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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.12 18:32:00 -
[1] - Quote
Out of curiosity, is there a chat where most of you hang out, other than Heavys Only? This is a new alt and dedicated heavy (almost 1mil SP), I'd love to learn the craft a little better. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.13 02:19:00 -
[2] - Quote
Yeah, I tried Heavys Only 2 days in a row and all I found were a couple resident Trolls that believe since the Heavies before had to learn by trial and error, all new Heavies should too. They also seem to think only an idiot would teach someone knowledge they could one day use against you, and anyone becoming a Heavy now is just because of the buff, what a couple of idiots. If that's the only chat for Heavies, guess I'll keep looking the old-fashioned way... |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.13 02:47:00 -
[3] - Quote
I appreciate the encouragement. Just so you know where I sit right now: Amar Heavy DS, Lvl1 DS Upgrades, Armor, Lvl1; Armor Plates, Lvl1; Armor Repair, Lvl2 Grenades, Lvl1 Weapon Upgrades Lvl3 HMG, Lvl1
And 87,500 SP unspent, I'm intending to level up my Repper then do plates. I'm kind of torn because that HMG Lvl2 is just staring at me, I'd need 124K to get Lvl3 though... Does that sound reasonable for a starter build until I figure out my play style? |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.13 03:16:00 -
[4] - Quote
Patrick57 wrote:I feel sorry for any and all heavies. In AR514 it's hard not to, but it's also pretty fun in the right circumstance. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.13 13:42:00 -
[5] - Quote
Megaman Trigger wrote:Audacious Mandate wrote:I appreciate the encouragement. Just so you know where I sit right now: Amar Heavy DS, Lvl1 DS Upgrades, Armor, Lvl1; Armor Plates, Lvl1; Armor Repair, Lvl2 Grenades, Lvl1 Weapon Upgrades Lvl3 HMG, Lvl1
And 87,500 SP unspent, I'm intending to level up my Repper then do plates. I'm kind of torn because that HMG Lvl2 is just staring at me, I'd need 124K to get Lvl3 though... Does that sound reasonable for a starter build until I figure out my play style? It sounds good if you don't know how you want to run your Heavy. Personally, I recommend putting points into the core Armour and Shield upgrades when you can, since your base HP maxes at 600 each. If you find PG and CPU an issue later on, then put points into the Electronics and Engineering skills. Maybe go for Grenade lvl2 so you can use Flux Grenades, they make a lot of difference when you can hit a target with one of those as it strips their shields completely, so you only need to chew through their armour. Grenade lvl 2 would also give you the option of AV Grenades to take out LAVs and HAVs, and even Dropships if your throw is good enough. What sidearm are you using? Since the HMG is short range, having a good sidearm is a must. Forgot to mention I have SMG Lvl1, and flux unlocks at Lvl1, I've been using them extensively after reading Bears Beats guide, great tip. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.13 20:32:00 -
[6] - Quote
Much obliged. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.13 20:40:00 -
[7] - Quote
Fox, if I recall correctly your alt Crash is a Heavy. Can you cover down on that role in LC chat? |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.11.13 20:45:00 -
[8] - Quote
On another note, had an awesome hour of play last night with 3 other heavies and 2 Logis. Skirm, Dom, Ambush...we mauled everybody. I did notice that my kill to assist ratio was highly skewed toward assist, is that typical? |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2013.11.14 02:01:00 -
[9] - Quote
Megaman Trigger wrote:Audacious Mandate wrote:On another note, had an awesome hour of play last night with 3 other heavies and 2 Logis. Skirm, Dom, Ambush...we mauled everybody. I did notice that my kill to assist ratio was highly skewed toward assist, is that typical? That depends entirely on the map, mode and who you're with\up against. Typically my kills are at least double my assists with a HMG, but I'm running mostly advanced gear and am more point-defence/living turret in my style. That may just be it, other than holding a doorway in Ambush, I think I mostly did roving fire support. I was pleasantly surprised with my K/D, though I don't tend to worry about that usually. I think I only went negative one match, it was 3K/12A/5D if I recall correctly. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2013.11.14 02:04:00 -
[10] - Quote
Incidentally, is the Assault HMG worth it for more open maps? |
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2013.11.14 02:28:00 -
[11] - Quote
Megaman Trigger wrote:Audacious Mandate wrote:Megaman Trigger wrote:Audacious Mandate wrote:On another note, had an awesome hour of play last night with 3 other heavies and 2 Logis. Skirm, Dom, Ambush...we mauled everybody. I did notice that my kill to assist ratio was highly skewed toward assist, is that typical? That depends entirely on the map, mode and who you're with\up against. Typically my kills are at least double my assists with a HMG, but I'm running mostly advanced gear and am more point-defence/living turret in my style. That may just be it, other than holding a doorway in Ambush, I think I mostly did roving fire support. I was pleasantly surprised with my K/D, though I don't tend to worry about that usually. I think I only went negative one match, it was 3K/12A/5D if I recall correctly. I personally avoid Ambush matches and stick to Skirmish and Domination. I perform better there. Yeah, on all my alts I only do ambush if grinding ISK and SP doesn't matter. I can really see just how important it is for a Heavy to have a specific objective to attack or defend, even in the Ambush if it weren't for that building we would have been hosed. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2013.11.14 02:52:00 -
[12] - Quote
I just put a militia repper on my Frontline, ironically, I then chase Heavies around. :) |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.18 04:55:00 -
[13] - Quote
Fox Gaden wrote:Audacious Mandate, once you have basic plate/repair I would definitely recommend maxing out your Armour and Shield skills to increase your base Armour and Shield stats. That will probably benefit you more than upgrading your weapon at this stage. Besides, you can save up some ISK while you are running cheap gear.
So I finally got around to crunching numbers on the armor skills. I wish I still had them handy, but... The Armor core skill gives you 120 additional armor at level 5 for 5K and change SP per point of armor. The Armor Plates, if you go conservative and only do 2 Complex, gives you 270 additional armor for 3K and change SP per point. Bottom line, I'll definitely level the core Shield and Armor skills up, but I'll get to enhanced plates and reps before putting a couple levels in each. The last 2 levels of everything are where it gets really expensive anyway. Thanks for the advice, I might not have looked that closely at it otherwise. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.18 17:57:00 -
[14] - Quote
Fox Gaden wrote:Anyone who has not already done so should watch this video, from this thread. It went completely against what I thought was happening, but once I saw the truth, and used that knowledge in battle, I became a lot more effective with the HMG. No longer can an Assault with an Assault Rifle expect to beat me in a 1 vs 1 unless they are strafing like crazy. ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. I had slowly been coming to this realization myself after running across enough stationary enemies that I could take my time aiming; it was good to see someone test it more rigorously than I had and prove it. I actually don't mind the ultra precise stream of fire, though it is a ***** at close range. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.19 00:20:00 -
[15] - Quote
So, I now have Plates, Reppers and Damage Mods at level 3, I had to put 1 level into Electronics to get a couple fittings to work though. That being the case I'm at a loss as to my next investment, not enough CPU for advanced weapons too. So should I invest in Electronics for more CPU, or will investing a few more levels in Heavy Weapons reduce CPU requirements enough to fit Adv. weapons (as well as allowing me access to FGs, which I want anyway). Or, should I bypass both and go for Adv. Heavy Suits. I'm going to level up Armor and Shield core skills until I figure it out, thoughts or suggestions? |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.19 13:37:00 -
[16] - Quote
Although I do want to unlock FGs, I think my bread and butter will be the HMG. Oddly PG doesn't seem to be an issue yet, so I guess I'll do Electronics upgrades first, then PG as necessary. Thanks for the advice. |
Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.19 22:35:00 -
[17] - Quote
Great tip, I'll have to check out the numbers tonight.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.20 00:54:00 -
[18] - Quote
With my usual fit, 1 Enhanced Plate, 1 Enhanced Repper, I still need to put Electronics to Level 2 to fit the Complex Damage mod. Even at that, it fits exactly, couldn't use it with my 2 Repper fit. This is a real toughie. Just to compare: it would take 578,290 SP for the Electronics and Damage mods, with that my standard HMG would do exactly the same DPS as the Proto HMG. It would take 609,400 SP to max my HMG. It would cost about 7,000 ISK for the mod and weapon together vs 47,000 for the Proto HMG. But it would only take 124,360 to get my suit to Adv, where I could fit 2 Enhanced Damage mods which I've already skilled into...I think you see which way I'm leaning here. Thanks for the help though, really, if you guys didn't make these specific suggestions, I wouldn't crunch numbers well enough.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.20 02:28:00 -
[19] - Quote
Megaman Trigger wrote:Be careful fitting multiple damage mods; every mod after the first has a stacking penalty. So two Enhanced is inferior to a single Complex. True, but it should come out to around 9%, uses modules I'm currently skilled into and gets me into a suit with more CPU/PG. I do believe in leveling up modules before the suit, so I'll probably stay in Adv suits until I'm proto with everything else (with the possible exception of the HMG). I'll think on it awhile anyway as I only have 60,000 SP right now.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.20 15:59:00 -
[20] - Quote
Megaman Trigger wrote:Audacious Mandate wrote:Megaman Trigger wrote:Be careful fitting multiple damage mods; every mod after the first has a stacking penalty. So two Enhanced is inferior to a single Complex. True, but it should come out to around 9%, uses modules I'm currently skilled into and gets me into a suit with more CPU/PG. I do believe in leveling up modules before the suit, so I'll probably stay in Adv suits until I'm proto with everything else (with the possible exception of the HMG). I'll think on it awhile anyway as I only have 60,000 SP right now. I believe the number is 8.5%, which is still a nice enough boost, although it will take up an awful lot of CPU. If you have that much SP, it might be worth just sitting on it for now until you have more. No point spending it on something just because you can, and end up waiting longer for something important. I know I've made that mistake before. Good point about saving the SP. As for the damage, I'll have to search for the post, but I read that in cases of a remainder, all figures are rounded in favor of the player. I don't know if this applies to the .5, or if that means actual bullet damage would be rounded to the nearest whole number...I'll do some more research and post the results.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.20 16:17:00 -
[21] - Quote
Fox Gaden wrote:Audacious Mandate wrote:With my usual fit, 1 Enhanced Plate, 1 Enhanced Repper, I still need to put Electronics to Level 2 to fit the Complex Damage mod. Even at that, it fits exactly, couldn't use it with my 2 Repper fit. This is a real toughie. Just to compare: it would take 578,290 SP for the Electronics and Damage mods, with that my standard HMG would do exactly the same DPS as the Proto HMG. It would take 609,400 SP to max my HMG. It would cost about 7,000 ISK for the mod and weapon together vs 47,000 for the Proto HMG. But it would only take 124,360 to get my suit to Adv, where I could fit 2 Enhanced Damage mods which I've already skilled into...I think you see which way I'm leaning here. Thanks for the help though, really, if you guys didn't make these specific suggestions, I wouldn't crunch numbers well enough. Crunch the numbers to decide whether going advanced over basic on your plate is better than going with a Proto damage mod. As I understand it the increase from Basic to Advanced on plate is not as dramatic as with some other modules. I went proto with my Kinetic Catalyser and my Damage mod first, while still using a Basic armour repair, and was able to fit it on the Standard Sentinel without any Engineering or Electronics skills. But that was before the health buff of 1.5, so the repair might be higher priority now. I assume that the Kinetic Catalyser has a different PG and CPU profile than the Plates, so I am not sure if my numbers will work for you. But I would try it with an Enhanced Repair, Basic plate and a Proto Damage mod, and see if it will fit. Skilling to the Advanced suit is very tempting, and I would do it myself if I was sure I was going to stick with the Amarr Heavy suit, but with it's bonus to feedback damage (Laser) and my love for the HMG, I suspect I will be going with one of the other racial suits when they come out. (1.8?) I'll check tonight if the Basic Plate frees up enough CPU, the Repper is the real CPU hog though and I definitely want to keep the Enhanced Repper on my fitting. If I could count on having a logi with a proto repair tool on a regular basis I could make the Complex Damage mod work (after grinding 500,000 SP that is). Guess I'll just hoard SP for now while number crunching.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.20 21:59:00 -
[22] - Quote
Megaman Trigger wrote:Fox Gaden wrote:That makes sense. Most of my fitting problems started when I upgraded to an Advanced Repper, but now I really want to find a way to fit a Propo Repper. It sure gets tiresome cowering in a corner waiting to get some health back. That's an understatement.
Yeah, if no one in squad has even a basic repair tool I run 2 Enhanced reppers, it's still woefully inadequate.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.11.20 22:49:00 -
[23] - Quote
I'd love to hear how that turns out, with the plates you can probably stay in the fight 1-2 seconds longer, but those Complex reps should get you back in the fight signifigantly quicker.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.12.08 20:52:00 -
[24] - Quote
So I've been trying something odd for a Heavy, I threw a Shield Recharger on, it seems to be helping a lot! I now have a better time buffer for my armor to rep and I go into armor less often. I think I'm going to drop 1 level into recharging so I can test Energizers.
In other news, my skills now are: Basic DSuits level 3 DS Upgrades lvl 2 Armor Upgrades lvl 3 Plates lvl 3 Reppers lvl 3 Core UG lvl 1 Electronics lvl 2 Shield UG lvl 3 Weaponry lvl 5 Explosives lvl 1 Grenades lvl 1 Weapon UG lvl 3 Heavy weapons lvl 3 HMG Ops lvl 3 HMG Ammo Cap lvl 1 HMG rapid reload lvl 1 Sidearms lvl 2 SMG Ops lvl 1
Any input on where to go from here is appreciated. I'm thinking of leveling up HMG support skills then my SMG. I can keep using Mlt FGs for now. But I also want biotics unlocked...decisions decisions...
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.12.08 22:49:00 -
[25] - Quote
Had my new best Heavy match, 14/7/4.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.12.11 16:45:00 -
[26] - Quote
In squad but no logi, effectively solo most of the match.
I'm not fat, I'm just big boned!
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Audacious Mandate
Fraternity of St. Venefice Amarr Empire
3
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Posted - 2013.12.13 02:32:00 -
[27] - Quote
Honestly, I think all 4 deaths were RRs, though one might've been a CR... You don't even want to know how the 3 matches after that went...let's just say, I resorted to running starter fits for at least half of them. I got owned HARD by RRs, not so much CRs though.
I'm not fat, I'm just big boned!
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