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Protocake JR
Internal Error. Negative-Feedback
247
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Posted - 2013.07.27 06:11:00 -
[1] - Quote
> playerbase struggling to reach over 5000 online
> implies there isn't a valid reason to quit the game > implies it's the players fault for quitting a broken game > implies CCP still has time to fix this game even though they have been and continue to remake the same beta from a year and a half ago |
Protocake JR
Internal Error. Negative-Feedback
247
|
Posted - 2013.07.27 06:29:00 -
[2] - Quote
Denak Kalamari wrote:Protocake JR wrote:> playerbase struggling to reach over 5000 online
> implies there isn't a valid reason to quit the game > implies it's the players fault for quitting a broken game > implies CCP still has time to fix this game even though they have been and continue to remake the same beta from a year and a half ago > Implying I care > Implying this isn't a joke thread > Implying an IE's word has any weigh > Implying this isn't a thread designed to mock all the quitters who think publicly announcing their leave matters
Dude, mocking quitters is the wrong way to go.
It's the quitters who are mocking us, the ones who still log in to play Dust. If someone compiled all the ragequit threads into one, CCP would probably have a decent roadmap of what needs to be prioritized and fixed before this game gets mercy killed for good. |
Protocake JR
Internal Error. Negative-Feedback
252
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Posted - 2013.07.27 10:24:00 -
[3] - Quote
Paladin Sas wrote:maybe, just maybe, enough FOTM posers will "leave" and well have some decent balanced matches with people who posess actual skill. and by "leave" i mean, whine and complain, then come back because they realize DUST is better than anything else out there
Yeah. You are completely right. It's the FOTM playerbase that is ruining the game. It's not the incompetent developers fault for designing blatantly obvious overpowered content.
And when these FOTM scumbags finally leave (well, most of them already left... but you know what I mean), they'll have nothing left but games with working shooting mechanics, terrain that doesn't grab you every 50 feet and steady/playable framerates. They'll look at all those terrible games as they shed a single tear, thinking, "....I should have stayed with Dust...."
Then the entire Dust playerbase (Yes! All 500 of us!) will hold hands and sing in harmony, "Fa who for-aze. Da who dor-aze...."
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