DJINN leukoplast
Hellstorm Inc League of Infamy
853
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Posted - 2013.07.29 20:51:00 -
[1] - Quote
I am amazed, and saddened, by the overwhelming support for no sprint reloading. You guys actually call yourselves FPS players?
I still remember the first FPS game that allowed me to sprint and reload, Killzone 2, and I was blown away at how fluid and better the gameplay felt because of it. When I got KZ2 I came from playing mostly COD4, which did not allow for sprint reloading. Sprint reloading to me, felt like a high quality premium feature that few FPS games actually have, it was a breath of fresh air and felt liberating. It was different, unique, and made the gameplay and gunplay much more intense and satisfying. Hard to describe what I actually felt, but it was surprising to me, and I liked it... A LOT.
The ones who don't want it implemented either:
A) Have never played a competitive online FPS game with sprint reloading capability. B) Are afraid it will make Dust more competitive and difficult when facing higher-caliber players.
Oh and LOL at people trying to relate real-life to video game realism Wow, really? |
DJINN leukoplast
Hellstorm Inc League of Infamy
854
|
Posted - 2013.07.29 22:19:00 -
[2] - Quote
Iron Wolf Saber wrote: New Eden is far more seated in Science Fiction than Science Fantasy. Thus ergo any chance to take a fun poke at realism should be taken.
I also have to agree with the above poster side arms provides probably the only really easy means of reloading a gun because all of them have much smaller and easier to handle magazines, all larger guns you are very much more prone to dropping them.
There was one game I don't remember which that actually penalized you for reloading early because it remembers how much bullets you have in each magazine and there are times you had to sit down and actually 'combine' magazines. Also the number of maps determined how many bullets you have but also slowed you down a bit. At least in Dust 514 we shouldn't have to resort to that because of our internal magazine reloaders.
In a science fiction futuristic universe with highly advanced and highly coordinated super-soldiers, why shouldn't they have the ability to sprint-reload?
This seems more like a modern-day limitation, rather than a futuristic one.
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