infantry as well.
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Lance 2ballzStrong
SyNergy Gaming EoN.
3201
|
Posted - 2013.07.30 20:13:00 -
[3] - Quote
Charlotte O'Dell wrote:Lance 2ballzStrong wrote:Cat Merc wrote:CuuCH Crusher wrote:Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Splash Damage doesn't go past 400 on most fits. Meaning it takes three shots to kill someone with an 800 eHP suit. If you stand there and get shot three times by a forge gun, you deserved to die. "Stand" I was sprinting and trying to get to cover. They have near instant travel time. They can snipe you across the map, it's not that hard, I do it to relax >_> a rail tank is mainly AV also, so if they nerf the FG, then the Rail gun needs a nerf on infantry as well. No BC tanks already suck and they already got a huge nerf two builds in a row. First, losing their 5m splash, and the the draw distance dropped by half, sometimes it doesn't even shoot, and the damage reduction of a glass cannon rail sniper was 50%, almost. Even if we got a similar nerf, all the good rail snipers would still direct hit infantry BC we are good at what we do. I rarely kill with splash.
doesn't change the fact that both weapons are AV, and both kill infantry.
If you nerf one, you have to nerf the other....otherwise lol. Yea let's nerf the heavy AV weapon and leave AV rail guns alone... yea that makes sense. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3201
|
Posted - 2013.07.30 20:21:00 -
[4] - Quote
Cat Merc wrote:Lance 2ballzStrong wrote:
doesn't change the fact that both weapons are AV, and both kill infantry.
If you nerf one, you have to nerf the other....otherwise lol. Yea let's nerf the heavy AV weapon and leave AV rail guns alone... yea that makes sense.
Tanks are not infantry. But considering rail sniping, I think CCP will change them too.
rail tanks snipe infantry...
very similar to what forge gunners do. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3202
|
Posted - 2013.07.30 22:12:00 -
[5] - Quote
Rigor Mordis wrote:Range is my only issue with forges. They have more range than an actual railgun. WTF is the logic behind that? It's stupid.
Say what one will about strategy and all that BS. If there is a forge on a ladderless tower, the team basically has 2 options. They can take a dropship up there...while the guy is waiting with his forge or they can drop everything and try to coordinate sniper fire on a heavy suit.
Either way it is more than likely a lost cause. If an individuals strategy is to don a heavy suit and hide on a tower, then that individual is a gutless turd in my opinion. Duck Hunt offers the exact same experience. If CCP intended a heavy suit to be used as any kind of sniper, then the same goes for them.....and the game is FUBU.
HTFU?
Heavy suits can snipe if they want...what's the problem? They have no equipment slots for a reason. |
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