Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Skihids
Bullet Cluster
1757
|
Posted - 2013.07.29 22:13:00 -
[31] - Quote
Just work on your core upgrades.
It's going to be a long wait for the stuff we want. As a former dropship pilot I've been waiting as long as anyone here for my favorite role to become viable. If past performance is any measure of future performance we will have a year or more before most of us consider the game out of beta.
Meanwhile I'm playing around with a role that isn't a frustrating ISK sink and having fun with my corp mates as I slowly fill out my Dropsuit Core Upgrades. When I'm done with that I'll start on Vehicle Core Upgrades. |
zzZaXxx
The Exemplars Top Men.
144
|
Posted - 2013.07.29 22:13:00 -
[32] - Quote
Iron Wolf Saber wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Like I said I have no permission to state when CCP intends to have racial symmetry but its sooner than most people are throwing stones out to. honestly IWS, with all due respect, LOL! You're no better than CCP's "Soon". Honestly, just some friendly advice, people around here don't want to here this "sooner" than later crap, man. May as well not comment than echo exactly what CCP's been doing all this time. "Hey guys, big things are coming! Soon! No no, wait, sooner!!!" Trying to out the fire with gasoline. Give people a ballpark month or don't comment about it. Considering patches are monthly that would essentially give out the release date so no. BTW the only person I see here with a gasoline can is you guys, stop burning yourselves.
Exactly. I feel disappointed too but everybody who feels the need to rage on forums should really just go find a punching bag or take a rage-cation because it's all been said. CCP knows they missed two good pitches but they've been fouling off balls like a champ since then. They haven't gutted CCP Shanghai and scrapped the whole thing, though some would have. They've taken stock, started to clean house and are hiring for a lot of positions. They squandered opportunities before but now they're going as fast as they can.
The only thing they could do that they're not already working hard on would be giving the community an apology for all the "broken promises" etc. You think that would be good for the game? It would be all over gaming websites and would be the death of the game. So if you really want that, no offense but you're either a fool or someone who "just wants to watch the world burn".
Don't feel bad if you want to take a break from the game for a few weeks. Feeling gloom and doomy, bored, or over-frustrated? Drop out for a month and come back for 1.4. No shame in that at all. |
Iron Wolf Saber
Den of Swords
6729
|
Posted - 2013.07.29 22:18:00 -
[33] - Quote
Skihids wrote:Just work on your core upgrades.
It's going to be a long wait for the stuff we want. As a former dropship pilot I've been waiting as long as anyone here for my favorite role to become viable. If past performance is any measure of future performance we will have a year or more before most of us consider the game out of beta.
Meanwhile I'm playing around with a role that isn't a frustrating ISK sink and having fun with my corp mates as I slowly fill out my Dropsuit Core Upgrades. When I'm done with that I'll start on Vehicle Core Upgrades.
Smart plan.
1.4 should be a joy to most infantry hopefully, I don't have all the details but it seems they've 'wrecked' a few things about it most in particular the whole who's tank is better? However stuff under all sorts of testing, if you catch up on CCP Wolfman's posts the other day in dev tracker the game is going to get much more 'difficult' without spotters pinging on the map, this may overall be a massive buff to scouts.
1.5 is looking to be the big vehicle patch... but nothing in stone yet there either and I am not sure if it is all going to get done in that patch, I have suggested CCP Wolfman to post his 'goal plan' for vehicles for feedback but I have to have my fingers crossed because that train can get wrecked easily by external forces. |
zzZaXxx
The Exemplars Top Men.
144
|
Posted - 2013.07.29 22:56:00 -
[34] - Quote
Iron Wolf Saber wrote:Skihids wrote:Just work on your core upgrades.
It's going to be a long wait for the stuff we want. As a former dropship pilot I've been waiting as long as anyone here for my favorite role to become viable. If past performance is any measure of future performance we will have a year or more before most of us consider the game out of beta.
Meanwhile I'm playing around with a role that isn't a frustrating ISK sink and having fun with my corp mates as I slowly fill out my Dropsuit Core Upgrades. When I'm done with that I'll start on Vehicle Core Upgrades. Smart plan. 1.4 should be a joy to most infantry hopefully, I don't have all the details but it seems they've 'wrecked' a few things about it most in particular the whole who's tank is better? However stuff under all sorts of testing right now and there is a lot of that going on before 1.4 locks. If you catch up on CCP Wolfman's posts the other day in dev tracker the game is going to get much more 'difficult' without spotters pinging on the map, this may overall be a massive buff to scouts. 1.5 is looking to be the big vehicle patch... but nothing in stone yet there either and I am not sure if it is all going to get done in that patch, I have suggested CCP Wolfman to post his 'goal plan' for vehicles for feedback but I have to have my fingers crossed because that train can get wrecked easily by external forces.
I'm stoked for 1.4 yo. Y'know yeah it sucks that DUST is so unfinished etc etc, but the glass half full aspect is pretty cool: we get to be part of the process as the game evolves and morphs. In its first year it will probably go through way more changes than any game ever has in that period.
Right now DUST is as much about the game it can be as the game it is. The community naturally will want to speculate and discuss about the direction the game is going and give feedback to help balance the game. If we can't play a finished game we need to feel engaged in the process of the game becoming something. The more CCP engages the core player base in that process the more motivated we'll be, and that means a stronger base to keep the game going through this initial period of upheaval. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
273
|
Posted - 2013.07.29 23:01:00 -
[35] - Quote
So 1.6 is racial symmetry - thanks IWS
On a serious note - not sure how 1.4 will actually help scouts but I will try before I actually start complaining. |
Iron Wolf Saber
Den of Swords
6732
|
Posted - 2013.07.29 23:01:00 -
[36] - Quote
I have to agree you'll never get conversations like these in CoD forums or levels beyond what call of duty discuss though I have to say those two games are much more opted to discuss what they currently have and ways to use it. |
CHIPMINT BUTTERCUP
KILL-EM-QUICK RISE of LEGION
101
|
Posted - 2013.09.18 21:47:00 -
[37] - Quote
I guess we can add Vehicle Balancing to this list. |
Skihids
Bullet Cluster
2129
|
Posted - 2013.09.18 21:57:00 -
[38] - Quote
We did just get more infantry favorable maps, so there is hope.
|
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2374
|
Posted - 2013.09.18 22:36:00 -
[39] - Quote
Iron Wolf Saber wrote:Daxxis KANNAH wrote:IWS, is a next big patch with content similar to Uprising coming out this year?
Is that the plan or not or will content just trickle in the monthly updates? From the looks of it there is no new 'expansion' in the works we're going to be stuck with monthly version updates of uprising for a while. This may however not always be the case. Content wise there seems to be a fairly big chunk of it on the way before end of the roadmap which may require extension on some fronts. CPM is going to start meeting more with design teams over the major features planned on the roadmap which was published here. https://forums.dust514.com/default.aspx?g=posts&m=988205#post988205This is pretty much sums everything the CPM is seeing done to the game, while the roadmap that CPM did see was a bettered detailed version the goals desired in a 2-3 pages developer/player story format. The bullet point pretty much summarizes what CCP plans to do. Road map or not these items are picked up, mulled over, thought over, executed, put down on the table again then rechecked to see if it worked and may pick it back up again. Other pointers are going to be a constantly ongoing fight of improvement. Somethings on this roadmap is not exclusive to one silver bullet feature but rather a large combination of features not yet realized or drafted yet other than they know what the goal of any feature they come up with. This of course gives the developers greater freedoms to pursue the goals instead of being shoehorned into poorly made features or ill thought out ones similar to what another game is doing. New Guns and Suits falls under balance for example even though that it in itself is not a bullet point. Along with this roadmap while I have no confirmation of any feature yet, its far entirely too possible earlier things have indeed wound up on the floor and not on the shelf or oven. Remember black ops HAVs? that would be one example. Making fights interesting, controls, context are all part of the important process of fixing SP/WP as earlier complained. One of the largest elephants in the room over this would probably be the warbarge strike.
There's that Vita reference again (from link):
"CCP Eterne:
Oh, and I'm prodding people about the Vita thread. We've collected the questions, so hopefully you'll be getting those answers soon.:
June 28th...
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |