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Fox Gaden
DUST University Ivy League
736
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Posted - 2013.07.29 16:16:00 -
[1] - Quote
Drop Uplink spam started because Drop Uplinks are visible to everyone, which made them extremely easy to locate and destroy. The only reliable way to insure that your team has a spawn point at strategic points is to drop so many Drop Uplinks that your enemy does not have time to kill them all. This has resulted in Logi equipping multiple types of Drop Uplinks in order to deploy more at one time, and other suits selecting Drop Uplinks over other equipment choices. In a PC match you can have more Drop Uplinks deployed on the field than mercs.
Drop Uplink spamming is a brute force technique forced on us by mechanics. The only strategic element to placing them is if you can find a hard to get to location to place them such as rooves.
I thought Drop Uplinks were a lot more fun in Chromosome when you would see enemy coming from the same general direction and you would go looking for the Drop Uplink. They were not overused so much because you had a chance of hiding them.
Proposed Solution: I suggest that the Drop Uplink should only light up for everyone to see on map and on radar for 1 second after someone spawns at one. The rest of the time they should only show up if they are within your passive radar range, the passive radar range of a team mate, or have been actively scanned.
This way there is some hope of being able to hide your uplink in low traffic areas. But if people are spawning at it, the enemy will see it appear briefly and get some idea of where it is. They can then go looking for it and try to get within scanning range, or try to get a visual on its location.
I think this provides a good balance between being able to try to hide your uplinks, while not making them impossible to find. It also adds another role to the Gallente Scout suit as their extra sensor range would make them more adapt at finding Drop Uplinks. |
Fox Gaden
DUST University Ivy League
744
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Posted - 2013.07.29 19:57:00 -
[2] - Quote
My origional idea was to have Drop Uplinks and Nanohives go back to having a 30m detection range, but I thought the idea of them pinging on the radar when used was more interesting.
Also, if everyone does not need to equip drop uplinks, then other equipment would be used more. |
Fox Gaden
DUST University Ivy League
759
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Posted - 2013.08.01 11:41:00 -
[3] - Quote
No, making Drop Uplinks harder to find would not immediately end Drop Uplink spamming. What it would do is slowly reduce Drop Uplink spamming as spamming would no longer be the only way to keep Drop Uplinks on the field. People would no longer feel obligated to choose Drop Uplinks over other equipment. Currently the more Drop Uplinks on the field the better. With this change, there would be a point where more Drop Uplinks would not make much of a difference.
The more significant change is that it would make the Drop Uplink mechanic more fun.
If this is combined with giving War Points for destroying Drop Uplinks, then hunting down drop uplinks becomes an interesting battlefield role. This role would favour Gallenti Scouts who could use another role right now. It would also add another role for Active Scanners.
It would make placing Drop Uplinks more fun, because with the ability to hide them somewhat, where you place them becomes more important.
It would make seeking and destroying Drop Uplinks an interesting challenge, as you would have to watch for the blip on the radar when someone spawns and try to remember where it was so you could get close enough to pick it up on passive scanners.
With a smaller number of Drop Uplinks on the field, the ones that are placed will be used more and the people who deployed them will get more War Points. |
Fox Gaden
DUST University Ivy League
759
|
Posted - 2013.08.01 12:06:00 -
[4] - Quote
Having Drop Uplinks spawn slower than CRUGÇÖs, but have skills and better equipment reduce that gap seems like a good idea.
You could also have the low end Drop Uplinks appear on the map/radar for a longer period of time when someone spawns, and have skills and better equipment that reduce this down to a 1 second flash |
Fox Gaden
Immortal Guides
1347
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Posted - 2013.10.22 14:03:00 -
[5] - Quote
Actually, I am fairly happy with the way Uplinks are working right now. |
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