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Doc Noah
Algintal Core Gallente Federation
396
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Posted - 2013.08.01 07:38:00 -
[1] - Quote
Radar R4D-47 wrote:-Ambush OMS is gone- We scream, beg and plead for more game modes and during a "balancing patch" you remove a game mode. -100 CCP They combined Ambush and Ambush OMS, lately I have been getting Ambush OMS matches, not sure if regular Ambush exist anymore but I imagine your response means you havent played Ambush OMS under Ambush category yet so it probably is still there, just random.
Quote:-Academy- +10 for its creation -20 for the new academy. Ambush only; tighter redlines then normal ambush; 8v8; 50 clones. Thats the point of tweeking, if they dont try new things to see if they work, then Academy would just be a dull uninspired toss in. They already said why they did it yet you dont comment on it. Why is a "vet" playing Academy anyways? The changes are suppose to help newcomers get accustomed, not "vets" like you.
[/quote]-Flaylock Pistols- Less total damage, less splash damage, less splash radius, shields hold up better to explosives. And yet i can still use the gun as a sidearm. +5 CCP [/quote] Can still be used as an effective primary weapon due to range and damage. Although small nerfs are preferable, I hope they make flaylock more like the other sidearms. SMG is borderline as strong as a primary but due to hitreg issues, its hard to determine how borderline it is.
Quote:1 gun is always king everytime they try to balance something. We should not have to wait for an update for you guys to fix an obviously broken weapon. Do weekly balancing for everything. if on the forums there is 25 threads daily about an OP weapon obviously it is OP. In about 2 months of doing this everything should be balanced there will be no QQing everyone wil be happy and you guys can actually work on getting new content out.
I agree this is an issue and should be dealt with faster but judging whether a weapon is OP or not based solely on forum spam is not acceptable. CCP is slowly getting there, lets hope CCP doesnt croak to crutcher outcry.
Quote:Everyday a new person downloads dust for the first time and gets on and gets raped indiscriminately. "Well that game was garbage back to CoD." Introduce matchmaking of some kind. SP based; Gear based; skill based; it doesn't matter to me how you guys do it just make it happen. you will find those new people who log onto this game will stay if they don't get pubstomped every time they try to play.
I agree but as others have said, its hard to make a decent MM with such a low population or else we'll have those 5-8 minute queues just to let the system make a perfect match while proto pubstompers could be stuck in MM even longer. |
Doc Noah
Algintal Core Gallente Federation
396
|
Posted - 2013.08.01 07:39:00 -
[2] - Quote
-2nd part since forum doesnt allow >5 quotes in one post-
Quote:Make a real merc system for PC matches if you are not in the same alliance or corp you have to pay the mercs to ring. Do something similar to Armored Core 5 merc system. This will give the game a more mercenary feel. So those players who don't want to actually be in a corp but want to make a name for themselves can do so.
Would like to see this happen.
Quote:Aurum makes the Dust world surive. I'm tired of seeing "oh your just a pay to win scrub because you use aurum items." Without players using those items and using RL money this game dies from no funding so instead of whining about pay to win think of items use would actually want to pay aurum for. I want to see complex items that reduce CPU/PG for every module type.
Blatant P2W is blatant. I really dont have anything to say other than "Its not happening". The community has been asking for more cosmetic things or anything generally "cool". Personally I have wanted to get the Blood saga vet package but held off since I didnt want a Caldari suit nor a sniper rifle. Hopefully CCP will let us choose among several packages or even a custom package option.
Quote:As much as i want to say the gun mechanics of this game suck it truly doesn't. Yeah hit detection is whack sometimes but its not because of the gun mechanics. I want to say its from server lag making ping more noticeable from player to player so when you see bullets registering without hitting the character model its because there is intense amounts of ping. At least that's what i think. That is something that needs fixed but i have no idea how to make that happen.
Doesnt seem like its "just" ping related. Whatever they did in 1.2 made the problem a 100x worse. There wasnt even a huge population boom either so its not like Tranq couldnt handle the 4-5k population.
Quote:More statistics. How hard it it to show statistics on the leaderboards that you guys have somewhere in your database. The last couple of events have been based on stats we cant even see but you made sure you had them written down somewere. I want to see more stats. Show me Assists, CRU,SD,Turrets,Objectives captured/destroyed/dehacked/defended, Healing Given/ recieved. On a daily, weekly,monthly, lifetime scale. Us gamers like our stats now show them to us.
No doubt in my mind that CCP would implement a better leadboard/stat tracking, even working in partnership with 3rd party sites like EVE does with their battle tracker thingy. It just isnt a priority right now and anyone could see that. |
Doc Noah
Algintal Core Gallente Federation
396
|
Posted - 2013.08.01 08:54:00 -
[3] - Quote
Shattered Mirage wrote:[quoteDoesnt seem like its "just" ping related. Whatever they did in 1.2 made the problem a 100x worse. There wasnt even a huge population boom either so its not like Tranq couldnt handle the 4-5k population.]
~3,500 players daily. I highly doubt that the same people play all day everyday so... 3,500x24=84,000 or some **** like that.
Think that there is actually a thread about it somewhere...[/quote]
I wasnt talking about the overall players, I was talking about the average users logging in never exceded normal standards of 4-5k during peak server times. 4-5k average during peak times is no different from 4-5k players pre-uprising so server stress is out of the question as to why hitreg became trash. |
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