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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
362
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Posted - 2013.07.29 08:32:00 -
[1] - Quote
The minimap is a very important feature, but i would like to have a better minimap, right now is all black with blue/red dots and hackable installations highlighted, i suggest to have a minimap with the rough shape of the buildings around us and the indications of nord,sud,west,est . |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
368
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Posted - 2013.07.29 10:15:00 -
[2] - Quote
Basicaly the minimap should be a zoom of the map, the scan of the sorrounding area is provided by the suit, all the additional info are provided by the suit / tacnet. Example: the tacnet don't know if there is a crate there, but if my suit is near it should show up (suit provided info), i can't see if there is an enemy behind a crate but if a teammate see him i can see him too,if he is in range of my minimap (tacnet provided info)
Gaelon Thrace wrote:cSRT4 wrote:Something so easy it's brainless to never have had or to leave it out... when an enemy fires his/her weapon, that enemy should show up. PERIOD! The suits may have dampening and such but the weapons don't have silencers. One of MY biggest pet peeves with DUST. Seriously. NO gun has a silencer. Whether the enemy is firing at you or someone total opposite direction, they should show up on the minimap. You could then reduce the amount of time said enemy stays on the minimap according to their suit but be realistic. Guns make noise. Loud noise. All of them. Yeah, they should show up when they shoot and fade out when they stop shooting. It would be yet another blow to Scout suits, but I have to advocate for the betterment of the game as a whole and not just for the advantage of my niche.
I agree with this too, minimap should not show the direction but only the presence of someone if he shoots behind me, i know that if it's not blue it's red, but the sound direction is not very clear. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
371
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Posted - 2013.07.30 16:13:00 -
[3] - Quote
A thing that is needed is to know if someone need ammo, if a guy is under 30% ammo it should appear a different symbol in the minimap and in the HUD.
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
543
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Posted - 2013.09.04 11:00:00 -
[4] - Quote
It's time to revive this thread. With the new maps with interiors and hallways and the disabled squad vision, an improvement on minimap is really needed. First of all, we should be able to see the rough shape of the structures around us, i had problems to find the way out of certain buildings yesterday |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
549
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Posted - 2013.09.04 16:32:00 -
[5] - Quote
Demetrius Miliardo wrote:CCP Android wrote:This is something that we plan to look at.
What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea @ CCP Was wondering if Kills/engagements per minute is bring monitored now in 1.4 in comparison to 1.3 when minimap was shared amongst squad. It seems to be that more and more now engagments can be hard to come by with map size being what it is, no biult in lanes of travel or choke points and now without a shared minimap to see where the enemy is, many time I wondering about the play field feeling alone and very disconnected. I would seem that inorder to keep game play progressing being able to see what ur squad is engaging and where is essential. Am i flaud in my thinking? Thank you CCP in advance for your responds Find a friend with an active scanner and your minimap will be full of red dots again. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
783
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Posted - 2013.10.17 09:19:00 -
[6] - Quote
Will there be some of the things we have suggested here in 1.6? |
shaman oga
Nexus Balusa Horizon
1226
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Posted - 2013.12.29 11:55:00 -
[7] - Quote
Not locked, i'll use my necromancer powers
"Our Blueberries are better than yours"
My Terribad Bolas Launcher
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shaman oga
Nexus Balusa Horizon
1574
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Posted - 2014.02.09 20:34:00 -
[8] - Quote
My hopes are for 1.8
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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shaman oga
Nexus Balusa Horizon
1707
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Posted - 2014.03.04 18:15:00 -
[9] - Quote
Time for another bump before 1.8. I want to add this, equipments and enemies should be showed on the minimap in a different tone of red dark/light, because a lot of time equipment spam show them as unique red blob.
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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shaman oga
Nexus Balusa Horizon
1850
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Posted - 2014.04.10 18:47:00 -
[10] - Quote
2014 Fanfest build?
Hope to see some improvments
The unnamed new build it's so secret that nobody know what will be in it, even after patch notes..
\o/ summon me
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