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Timothy Reaper
ZionTCD
364
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Posted - 2013.08.01 06:41:00 -
[1] - Quote
Bojo The Mighty wrote:On Line Harvest, the sky scrapers and the DS flight ceiling are equal, meaning that you are only like what, 8 meters above them. Not anymore. The flight ceiling is well above the skyscrapers again.
I have yet to figure out why so many people think you're invincible on the buildings. I kill plenty of those players because I know it's strengths and weaknesses. The high ground is useful only if (1) you know how to make the best of it and (2) if the enemy doesn't know how to counter it. Here's a couple of examples from yesterday:
Line Harvest, Domination: An enemy squad placed uplinks on the N.E. tower and spawned with some proto forge guns. While the rest of the our team handled the ground troops, another sniper and I (located on the ground) shot anyone who poked their head out on the tower. Very few escaped the concentrated proto sniper fire.
Line Harvest, Skirmish: The enemy team and I had set uplinks on opposing towers (East-West). The enemy spawned in a few snipers and called in a tank. I was able to handle the snipers and keep the tank's attention focused on me, so a couple of others from my squad called in a dropship on the ground, flew up behind the tower, hopped out, destroyed the tank and cleared out the uplinks.
In short, try working as a team instead of expecting the developers to change the game to fit your preferred playstyle. |
Timothy Reaper
ZionTCD
366
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Posted - 2013.08.01 12:40:00 -
[2] - Quote
RINON114 wrote:You were using proto snipers and still didn't manage to annihilate everybody?
You're saying that we should be able to take out prototype heavy suits - which are specifically designed to soak up massive amounts of damage - with one or two shots? While that sounds like it could be fun, it wouldn't be fair to the heavys.
Those that survived on the tower were the ones who would pop up, fire a random shot and duck back into cover (and not all of them escaped). Those who tried to help the team by staying still long enough to aim were dropped quickly. Two people from one squad managed to ruin (what has been called in this thread) a near unbeatable strategy.
People keep saying things like, 'what I would do.' As a wise man once said: "There is no 'I' in 'team'!" Part of a good team-based game is specialities; if you're not good at a particular task, find someone who is. If you try to do everything yourself of course you're not going to have fun. |
Timothy Reaper
ZionTCD
366
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Posted - 2013.08.02 07:12:00 -
[3] - Quote
Timothy Reaper wrote:Line Harvest, Skirmish:The enemy team and I had set uplinks on opposing towers (East-West). The enemy spawned in a few snipers and called in a tank. I was able to handle the snipers and keep the tank's attention focused on me, so a couple of others from my squad called in a dropship on the ground, flew up behind the tower, hopped out, destroyed the tank and cleared out the uplinks. In this situation my proto rifle did not give me a significant advantage over a militia rifle. The only thing I could do was hassle the snipers enough that they got their railgun tank to focus on me.
Yes, taking the high ground can provide an advantage, but every strategy has a weakness, and this is no exception. True, with the current match making system you're not guaranteed an even distibution of skills. But if the direct approach is not feasable with the tools available, try an indirect approach. |
Timothy Reaper
ZionTCD
368
|
Posted - 2013.08.03 17:34:00 -
[4] - Quote
RINON114 wrote:- Good luck getting a forge gun or plasma cannon to hit anyone on top of a tower. I call 'bullcrap' on this one. In one match a while back I was the only sniper in our squad when the enemy set up on a Line Harvest map tower. I was using an advanced tactical rifle and having trouble punching through their shields and armor before they could duck into cover to rep. So I told my team and our forge gunner (who was on the ground) turned his weapon towards them and started blasting the enemy off the tower anytime they tried to leave cover. Plus I myself have been blasted off the towers by ground-dwelling forge guns many times.
TheEnd762 wrote:Just because YOU can't get them to work, doesn't mean that they don't. |
Timothy Reaper
ZionTCD
370
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Posted - 2013.08.04 01:36:00 -
[5] - Quote
RINON114 wrote:Give me a single building in existence that has no ground access. My house doesn't have a ladder or staircase to the roof. |
Timothy Reaper
ZionTCD
372
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Posted - 2013.08.05 10:31:00 -
[6] - Quote
RINON114 wrote: GÇ£Tactics that only work in PCGÇ¥
Timothy Reaper wrote:Line Harvest, Domination: An enemy squad placed uplinks on the N.E. tower and spawned with some proto forge guns. While the rest of the our team handled the ground troops, another sniper and I (located on the ground) shot anyone who poked their head out on the tower. Very few escaped the concentrated proto sniper fire.
Line Harvest, Skirmish: The enemy team and I had set uplinks on opposing towers (East-West). The enemy spawned in a few snipers and called in a tank. I was able to handle the snipers and keep the tank's attention focused on me, so a couple of others from my squad called in a dropship on the ground, flew up behind the tower, hopped out, destroyed the tank and cleared out the uplinks.
In one match a while back I was the only sniper in our squad when the enemy set up on a Line Harvest map tower. I was using an advanced tactical rifle and having trouble punching through their shields and armor before they could duck into cover to rep. So I told my team and our forge gunner (who was on the ground) turned his weapon towards them and started blasting the enemy off the tower anytime they tried to leave cover. Plus I myself have been blasted off the towers by ground-dwelling forge guns many times. All of these happened in public matches. |
Timothy Reaper
ZionTCD
372
|
Posted - 2013.08.05 13:58:00 -
[7] - Quote
RINON114 wrote:- Rooftop snipers can only be taken out by other snipers. Dropship, passengers jumping out of a dropship, forge gun and Precition Strike.
RINON114 wrote:- No building in existence has rooftop exclusive access. My house doesn't have a ladder built on the side or roof access from the inside. The place where I work doesn't either, and it's a two story building.
RINON114 wrote:Edit: Might I also clarify that I have recently started using this tactic because of this discussion, and although it's always fun to kill unsuspecting targets, it would be a lot better if I had to worry about someone shooting back. You haven't played against me. |
Timothy Reaper
ZionTCD
372
|
Posted - 2013.08.05 17:03:00 -
[8] - Quote
RINON114 wrote:I'll take the main point of rooftop access here and say:
I said exclusive. As in, no building in existence can only be accessed from the roof. What we have now is akin to having the front entrance to a 25 storey building on the 25th floor. I thought the "problem" was people getting on top of the buildings, not inside. |
Timothy Reaper
ZionTCD
374
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Posted - 2013.08.06 08:31:00 -
[9] - Quote
Again, the near constant use of the word "I" shows the mentality behind this argument. Yes, you may find dealing with that person (or those people) on the building difficult or impossible, but there are 15 other players on your team.
Myself and others have posted ways to counter this strategy, and all the ones I listed were used in public matches. Countering this strategy requires risk and teamwork; the same thing needed to make good use of the rooftops in the first place. |
Timothy Reaper
ZionTCD
378
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Posted - 2013.08.07 06:59:00 -
[10] - Quote
Bojo The Mighty wrote:But no plan should be so fool-proof. It's hardly fool-proof; I've seen many teams lose a match because they either couldn't hold the position or didn't know how to use it to their advantage. In fact when I'm on overwatch duty one of my worst irritants is random players from my own team. Why? Because some idiot sitting next to me firing at random targets draws too much attention. Then I either have to spend most of my time defending myself (instead of defending an objective, taking out priority targets, etc.) or just abandon the post to the enemy.
Bojo The Mighty wrote:...no one is on team chat, no one responds to LFS very often these days... If you're having trouble finding people to squad with in your usual channels, try looking elsewhere. There's your local chat, LFS and Ringers Inc., to name a few. Plus you can find lots of channels in the Recruitment section of these forums. |
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