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Thread Statistics | Show CCP posts - 1 post(s) |
Beren Hurin
K-A-O-S theory
830
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Posted - 2013.07.28 03:25:00 -
[31] - Quote
You have to understand...balance isn't the fundamental weapon, skinned a little bit different making different sounds and flashes but doing the same basic damage over time.
Balance in DUST works differently. You trade off a little bit of one advantage for another advantage in another category. One thing that people don't really notice is that when it comes to fitting, depending on how you calculate, the scrambler rifle costs about 15% to 25% more in fitting costs compared to the AR. This means that put on the same suit, something has to be compromised.
Also, the charge up time and heat amount, means that the scrambler simply cannot have the same sustained damage as an assault rifle at close ranges. With clever pressure, you could force a scrambler user to over heat and then he is extremely vulnerable for 6 seconds. If you realize this this becomes a huge weakness. I don't think that people understand this yet as I haven't had it used against me yet. Additionally, the overheating reduces sustained damage trading it for burst damage. This technical difference can be used in a variety of ways, but it basically can mean that you don't have to have the kind of tank that takes the same punishment as the AR based tanks because it can do the same damage in shorter time.
Also with a longer range, it can fight in a pocket of range that a basic AR user simply cannot compete in. |
Viktor Zokas
187.
90
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Posted - 2013.07.28 03:31:00 -
[32] - Quote
8213 wrote:So, you might have seen my last topic about the SCR.
I decided to spec into it, and give it a try. To say that thing is not OP, would be a lie and a half. There are only 2 drawbacks to using it, the over heat(which is not really a balance to to weapon that can kill in one shot) and the overheat animation stall.
The animation stall is the one I want to bring up. When my Scrambler overheats, it goes into the animation where it glows red and cools down before it can be used again. During that time I can't do anything but wait for the gun to cool off. I try to throw a grenade, switch to my secondary, pull out a repair tool, etc; nothing happens. I have to sit and wait for the animation to complete before I can do anything.
What I want to know is, is this built into the game, or is it something CCP overlooked like so many things they already have. I can understand that if the weapon overheats, you probably don't want to sling it over your shoulder when its glowing red.Part of me can accept that, but its a game that doesn't have any emphasis on realism or physics, and I can't give CCP that much credit.
Is it a glitch that I can't switch out to anything while I'm in the cool down phase, or is it intentional?
You continue to be a nonbeliever, you have been warned in the past and have not heed our word. You are therefore exiled by the Amarr Holy Temple and sentence to death under Article 5 Section 24 of law. Imperial Templar will be sent to arrest you, resistance will invalidate your trial and you will be killed immediately. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
860
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Posted - 2013.07.28 03:39:00 -
[33] - Quote
8213 wrote:So, you might have seen my last topic about the SCR.
I decided to spec into it, and give it a try. To say that thing is not OP, would be a lie and a half. There are only 2 drawbacks to using it, the over heat(which is not really a balance to to weapon that can kill in one shot) and the overheat animation stall.
The animation stall is the one I want to bring up. When my Scrambler overheats, it goes into the animation where it glows red and cools down before it can be used again. During that time I can't do anything but wait for the gun to cool off. I try to throw a grenade, switch to my secondary, pull out a repair tool, etc; nothing happens. I have to sit and wait for the animation to complete before I can do anything.
What I want to know is, is this built into the game, or is it something CCP overlooked like so many things they already have. I can understand that if the weapon overheats, you probably don't want to sling it over your shoulder when its glowing red.Part of me can accept that, but its a game that doesn't have any emphasis on realism or physics, and I can't give CCP that much credit.
Is it a glitch that I can't switch out to anything while I'm in the cool down phase, or is it intentional? You are bat **** ******* insane..... lay off the only balanced gun that CCP ever produced. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
730
|
Posted - 2013.07.28 03:40:00 -
[34] - Quote
True Adamance wrote:8213 wrote:So, you might have seen my last topic about the SCR.
I decided to spec into it, and give it a try. To say that thing is not OP, would be a lie and a half. There are only 2 drawbacks to using it, the over heat(which is not really a balance to to weapon that can kill in one shot) and the overheat animation stall.
The animation stall is the one I want to bring up. When my Scrambler overheats, it goes into the animation where it glows red and cools down before it can be used again. During that time I can't do anything but wait for the gun to cool off. I try to throw a grenade, switch to my secondary, pull out a repair tool, etc; nothing happens. I have to sit and wait for the animation to complete before I can do anything.
What I want to know is, is this built into the game, or is it something CCP overlooked like so many things they already have. I can understand that if the weapon overheats, you probably don't want to sling it over your shoulder when its glowing red.Part of me can accept that, but its a game that doesn't have any emphasis on realism or physics, and I can't give CCP that much credit.
Is it a glitch that I can't switch out to anything while I'm in the cool down phase, or is it intentional? You are bat **** ******* insane..... lay off the only balanced gun that CCP ever produced.
scrambler pistol and smg seem pretty well balanced |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
861
|
Posted - 2013.07.28 04:23:00 -
[35] - Quote
Knightshade Belladonna wrote:True Adamance wrote:8213 wrote:So, you might have seen my last topic about the SCR.
I decided to spec into it, and give it a try. To say that thing is not OP, would be a lie and a half. There are only 2 drawbacks to using it, the over heat(which is not really a balance to to weapon that can kill in one shot) and the overheat animation stall.
The animation stall is the one I want to bring up. When my Scrambler overheats, it goes into the animation where it glows red and cools down before it can be used again. During that time I can't do anything but wait for the gun to cool off. I try to throw a grenade, switch to my secondary, pull out a repair tool, etc; nothing happens. I have to sit and wait for the animation to complete before I can do anything.
What I want to know is, is this built into the game, or is it something CCP overlooked like so many things they already have. I can understand that if the weapon overheats, you probably don't want to sling it over your shoulder when its glowing red.Part of me can accept that, but its a game that doesn't have any emphasis on realism or physics, and I can't give CCP that much credit.
Is it a glitch that I can't switch out to anything while I'm in the cool down phase, or is it intentional? You are bat **** ******* insane..... lay off the only balanced gun that CCP ever produced. scrambler pistol and smg seem pretty well balanced
Okay one of three guns they accurately balanced. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
839
|
Posted - 2013.07.28 04:23:00 -
[36] - Quote
Scrambler rifle is OP? Ok, now go charge into a base like it's an AR and tell me your results.
It's only good as a ranged weapon, and even then the AR can shoot at the same ranges. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
730
|
Posted - 2013.07.28 04:39:00 -
[37] - Quote
Aero Yassavi wrote:Scrambler rifle is OP? Ok, now go charge into a base like it's an AR and tell me your results.
It's only good as a ranged weapon, and even then the AR can shoot at the same ranges.
The TAC is not the only AR.. |
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CCP Logibro
C C P C C P Alliance
153
|
Posted - 2013.07.28 11:59:00 -
[38] - Quote
I have removed or edited a number of posts that were making personal attacks. Please remember that personal attacks are against the forums rules, and to please keep things civil, even if you disagree with another poster. CCP Logibro // EVE Universe Community Team // Distributor of Nanites
@CCP_Logibro |
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Anita Hardone
Fraternity of St. Venefice Amarr Empire
192
|
Posted - 2013.07.28 12:19:00 -
[39] - Quote
Calling him a troll is a compliment. He is just an idiot. |
Medic 1879
Brutor Vanguard Minmatar Republic
747
|
Posted - 2013.07.28 13:27:00 -
[40] - Quote
I spec'd into the plasma cannon and I went 6-2 in my first game and got a 1 hit kill therefore it is also OP.
Did I do it right TC? |
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steadyhand amarr
Foxhound Corporation General Tso's Alliance
986
|
Posted - 2013.07.28 13:51:00 -
[41] - Quote
The art of troll is to not be so blindingly obvious. As the sad fact is the other option to this thread is that you are an person who can't be wrong and ignores any facts that don't support his arguments even if he finds those facts for himself.
Fun fact look into political science as their is huge work on this aspect of the human mind. So they could work out why people voted the way they did even if the facts pointed the other way |
Cat Merc
BetaMax. CRONOS.
3609
|
Posted - 2013.07.28 14:05:00 -
[42] - Quote
I laugh at you silly people
-Armor tanker |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
735
|
Posted - 2013.07.28 14:10:00 -
[43] - Quote
Cat Merc wrote:I laugh at you silly people
-Armor tanker
I usually do to with most SCR encounters.. but them guys who got the quick steady aim for a charge head shot with follow up quick hits will still own an armor suit hehe. I'd say I have only ran into 3 guys who are very deadly with it so far |
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