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FATPrincess - XOXO
Shining Flame Amarr Empire
290
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Posted - 2013.07.26 16:36:00 -
[1] - Quote
CCP Wolfman wrote:-Mouse and rotation cap GÇô To be extra clear, the rotation speed cap is gone. This is what prevented you from turning quickly making the mouse feel sluggish and flat. It is now a lot faster, I think you will find it much improved.
-Mouse ADS speed GÇô yes it has been retuned. ADS is now faster.
-XOXO |
FATPrincess - XOXO
Shining Flame Amarr Empire
292
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Posted - 2013.07.26 16:54:00 -
[2] - Quote
DUST Fiend wrote:This game will never ever ever be taken seriously in a competitive light, ever.
>_<
Would love to see a blue clarification on this: is MKB still limited by suit turn restrictions, or will it be mandatory to buy a KBM if you wish to play a heavy?
They are thinking about removing turn speed cap by suit. So 180 in 1 second fattie in your face!!!!! BOOM HEADSHOT
-XOXO
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FATPrincess - XOXO
Shining Flame Amarr Empire
292
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Posted - 2013.07.26 17:00:00 -
[3] - Quote
DUST Fiend wrote:Buster Friently wrote:DUST Fiend wrote:This game will never ever ever be taken seriously in a competitive light, ever.
>_<
Would love to see a blue clarification on this: is MKB still limited by suit turn restrictions, or will it be mandatory to buy a KBM if you wish to play a heavy? No one gives a crap about the "competitive" scene. Gaming companies do because it's wonderful advertisement and sponsors pay good money to them through royalties and such, just look at Starcraft 2. ZDub 303 wrote:Once they remove turn speed limits... heavies are gonna be so OP... its not even funny lol. Is this an IRC thing, or is there a blue post I missed that you can direct me to?
CCP Wolfman wrote:-Rotation speed modifiers on dropsuits GÇô we are currently testing the removal of rotation speed modifiers on the dropsuits. This means all suits will be able to aim at the same speed. This really only has significant impact for heavy frames. So far itGÇÖs felt good, the fatties are happy. As a side note weGÇÖre also testing an increased strafe speed for heavies as well.
Check out the post about aiming fix in the announcement section.
-XOXO |
FATPrincess - XOXO
Shining Flame Amarr Empire
292
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Posted - 2013.07.26 18:04:00 -
[4] - Quote
Oso Peresoso wrote:Bob Teller wrote:Wen i suspect my enemy is using kb/m,i run away. And what is it in an enemy's behavior that arouses such suspicion? The way I see it there's plenty of people better at me weather they're using KBM or D3. I've been playing with a D3 controller for months because moving my usb keyboard over from my PC was a pain since I don't have a spare, and the aiming itself didn't feel right regardless.
Strafing side to side while at same time firing and having good accuracy. It's easier to do on KB/M. 180 in one second, precise firing while at long ranges (usually with a TAR) are other examples.
-XOXO
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FATPrincess - XOXO
Shining Flame Amarr Empire
296
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Posted - 2013.07.27 00:29:00 -
[5] - Quote
TEBOW BAGGINS wrote:Aisha Ctarl wrote:That is why console players have Aim Assist.
It is easier to make fine movements and aiming with a mouse than trying to move your thumbs incrementally with a DS3 - Aim Assist helps with that. most of us don't use the aim assist tho, for 1 it doesnt really help that much, like your about to kill someone and suddenly aim assist tracks the wrong target it shouldnt be made any better. most don't want total ez mode aiming for them
Aim assist is disabled atm. They are going to improve it with the aim fix. As trying to balance DS3 with mouse. Even with that mouse is vastly superior.
-XOXO |
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