Quidam Brujah
DUST University Ivy League
2
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Posted - 2013.08.06 05:53:00 -
[1] - Quote
Duck Drahko wrote:Speaking of realism. Do you realise that the whole concept of "clips" as it exists in modern shooters is complete bonkers anyway? We are not using clips, we are arbitrarily refilling our weapon with some arbitrary stock of extra bullets, that is animated as a clip replacement because that happens to look cool... If it was really a clip replacement, we would lose the remainder of bullets we still have in the current clip, and our extra ammunition would be displayed as number of clips rather than bullets.
I used to play tactical shooters which used actual clips, and that really added a level of strategic consideration. Do I risk getting into a firefight with these 12 bullets, or do I put in a new clip and waste them? Often we used our remaining bullets for suppressing fire or sprayed them into a chokepoint, before putting in a fresh clip.
Also, it is very hard to believe that our hightech clone mercs would not have come up with a more efficient way of feeding ammunition to their weapons than manually replacing the clip.
Let's face it, the only reason why we have reload in the game as it is, is because it's cool and a fun gameplay element that every modern shooter agrees on. And that's why gameplay should be the only consideration in this discussion. Once you bring in reality, you're lost.
Speaking of realism, AFAI can tell, the Dust weapon systems use MAGAZINES. And the things that go into the magazines are, for lack of a better term, ROUNDS of AMMUNITION. If they have 'bullets', that would be the business end of the ROUND.
Magazines vs clips
Like the man says, 'no one will arrest you for calling a magazine a clip, but if you'd like to have a little respect...'
Although I do agree with the reload situation: if you wanted additional realism, you would have a number of magazines you could carry and changing mags early would result in wasted rounds of ammo.
Although I've been arguing since the beta release that if I'm running around in a powered armor (armour) suit, why are the 'force multipliers' of the suit so weak? I can freefall from low orbit but I can't jump over an LAV that's driving at me? I can carry what should be hundreds of pounds of weight, but not jump some small fence? Or I can drop a few meters (metres) and my ankles crunch or I die? Mass... inertia... funny concepts in Dust...
For that reason, I don't see why I can't reload and sprint... or at least run of you want to gimp it... |