lithkul devant
Cerberus Network. The Superpowers
12
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Posted - 2013.07.29 04:37:00 -
[1] - Quote
Terry Webber wrote:Ren Ratner wrote:Your reward is intel and the possibility of hindering your targets clone production/installation bonus. What are you risking? There has to be risk/reward associated with this type of gameplay. Obviously you wouldn't be spending a clone pack to do this. What reward do the owners of the district receive for defending? Why should they have to put up with your **** when they already have to defend the district regularly?
I think that people would ultimately hate this. Corps would be forced to defend their districts literally 24/7, which would be great if this were a persistent sandbox shooter, but it isn't. It would take very little effort to harass and constant surveillance would be required in order to defend. It's also likely that many corporations would be subject to constant harassment from multiple corporations. I didn't say it was perfect. The idea still needs some work so any solutions would be great.
Alright, rewards for the infiltrator is obvious intel, isk, etc, however the rewards are a mystery. What I think it should be is it depends on how badly your team of mercs fails for what all the rewards the other side gets. If you set off an alarm before the damage is fully done but escape, the enemy now has an alerted status, the defenses are boosted and the damage you have done is reduced but still high. If your team does not escape, they know who did the snooping of their base, they get intel of one of your planets and the people who failed can not participate within the next PC against that organization along with whatever gear you had on when you failed along with further heavily reduced damage. If your team escapes but several of the members are killed, damage is reduced, intel becomes much fuzzier, enemy knows who did the snooping.
For this type of action, the rewards should be high on the side snooping, but for the side defending they should be even higher, some of the greatest caches of information and intel comes from spies and sabortures trying to destroy your things, it's why often times plots are allowed to continue on even after they've figured out who they are.
Also, I figure the corporations should be allowed to hire in mercs from different groups or random people depending on how they are willing to pay out, if they figure that their own mercs are getting tired or need some rest. This would also be assuming that the economy has actually been implimented properly into Dust. |